The famous Versuz2 sliders (along with some speed threshold theory)

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  • gunterIVXX
    Banned
    • Aug 2009
    • 98

    #1

    The famous Versuz2 sliders (along with some speed threshold theory)

    First off I'm sure some of you have seen the Versuz2 sliders, for those of you who haven't they are simply this:

    Pro level difficulty

    All CPU skills maxed out to 100.

    Played a franchise game against the Bears, here's how it went using these sliders.

    15 minute quarters, 20 second runoff, 75 speed threshold, slow speed.

    Weather: Heavy Rain, 14 mph wind

    Final Score

    Rams--19
    Bears--17

    I'll spare you all the stats but I will say that this was the most highly realistic game I played. Each team was forced to play to it's strength, I saw no warping, sliding, or anything like that, and I was looking very hard.

    The game went back and forth right up until the last play where I won on a last second field goal.

    Overall, I would definitely say give this slider set a shot.

    Now to my speed threshold theory.

    First off, let me say that I've only been playing games at 15 minutes, with the 20 second runoff, and on slow speed

    Here's what I've seen.

    At slow speed with 25 min speed threshold I'll often have games where both teams put up 40 to 50+ points

    At slow speed with 50 min speed threshold I'll see a lot of games where the point totals end in the mid 30's.

    At slow speed with 75 min speed threshold I've been having games that end with scores in the 20's of high teens (like the game I just had against the Bears).

    So my theory, if you want offensive shoot-outs, turn down the speed threshold to around 25, if you want defensively dominated, low-scoring games, crank that speed threshold up to 75.

    From what I've gathered the speed threshold setting seems to have a bigger impact on how a game goes more-so than all those custom slider setting.

    Just thought I'd pass on what I've been seeing so far in the games I've played.

    PS: Try out those Versuz2 slider set. Just simply put the player skill to Pro, and max out CPU to 100 on everything. I was skeptical, but hey, the worked way better than I ever thought they would
  • LingeringRegime
    Hall Of Fame
    • Jun 2007
    • 17089

    #2
    Re: The famous Versuz2 sliders (along with some speed threshold theory)

    Sounds good. What about fatigue and Injuries? Default isn't very realistic, and 100/100 isn't either.

    Comment

    • gunterIVXX
      Banned
      • Aug 2009
      • 98

      #3
      Re: The famous Versuz2 sliders (along with some speed threshold theory)

      I have fatigue and injuries set at default.

      I'm reluctant to change the injury slider because I'm seeing a lot of hit and miss. I've talked to guys the have the injury slider at default, and have had 5 guys knocked out for the year, but in my franchise, the worst injury was to Marc bulger that put him out for only one week.

      I have my penalties set at whatever Marino has them at. I was using his sliders until I decided to try the Pro level, CPU 100 experiment.

      I'm going to play another game here in a few hours and I'll post up all the stats.

      It'll be Rams @ Titans. Now if these sliders do what they Versuz2 says the do, I should probably lose the game and get destroyed by Chris Johnson, but we'll see. I'll have the stats up later.

      Comment

      • BFawlty
        Rookie
        • Oct 2004
        • 74

        #4
        Re: The famous Versuz2 sliders (along with some speed threshold theory)

        Intriguing sliders, I'm one of those in between Pro and All Pro settings, I think I'll give these a shot. The speed issue is very interesting. I have been playing on normal with 50 threshold and find the games okay. The higher threshold settings do seem to help with several areas of game play. For me the RB in the flats seems to be less obvious here, maybe because the defense can close quicker? Haven't played enough to notice the score differences with the threshold settings, but now that you mention it my games have been 31,21 or 27,21 type of affairs after I made the switch. As opposed to 42,45 type of games or worse! FYI I have been playing with Playmakers set of sliders, they seem pretty good also. Thx

        BF

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        • LingeringRegime
          Hall Of Fame
          • Jun 2007
          • 17089

          #5
          Re: The famous Versuz2 sliders (along with some speed threshold theory)

          I am really hopeful this PRO/100 philosophy works. I will test some games later tonight (stormy weather here now) and post stats. I will play with the following changes...

          15 Minute Quarters (20 Second RO)

          Slow - 75 (Thresh) (Not really a change from what the OP said.)

          Injury/Fatigue 60/60 (To me I have seen a good balance of realistic injuries, not overly severe all the time, or non-existent.)

          Auto Sub Slider Settings from jokah03.

          Special Team Sliders - Default Settings (If you adjust accuracy the CPU misses too many easy FG's)
          Last edited by LingeringRegime; 08-19-2009, 06:25 PM.

          Comment

          • gunterIVXX
            Banned
            • Aug 2009
            • 98

            #6
            Re: The famous Versuz2 sliders (along with some speed threshold theory)

            From what I've seen on "Versuz2" YouTube channel his reasoning behind the sliders are this:

            Having the Player Skill set at Pro allows the human controlled players to play at 100% their potential rating.

            Having the CPU skill set to 100 allows the CPU to play to their fullest potential rating.

            Thus, the ratings will truly govern the game. He has some incredible videos illustrating all the finer details.

            For example in one video he shows a strong, but slow WR going up against a weak, but fast CB. The WR beats the weak CB initially off the line and creates separation, but the CB's speed allows him to close the gap. Both players ratings were respected.

            I'm playing my Rams @ Titans franchise game now, results to follow

            Comment

            • gunterIVXX
              Banned
              • Aug 2009
              • 98

              #7
              Re: The famous Versuz2 sliders (along with some speed threshold theory)

              Originally posted by DEFTFUNDAMENTALZ
              I am really hopeful this PRO/100 philosophy works. I will test some games later tonight (stormy weather here now) and post stats. I will play with the following changes...

              15 Minute Quarters (20 Second RO)

              Slow - 75 (Thresh) (Not really a change from what the OP said.)

              Injury/Fatigue 60/60 (To me I have seen a good balance of realistic injuries, not overly severe all the time, or non-existent.)

              Auto Sub Slider Settings from ____________

              Special Team Sliders - Default Settings (If you adjust accuracy the CPU misses too many easy FG's)

              You should have a fairly low-scoring game at the 75 threshold if my theory is correct *crosses fingers* lol

              I would like to state that all credit to this slider set goes to "Versuz2" check him out on YouTube.

              Comment

              • LingeringRegime
                Hall Of Fame
                • Jun 2007
                • 17089

                #8
                Re: The famous Versuz2 sliders (along with some speed threshold theory)

                Originally posted by gunterIVXX
                You should have a fairly low-scoring game at the 75 threshold if my theory is correct *crosses fingers* lol

                I would like to state that all credit to this slider set goes to "Versuz2" check him out on YouTube.
                Yeah, that has been pretty much proven here. A lot of guys have come to the same conclusion. 75 is a happy medium between 50 and 100 thus it is very logical. Slow seems like the best setting because that is what the default speed is. I have been using Bill Harris Sliders and really like them too, but if this can get everyone to play to their ratings, without "boosting" either side then sign me up.

                Comment

                • bigfnjoe96
                  Hall Of Fame
                  • Feb 2004
                  • 11410

                  #9
                  Re: The famous Versuz2 sliders (along with some speed threshold theory)

                  I have always said that for any Sports Game PRO is the setting to use because that's exactly what the Player's rating is @. I use this theory in NBA & MLB 2K9.

                  I'm not a big Madden Head, so I've never tried this theory in Madden, but now that versuz2 has basically confirmed my theory in Madden I believe this is the way to play this game. Now the big thing is will these settings give us the Stats that were looking for.

                  Great Job Versuz2

                  Comment

                  • skow05
                    Pro
                    • Aug 2008
                    • 500

                    #10
                    Re: The famous Versuz2 sliders (along with some speed threshold theory)

                    Alright I just finished my first game with these sliders. Just so everyone knows I was using 35 speed threshold and slow speed.

                    Cincinnati(ME) vs. New England(CPU)

                    Team Stats: ***Game went into OT, both teams had 2 possessions

                    Score: 16/10 (OT)
                    Rushing Yds: 88/42
                    Passing Yds: 300/264
                    Turnovers: 2(-1)/1(+1)
                    P.O.T.: 38:30/30:13

                    Individual Stats:

                    Passing:
                    Tom Brady - 89.4 rating/35-45/266yds/1td/1int
                    J.T. O'Sullivan - 83.1 rating/11-16/191yds/0td/1int
                    Carson Palmer - 87.9 rating/9-15/149yds/1td/1int

                    Rushing:
                    Cedric Benson - 24att/80yds/3.3avg
                    Sammy Morris - 14att/35yds/2.5avg

                    Receiving:
                    Wes Welker - 16rec/112yds
                    Chris Henry - 8rec/101yds/1td
                    Randy Moss - 7rec/84yds
                    Chad Ochocinco - 6rec/134yds

                    Blocking:
                    3 total pancakes

                    Defensive:

                    Dhani Jones led all players with 8 solo tkls (3 tfl, 1 sack)
                    The rest of the players were 6 and under - Pats leader in tkls was Vince Wilfork with 6 (4 tfl, 1 sack)
                    Pats - 5 total sacks/2 ints
                    Bengals - 1 total sack/1 int

                    Overall it felt okay, I never quite felt overwhelmed by playing the Pats and I think that should happen when I'm using the Bengals. I felt in control the whole game even though it was close, I squandered a TD opportunity on my first drive by forcing a pass and even though the Pats passing game was in full effect it was mainly shorter routes, they never really attacked me downfield. I think their longest pass (without a run after) was about 20 yds downfield, but I was able to keep them out of my red zone even though they were lighting it up yardage wise.

                    Bottom line is the passing game is too easy imo, too much seperation is had by the WR's, it seems as if there are always at least 2 open receivers every play. Again this could be because I was using the min threshold at 35 so that could change after I raise that.

                    I wanted to be overwhelmed by the Pats, it just didn't happen in the first game of testing these sliders. I liked them though, I just need the passing to be tougher (mainly qb acc), the CPU run game to be more potent and some more user sacks. I was working the Pats RT Kaczur with Geathers but couldn't get to Brady once, it seemed too easy to shed blocks but Brady always got rid of the ball right before I took him down. Again this could have been a problem with my speed threshold setting.

                    But I like them in theory and didn't see any crazy stuff by the CPU like I was on higher difficulty settings.
                    Last edited by skow05; 08-19-2009, 06:54 PM.
                    Cubs
                    UofM

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                    Knicks
                    PSN - Skow

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                    • pelly
                      Rookie
                      • Sep 2008
                      • 153

                      #11
                      Re: The famous Versuz2 sliders (along with some speed threshold theory)

                      Amazing! Im not home to try these out but u guys have me even more excited to play a game that i already liked. I hope more people check these out. And please keep coming back and leave ur impressions. b easy

                      Comment

                      • stmark
                        Rookie
                        • Sep 2007
                        • 173

                        #12
                        Re: The famous Versuz2 sliders (along with some speed threshold theory)

                        i was using versus sliders all afternoon normal speed speed min threshold 50 can't post stats but i had a game steelers (me) 28 patriots 35 another game pathers (me) 24 patriots 37 plays great to me....best so far

                        Comment

                        • NINERZ#1FAN
                          Rookie
                          • Aug 2009
                          • 82

                          #13
                          Re: The famous Versuz2 sliders (along with some speed threshold theory)

                          i just tried these for a second time and got the same results both times.. complete domination by me
                          the second game i was the 49ers vs cowboys in a 5min qtr. game (just testing the sliders) and the final score was 34-7
                          the passing game is way to easy and the cpu cant run the ball at all.. overall i think the sliders made this years madden a good game and you really need to tweak both player and cpu sliders until u find what works....
                          and on a side note, i still noticed time shifting and w/e

                          Comment

                          • BFawlty
                            Rookie
                            • Oct 2004
                            • 74

                            #14
                            Re: The famous Versuz2 sliders (along with some speed threshold theory)

                            Well I just lost with the Browns to the Lions 20 to 14. Was a good game, really felt right. I still think like the op said the speed and threshold thing makes a lot of difference. I played slow with a 75 threshold. I plan on playing a few more games with these. Thx

                            BF

                            Comment

                            • gunterIVXX
                              Banned
                              • Aug 2009
                              • 98

                              #15
                              Re: The famous Versuz2 sliders (along with some speed threshold theory)

                              Originally posted by BFawlty
                              Well I just lost with the Browns to the Lions 20 to 14. Was a good game, really felt right. I still think like the op said the speed and threshold thing makes a lot of difference. I played slow with a 75 threshold. I plan on playing a few more games with these. Thx

                              BF
                              Glad these worked out for you.

                              Comment

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