Operation Sports Forums

Operation Sports Forums (/forums/index.php)
-   NCAA Football Sliders (/forums/forumdisplay.php?f=71)
-   -   Mizzou79's AA Sliders (Xbox Dynasty Log) LONG (/forums/showthread.php?t=180953)

mizzou79 08-26-2006 01:59 PM

Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
I've been playing with sliders now since the game came out and I think I've finally found the right set. I tried on Heisman but they just didnt seem to work out for me because of the Jump The Snap feature. I've been tweaking for a while now on AA level and I think I've finally found the best set of sliders for myself (not sure how they will work out for others.) I played a full season with these sliders and these are the results I got from my Dynasty and a Simulation Season.

First off the settings:

All-American
8 Minute Quarters
Home Field Advantage ON
All Penalties MAX except - Clipping - 50, Unsportsmanlike Conduct - 0
Sub OUT - 85 Sub IN - 80
Passing Mode - Quick
Auto Throw - OFF
I do not use the Jump the Snap Feature at all - I hate it.

EVERY Team Run/Pass Ration is set to 59% Run 41% Pass.

QB Accuracy----- 35/65
Pass Block------- 35/35
WR Catch-------- 90/90
RB Ability-------- 35/65
Run Block-------- 40/75
Awareness------- 50/50
Knockdowns------ 50/50
Interceptions------ 0/0
Break Block------- 45/50
Tackling---------- 45/75
FGL-------------- 45/30
FGA--------------- 0/0
Punt Length------ 50/70
Punt Acc.-------- 50/50
Kickoffs---------- 55/55

Ok Now the results of MY season (San Diego St.) and a exact SIM of them:

OFFENSE

USER----------------------------SIM

Total YPG 466.4 59th--------- 489.5 41st
Offensive YPG 355.4 49th----- 382.5 29th
Passing YPG 197.7 57th------- 200.5 51st
Rushing YPG 157.6 48th------- 182.0 16th
Points Per Game 32.9 29th---- 33.7 21st
Pass TD 18 86th-------------- 28 19th
Rush TD 21 26th-------------- 23 20th
1st Downs 208 46th---------- 223 26th
Sacks Allowed 29 104th------- 33 113th
Redzone Att. 53 26th--------- 59 11th
Redzone TDs 29 47th--------- 39 10th
Redzone FGs 13 1st---------- 11 10th
Redzone % 79% 57th-------- 84% 11th
DEFENSE

USER SIM
Total YPG 309.4 37th-------- 288.8 28th
Pass YPG 178.7 44th-------- 160.4 22nd
Rush YPG 130.6 41st-------- 128.4 37th
PPG Allowed 15.5 8th-------- 19.9 28th
Sacks 31 18th-------------- 26 39th
Interceptions 20 21st------- 21 14th
Fumbles Rec. 14 2nd-------- 10 21st
Redzone Att. 26 6th-------- 38 38th
Redzone TD 14 8th--------- 24 50th
Redzone FG 5 19th--------- 5 20th
Redzone % 73% 27th------ 76% 55th

EFFICIENCY

USER SIM

3rd Down Conv. 58 69th--------- 56 73rd
3rd Down Att. 148 16th---------- 128 102nd
3rd Down % 39% 84th -----------43% 55th
4th Down Conv. 7 16th----------- 12 3rd
4th Down Att. 14 5th------------ 17 2nd
4th Down % 50 75th------------- 70 25th

TURNOVERS

USER SIM

Interceptions (Thrown) 9 2nd---------- 11 16th
Fumbles (Lost) 7 3rd------------------- 9 79th
Giveaways 16 9th--------------------- 20 38th
Interceptions (Defense) 20 21st------- 21 14th
Fumbles (Recovered) 14 2nd---------- 10 21st
Takeaways 34 5th-------------------- 31 12th
Turnover Differential 18 4th----------- 11 15th
Avg. Turnover Diff 1.5 2nd------------ 0.9 15th

mizzou79 08-26-2006 02:31 PM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
Bleh stats didnt space out (if someone knows how to I'd appreciate it.)

Some other notes from the USER and SIM season.
Parantheses mean more than one player.

BLOCKING

USER SIM

Leader 24 Pancakes (SDSU) Leader 21 Pancakes (SDSU)
Leader 34 Pancakes (NCAA) Leader 34 Pancakes (NCAA)
103 Total Pancakes (SDSU TEAM) 91 Total Pancakes (SDSU TEAM)

DEFENSIVE

USER SIM

Leader 77 tackles (SDSU) Leader 65 Tackles (SDSU)
Leader 100 tackles (NCAA) Leader 89 (2) (NCAA)

TACKLES FOR LOSS

USER SIM

Leader 15 TFL (SDSU) Leader 15 TFL (SDSU)
Leader 30 TFL (NCAA) Leader 35 TFL (NCAA)
104 Total TFL (SDSU TEAM) 84 Total TFL (SDSU TEAM)

SACKS

USER SIM

Leader 8 Sacks (SDSU) Leader 5 sacks (SDSU)
Leader 12 Sacks (NCAA) Leader 16 sacks (NCAA)
31 Total Sacks (SDSU TEAM) 26 Total Sacks

FORCED FUMBLES


USER SIM

Leader 6 Forced Fumbles (SDSU) Leader 2 (5) FF (SDSU)
Leader 6 Forced Fumbles (NCAA me) Leader 6 FF (NCAA)
20 Total Forced Fumbles (SDSU TEAM) 15 Total FF (SDSU TEAM)

PASSING

USER SIM

71-104 68% (88 OVR) 189-317 59% (88 OVR)
86-150 57% (76 OVR) 2-2 100% (80 OVR)
27-54 50% (80 OVR)

RECEIVING

USER SIM

184 Total Catches 191 Total Catches
Leader had 5 Drops Leader had 6 Drops
11 Total Drops (SDSU TEAM) 13 Total Drops (SDSU TEAM)

RUSHING

USER
264 Car. 1513 Yds 5.7 Avg 16 TD 842 AFH (15 20+ Yd Runs) 69 BTK
LEAD 268 Car. 1867 Yds 6.9 Avg 23 TD 376 AFH (7 20+ Yd Runs) 58 BTK

SIM 225 Car. 1483 Yds 6.5 Avg 13 TD 264 AFH (7 20+ Yd Runs) 42 BTK
LEAD 269 Car. 1795 Yds 6.6 Avg 15 TD 364 AFH (6 20+ Yd Runs) 52 BTK

Leader had 55 BTK (Broken Tackles)
Leaders had 9 (3) 20+ Yd Runs

KICKING

USER SIM

78 Kickoffs (SDSU) 17 Touchbacks (SDSU) 74 KOs (SDSU) 10 TB (SDSU)
94 Kickoffs (NCAA) 22 Touchbacks (NCAA) 89 KOs (NCAA) 18 TB (NCAA)

PUNTING

USER SIM

50 Punts (SDSU) 38.7 Avg (SDSU) 39 Punts (SDSU) 45.1 Avg (NCAA)
69 Punts (NCAA) 49.0 Avg (NCAA) 72 Punts (NCAA) 49.8 Avg (NCAA)

mudtiger 08-26-2006 02:32 PM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
Looks like some good stats. What was your record? Why aren't you playing with mizzou :confused: :)

mizzou79 08-26-2006 02:57 PM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
My Schedule and the results:

I ended up going 10-2, losing 2 of my last 4 games both at Home.
(In the Simulation Season SDSU went 8-4 with losses to Utah, UNLV, Wisconsin and New Mexico)

SDSU vs UTEP W 38-17 (6-6)
SDSU at Wisconsin w 24-7 (8-4)
SDSU vs Utah W 12-7 (10-2)
SDSU at San Jose St. W 48-3 (2-10)
SDSU at BYU W 47-23 (6-6)
SDSU vs Air Force W 27-24 (2-10) They were C- OVR, but it was great game.
SDSU vs 1AA West W 66-0 ---- Replace these with a named AA team.
SDSU at Wyoming W 30-13 (1-11)
SDSU vs UNLV L 17-31 (9-3)
SDSU at TCU W 28-21 OT (9-3)
SDSU at New Mexico W 37-0 (4-8)
SDSU vs Colorado St. L 21-41 (7-5)

PROBLEMS

Some of the problems I had with the stats that resulted from the sliders. The main problem was with my running back ability. As you can see from the stats he broke an amazing 15 20+ yard runs. A bit too many but not sure if I can get this number down to between 5 and 10. Also he broke way too many tackles. Although he was rated 92 OVR at the end of the season with a 90 BTK, 69 was just way too many for him.

Another problem was that it seemed a bit too easy to pass. Even when my first and second string quarterbacks were injured in for 8 weeks in the first 3 games, I still only threw 3 Interceptions the rest of the season with my 76 OVR QB.

The CPU still seemed a bit sluggish running the ball. Some games they would hit the holes ok, but others they would just run into the back of their blockers and wait to get tackled.

The punt length for me (USER) was way way too low. My average of 38.7 was the 3rd worst in the season stat book.

NEW SLIDERS

QB Accuracy-------- 30/65 (Lowering to 30 for more off target throws)
Pass Block---------- 35/35
WR Catch---------- 90/90
RB Ability----------- 30/60 (Lowered mine to 30 lower 20+ runs and BTKs)
Run Block------------35/80 (See above RB ability)
Awareness---------- 50/50
Knockdowns-------- 50/50
Interceptions-------- 0/0
Break Block--------- 45/50
Tackling------------ 40/80 (Raised tackle to 80 to lower 20+ runs and BTKs)
FGL---------------- 45/30
FGA----------------- 0/0
Punt Length-------- 75/75 (Seemed about right in practice mode)
Punt Accuracy------ 50/50
Kickoffs------------- 50/50 (Needed to lower Touchbacks had way too many)

ONCE AGAIN CHANGE THE RUN/PASS FOR EVERY TEAM TO 59% RUN 41% PASS. The CPU will still run and pass realisticaly. If you shut down their running game they will pass and vice versa (BYU threw 50 passes against me the score was 27-20 in the 4th quarter.)

ONE OTHER THING I DO NOT USE JUMP THE SNAP AT ALL. No idea how this would affect the games and stats. I havent liked the feature at all so choose not to use it.

If anyone has any questions or comments I would be glad to here them. Hopefully these sliders will give you your best and most realistic games of NCAA 07.

noplace 09-03-2006 01:15 PM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
I'll try these & get back

sosafan27 09-04-2006 02:00 AM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
I was just wondering, I have a ps2 are these useable on a ps2? I heard the xbox and ps2 codes were interchangeable but i wanted to know for sure
Jason

sosafan27 09-04-2006 02:02 AM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
is it human/comp for the %?
Jason

mizzou79 09-05-2006 06:34 PM

Re: Mizzou79's AA Sliders (Xbox Dynasty Log) LONG
 
Quote:

Originally Posted by sosafan27 (Post 2604901)
is it human/comp for the %?
Jason

I dont understand your question. Do you mean the run/pass ratio or the human/cpu sliders?


All times are GMT -4. The time now is 01:17 AM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.