-Body shots don't do much damage or drain the stamina well
-Players are still able to do unrealistic damage with drained stamina, reduce the damage some more
-Short term stamina is still too forgiving, people can blast alot of shots even with low short term stamina, I feel strikes should slow much higher on the short term stamina bar.
-Stamina in general is still too forgiving, either body shots need too drain more stamina or missed strikes need a increase of stamina loss. There is a huge recovery of stamina after each round.
-Damage system encourages head hunting as anything else is inefficient
-Leg kicks can have a slight buff too either increase damage or slow the footwork stat of opponent by certain amount for each gradual damage of the leg, e.g. yellow -3 footwork stat, medium -5 footwork stat, Red -7 footwork stat.
-Can’t throw an overhand after two jabs, only allows for a hook to be thrown
Write down your thoughts so far!

)) I hope there is some further experimentation with different sliders.
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