Re: SN's All American Sliders (Xbox 360)
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I've had some shootouts with this set as well. Chew Clock will make a huge impact in the games, making the scores and stats widely varied from game to game. |
Re: SN's All American Sliders (Xbox 360)
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Re: SN's All American Sliders (Xbox 360)
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Unacceptable. lol |
Re: SN's All American Sliders (Xbox 360)
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Anyway, like I said before, I only missed one XP because I wasn't paying attention. I always just flick it around and will get it every time. This time, you actually have to kick it right! CPU hasn't missed an XP on me yet. If it's really a big problem, all we have to do is bump up the FG accuracy for CPU. No biggie. |
Re: SN's All American Sliders (Xbox 360)
Just played: Utah State at Oklahoma (me). I wanted to see if V1.0 would produce a blowout, which it should...and did. I only played the first half, and was up 35-0.
My running game was unstoppable, as this was my RB's line: 11 rush, 213 yards, 3 TD (long 75) The important team statistics are as follows (OU listed 2nd): Total offense: 170 - 329 Rushes/yards/TD: 14/22/0 - 13/224/3 Comp/Att: 11/22/158 - 7/10/105 Next I will try an opposite matchup, perhaps Army (me) at USC. |
Re: SN's All American Sliders (Xbox 360)
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Re: SN's All American Sliders (Xbox 360)
I tried your sliders for my UNC dynasty and enjoyed the results.
Positives +good defensive game 3-3 at halftime vs Arizona St. +Human running seemed right Negatives -I had 4 sacks with one of my lineman, team total of 8 (not all blitzing) -Not alot of time to scan the field and find a WR when passing - sacked a number of times -8 penalties - 7 holding by my team Overall, enjoyed the sliders. Will play again later and report back. |
Re: SN's All American Sliders (Xbox 360)
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