Now with Madden we should hide ratings and potential and just use stats. I shouldnt know my rookie QB is going to be awesome or a bust. I shouldnt know there potential. All I should know for scouting is stats from college, workout numbers, and maybe some notes. When scouting I wont have potential, Ill just have to guess.
This also ends progression debates. A QB can be only 83 overall yet be one of the best QBs in the league according to stats (because his wide recievers). This will just add realism. When trading for Defensive Ends I will look at stats and not just go, I want Demarcus Ware over somebody like Dwight Freeney although Freeney had 5 more sacks.
You also wouldnt know when somebody had declined until you look at their numbers. I hate it when I know my running back has declined 6 points before the season has started. If the Chargers knew LT had declined last year, and Michael Turner was 95 overall they wouldve traded away LT and signed Turner. So in my franchise I just want to base everything on last years stats.
Also though you would need to add Position Rankings based on Stats. That way I could know who the best offensive lineman are without going through every single team, or the best QB. But these would not go by overalls. They would go by last years stats, so Michael Turner would've been around 35 last year.
Now Imagine this, you sign the 35th ranked running back and all of a sudden he becomes the 2nd ranked running back in the league. Now that is sweet.
This will make building teams harder and more realistic. No longer will Madden decide whos better, when stats clearly disagrees with their ratings. It will be decided on the field.
I know it may be confusing but tell me what you think of it and if you like it.

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