[B]Archanax's NHL 24 sim sliders credits to Cycloniac[B]

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  • archanax
    Pro
    • Jan 2005
    • 533

    #1

    [B]Archanax's NHL 24 sim sliders credits to Cycloniac[B]

    Hi guys,

    It's been several years that I didn't post a new set of NHL.

    This year, NHL 24 is like a better version of NHL 23 with a lot of improvements, the comeback of the true broadcast legacy camera.

    This set is a combination of thoughts/feedbacks from past years and the current set+ roster from Cycloniac



    After a discussion with Cycloniac, it appears that is set is mainly used for cpu vs cpu plays.

    As an offline player but for user vs cpu plays, small changes were needed to appreciate his set at 100%.

    Sliders:

    changes are written in bold and are mandatory to get a nice pace. Roster from Cycloniac is also mandatory, you can get it on the link above and this set is used to be played with true broadcast legacy camera.

    Difficulty: All Star
    Tuner Latest
    Post Whistle Rules: Authentic
    Rules: Custom (NHL)
    Fighting: 1
    Icing: Hybrid Icing
    Injuries: On
    Offsides: Delayed
    Penalties: 2
    Tie Break: 5 min (3 on 3) then shootout
    Trapezoid Rule: Off
    Penalty Time Scaling: 2
    Coincidental Penalty Time Scale: 0
    Period Length: 8 Minutes
    Difficulty: All-Star
    Attribute Effects : 5
    Broken Stick Frequency : 33
    Game Speed : 0
    Fatigue Effect : CPU: 40 / Human: 40
    Fatigue Recovery : CPU: 25 / Human: 25
    Injury Occurrence : CPU: 50 / Human: 50

    Back Skating: 55
    Hustle Type : Authentic
    Puck Carrier Agility : 0
    Puck Carrier Skating : 15
    Player Acceleration : CPU: 0 / Human: 0
    Skating Speed : CPU: 30/ Human: 30
    Skating Agility : CPU: 0 / Human: 0


    One Timer Accuracy : CPU: 45 / Human: 45
    Shot Accuracy : CPU: 25 / Human: 25
    Shot Power : CPU: 45 / Hum n: 45
    Slap Shot Accuracy : CPU: 55/ Human: 55
    Slap Shot Power : CPU: 60 / Human: 60


    Manual Passing - ON
    Pass Assist : (user preference, I really like 0 but 20 is OK even 67)
    Min Pass Speed: 0
    Max Pass Speed: 60
    Saucer Pass Speed : 50
    Pass Accuracy : CPU: 35 / Human: 35
    Pass Interceptions : 20 / Human: 20
    Pass Reception Ease : CPU: 40 / Human: 40
    Reception Reaction Time : CPU: 50 / Human: 50
    Puck Control Rating Effect : CPU: 65 / Human: 65
    Puck Speed Reception Effect : CPU: 55 / Human: 55
    Pickup Type Effect : CPU: 45 / Human: 45
    Bouncing Puck Receptions : CPU: 50 / Human: 50


    Incidental Contact Puck Loss : Stick , Legs and Body
    Incidental Stick Contact Immunity : 0
    Puck Control : CPU: 25 / Human: 25
    Deking Impact : CPU: 55 / Human: 55
    Spin Deke Impact : CPU: 50 / Human: 50
    Skating Impact : CPU: 25 / Human: 25


    Goalie Cover Frequency : 55
    Goalie Passing : 55
    Goalie Cross Crease Reaction Time : CPU: 65 / Human: 65
    Goalie Save Reaction Time : CPU: 50 / Human: 50
    Goalie Deflection Reaction Time : CPU: 50 / Human: 50
    Goalie Screen Effect : CPU: 60 / Human: 60
    Goalie Screen Persistence : CPU: 60 / Human: 60


    Board Effect Non-Puck Carrier : 40
    Board Effect Puck Carrier : 40
    Hitting Assistance : 40
    Stumble Threshold : 45
    Fall and Stumble Fall Ease: 25
    Aggression : CPU: 25 / Human: 25
    Hitting Power : CPU: 15 / Human: 15
    Size Effect : CPU: 10 / Human: 10
    Speed Effect : CPU: 10 / Human: 10
    Checking/Balance Rating Effect : CPU: 25 / Human: 25
    Preparedness Effect : CPU: 10 / Human: 10
    Incidental Contact Effect : CPU: 15 / Human: 15
    Poke Checking Accuracy : CPU: 0 / Human: 0
    Poke Checking Power : CPU: 15 / Human: 15
    Stick Lift Effectiveness CPU: 25 / Human: 25


    CPU Penalties: 20
    CPU Teammate Penalties: 20
    Tripping: CPU: 20 / Human: 20
    Slashing : CPU: 25 / Human: 25
    Elbowing : CPU: 50 / Human: 50
    High Sticking : CPU: 50 / Human: 50
    Cross Checking: CPU: 50 / Human: 50
    Boarding : CPU: 50 / Human: 50
    Charging : CPU: 50 / Human: 50
    Delay of Game : CPU: 50 / Human: 50
    Holding : CPU: 50 / Human: 50
    Hooking : CPU: 50 / Human: 50
    Interference : CPU: 35 / Human: 35


    AI Learning: 0
    CPU Difficulty Adjustment: 6
    CPU Faceoff Difficulty: 50
    Fight Difficulty: 50
    CPU Strategy Adjustment: 3


    Have fun and feel free to give me your feedbacks
    Last edited by archanax; 04-09-2024, 03:58 PM.
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