Madden 10 Hands-Off First Impressions
Last week, I sat down with Phil Frazier, a long-time producer at EA Sports, and checked out the latest Madden 10 build. While I did not get a chance to grab the controller and start dissecting the game myself, Phil Frazier did demo many of the new on-the-field Madden 10 features for me. However, before getting to those features, I must mention that on Monday I wrote that the unofficial theme for NCAA Football 10 will be customization. Well, when it comes to Madden 10 I believe the theme will be "immersion." From the first moment you put the game in your console to the moment you take the field, immersion will be the goal. Madden 10 Hands-Off First Impressions |
Re: Madden 10 Hands-Off First Impressions
Great write up....i like:
- There are no more weapons. Less dev time put into a silly feature like 'weapons' means it can go somewhere else. |
Re: Madden 10 Hands-Off First Impressions
Nice read
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Re: Madden 10 Hands-Off First Impressions
Good stuff, even if it's nothing new.
Thanks. |
Re: Madden 10 Hands-Off First Impressions
Quote:
http://insideblog.easports.com/archi...en-nfl-10.aspx |
Re: Madden 10 Hands-Off First Impressions
yeah sadly some of this isn't "new" because apparently ESPN jumped the gun on releasing their story lol.
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Re: Madden 10 Hands-Off First Impressions
I'm sorry, but I don't understand what everyone's gripe is with the weapons. Last I checked, it was just an icon to denote the star players for the casual users who are not as aware of the star players and their skill sets when taking the field.
I don't think it changed the gameplay one bit. If I had sat one of you down with '09 with the icons turned off, I don't think you would've been able to tell me that some feature like "weapons" had been added. |
Re: Madden 10 Hands-Off First Impressions
YES!.. No weapons!
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