Download Numbers...(Adam?)
Is there a reason that the download numbers reset if you edit your team? It's pretty frustrating that the people who are doing the best with the teams, aka the ones who are constantly tweaking their teams for the better or updating the teams, are the ones penalized because the download number gets reset everytime.
There's some tweaks I'd like to make to my squad, but I've already corrected some things before when my team had 23/7/8/5 downloads and I don't want to correct anything with my team now that has seven downloads because I don't want to make it even harder for my team to be found on the game, especially by PS3 users. Will this ever get fixed? Is there a way to get my download number reinstated, possibly? |
Re: Download Numbers...(Adam?)
If you change the team, why should the old downloads count?
Person A likes your team - they download it. You change the logo. Person A doesn't like it anymore. They didn't download that team, they downloaded the old team. Besides, what difference does it make how many downloads you have? You don't get a prize for having more. |
Re: Download Numbers...(Adam?)
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Also, in your situation, then how does that hurt Person A? Person A still has the team they downloaded that they liked, with the old logo...so they did still download the team, just a different version of it. |
Re: Download Numbers...(Adam?)
Still... you can change EVERYTHING about a team after it's been saved the first time. So the number of downloads should reset, or it's really not a fair count. Maybe you only changed the names of a few guys on the roster, or maybe you changed the entire team, including the name and colors. I'd rather have it reset when the team is changed regardless, rather than trying to figure out exactly how much change should be allowed.
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Re: Download Numbers...(Adam?)
I agree with Shreen, this is very frustrating. I want to make minor edits to some teams but dont want people to not be able to find my teams in a search.
And it has no effect on the people that already downloaded the teams because you have to re-download them to get the updates anyway. |
Re: Download Numbers...(Adam?)
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Re: Download Numbers...(Adam?)
I brought this up in another thread and Adam replied saying that when you update a team your basicly deleting it(the old version). I think he went on to say something about there being a chance of putting something offencive in your update and people downloading it getting upset or something. I dunno.
I STRONGLY agree with YOU. If I wouldnt have updated some of my teams I'd have a few in the 200's and a few in the 100's but instead they are down in the 20's and one of my most downloaded teams is now at 8 because I updated it. I want to update another team but I don't want to loose the 1000 downloads. It's kind of a "pride" thing seeing your team in the top ten for most downloaded. And yeah, now people who dont know any better wont find my teams and will download someone elses that didnt have any work put into them. People will automaticly asume the best verion is the most downloaded. The download reset sucks! |
Re: Download Numbers...(Adam?)
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I made a Baltimore Browns team when TB first started... mainly being a smartass. Later, once the game came out, I changed the team into the Baltimore Bulldogs and completely redid the uniforms and logos. Why should that team get to keep the original download count when it's no longer the same team? If you care that badly about your download count, get everything right the first time. The best teams should still rise to the top. (Of course, people have some really screwed up ideas of what "best" is anyway since the overall top downloads are an NFL rookie team and an UnderArmor team. Yeah, really freaking creative that is...) |
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