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-   -   How to get past the 47 man CAP Limit (/forums/showthread.php?t=127371)

JWZZR 05-26-2005 07:14 PM

How to get past the 47 man CAP Limit
 
you wiil need 2 roster saves finns editor and action replay all you do is copy a cap player from 1 roster over to the other roster

Bondra12 05-26-2005 07:29 PM

Re: How to get past the 47 man CAP Limit
 
Quote:

Originally Posted by JWZZR
you wiil need 2 roster saves finns editor and action replay all you do is copy a cap player from 1 roster over to the other roster

Will that work... In the editor you can't change names so what happens if the name is not in the destination save???

Rickster101 05-26-2005 08:14 PM

Re: How to get past the 47 man CAP Limit
 
Quote:

Originally Posted by JWZZR
you wiil need 2 roster saves finns editor and action replay all you do is copy a cap player from 1 roster over to the other roster

Its a little more complicated and detailed then that and includes the use of created teams,deletions,copied players,the in-game editor and more deletions to eliminate double or duplcated players.

So what I'm trying to explain here the process is somewhat complex and includes the use of the editors in the game and the editor itself (Finns) because some items cannot be done by just the editor alone but requires the use of both in-game and Finns editor together to avoid problem to the rosters particularly if you plan on using the roster in Franchise mode and games played there and end season stats/progressions and rating changes for the next season in Franchise,alot of guys familar with the game have seen bad files fall apart when they attempt to use them in Franchise so the intial roster has to be done right in order for it to function properly with no glitchs.

The guys currently working on the rosters are aware of these problems and so I would imagine are taking their time and following certain steps using the editor to avoid past problems that poped up first when the editor was first introduced and revised thru the process which is now in the 1.8 edition of of evolution with bugs worked out to what we're using today...a better editor with less or no bugs...its still pretty new to some who use it and has more options this time around.


Holla Back y'all :y220b::y11:


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