However, that was until EA's College Football 25 started to release details and trailers. I was blown away (like many others) by the level of detail and attention they invested into the game. Essentially, modeling their game as a gameday experience in that stadium with the addition of abundant customization options. It feels like a game developed by college football fans for college football fans with little interference from corporate and the market research department. To my pleasant surprise this has been the overwhelming sentiment from the community (and marketplace), that immersion still matters. Immersion from replicating the gameday experience to the experience on tv and including immersion from a Franchise mode that is fully developed, allowing you to operate your team (and league) as you see fit.
I say all this because I feel SDS missed the mark this year. I do enjoy the gameplay in Play Now mode, however, the graphics, presentation, and Franchise are not up to par to where this gaming franchise once was. Hate to say I don't play the game as often as year's past. I appreciate all of the hard work and dedication by the SDS development team, but I hope they (corporate leadership) see from all of the buzz from College Football 25 that immersion still matters.

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