Can somebody please explain to me the RB1/RB2 coaching scheme slider?
I've been looking at this slider in my franchise under the coaching scheme. Some teams have it set way up to around 80% or more towards RB1 which looks like it should mean that the team prefers giving to their number 1 RB. The teams that have it this way make sense: Atlanta, SD, MIN, etc... The problem is that all teams seem to just hand off to the number 1 back until he fatigues and gets subbed out regardless of where this slider is at. Even teams that have it set at 50/50 for RB1/RB2 do this. Is this slider broken or am I not understanding it? Is there something else I need to set if I want the cpu to more realistically switch backs for those teams that run more dual back systems?
As it stands now I can't see any difference whatsoever in how CPU controlled offenses rotate their backs. It's simply run RB1 until he reaches his sub out status, and then run him again as soon as he reaches his sub in status. There is no regard for trying to more evenly split up carries for teams that use this strategy. |
Re: Can somebody please explain to me the RB1/RB2 coaching scheme slider?
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Re: Can somebody please explain to me the RB1/RB2 coaching scheme slider?
Is this something that could be corrected in the second patch?
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Re: Can somebody please explain to me the RB1/RB2 coaching scheme slider?
This is sim only. All the coaching stats are. Turn up a team's offensive aggression up, and you won't see any difference in what they do.
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