Every QB is Elway in 2 minute offense

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  • iliveaboveasubway
    Rookie
    • Jul 2024
    • 227

    #1

    Every QB is Elway in 2 minute offense

    It either ending in a pick or the most annoying TD yet. 1st and 2nd half
  • smoove7
    Rookie
    • Dec 2007
    • 472

    #2
    Re: Every QB is Elway in 2 minute offense

    This happened in NCAA 14 as well.

    Every single time it is 2 minutes to go in the first half, if the CPU got the ball it was going to be a TD.

    I remember beginning to play the new CFB game and sure enough, same exact thing.

    I thought I was crazy and am glad to see i'm not the only one out there who deals with the super human CPU AI 2 minute nightmare.

    The only way I can attempt to slow them down is to literally play prevent defense AND take one of my D-linemen and user them. Once the play begins, I move them into the middle of the field, so basically having 9 players in the secondary.
    Last edited by smoove7; 09-01-2024, 11:27 PM.
    ..."And there's a frequent bug that turns the receivers' route markers into dancing squiggly lines. None of these problems destroy the fun of running a perfect option play, but they do take you out of what should be an immersive experience."....

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    • Ghost Of The Year
      T Bone
      • Mar 2014
      • 6423

      #3
      Re: Every QB is Elway in 2 minute offense

      Hell, every QB is Elway way for 60 minutes. For the last two weeks, every QB torches me for 600 yards. I have even gone so far as to set defensive sliders at 100 and the QB's are still All-Pro out there. Its like the AI has finally caught on to what I'm doing and know how to combat it. I'm going to have to take a break from CFB and wait to see if the next patch does anything.
      Talk about things nobody cares.

      Screw Discord. Make OS Great Again.

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      • _-King-_
        Pro
        • Oct 2010
        • 726

        #4
        Re: Every QB is Elway in 2 minute offense

        I think it’s tied to the CPU becoming a lot more aggressive with their play calling inside of 2 min.

        If you notice your coach suggestions on offense, the play calling becomes almost 100% pass within the 2 min warning (unless you’re winning and it’s the 4th). Other than that the play calling doesn’t really change. From opening play to 2:01 left in the half they’ll recommend the same plays. As soon as it hits 2 everything is air it out.

        Even on heisman, the CPU seems content to just run into a wall all game against me getting little to negative yard runs on 1st and 2nd. They don’t get aggressive until the 2 min warning and then everybody is basically a HoF QB like you said.

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        • dirk1970
          Rookie
          • Jan 2016
          • 158

          #5
          Re: Every QB is Elway in 2 minute offense

          The computer is also very likely to score on the next drive, after you took the 7-0 lead.


          Also the number of drops you're facing in your first season of a dynasty is ridiculous. Your receivers are dropping passes on 3rd downs, on 4th downs and of cause in the endzone.


          Just finished a game in my Georgia State dynasty. My receivers dropped 11(!!!) out of 45 passes.
          Proudly supports: freedom, democracy, Ukraine, Canada, Mexico, Panama, Greenland, the European Union, free Georgia

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          • jello1717
            All Star
            • Feb 2006
            • 5721

            #6
            Re: Every QB is Elway in 2 minute offense

            Originally posted by dirk1970
            Also the number of drops you're facing in your first season of a dynasty is ridiculous. Your receivers are dropping passes on 3rd downs, on 4th downs and of cause in the endzone.


            Just finished a game in my Georgia State dynasty. My receivers dropped 11(!!!) out of 45 passes.
            Something like that is obviously a slider thing which can be corrected if you deem it an issue. In my ODU dynasty (whose 6 deep WRs are 83, 78, 77, 74, 74, 68) we have 6 drops as a team thru 4 games (10 minute quarters).
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