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-   -   Madden 11 priorities? (/forums/showthread.php?t=361897)

gabs485 09-26-2009 02:45 PM

Madden 11 priorities?
 
What do you guys think should be Madden 11 priorities.

For me it goes like this:

1. AI Playcalling: I want them to play smart and like they real life counter part. Madden 10 AI won't run inside the 10. They use the same plays over and over, we need more variety. The user has more advantage since we use different plays in different situation unlike the CPU.

2. Animations: Player Specific Running Animations, Better and more catching animations, more diving and falling down catches. Have different catching animations packages just like NBA 2k has for dunking. I want to be able to throw a fade to my wideout at the goal line have him go up and get the ball.

3.Gameplay: Specific Team tendencies Sliders. No huddle offense frequency Slider, Play-action Frequency Sliders, Outside Running Vs Inside Running Slider, Mass subs, Situational Subs, etc.

4. Atmosphere and Authenticity: Better announcers, more passionate and exiting play by play. Different Sock Length!!! Dynamic Crowd, Playoff atmosphere, better crowd!!! They look so bad that sometimes I think I'm playing Nintendo 64.

5. Fix Progression.

Dianwei32 09-26-2009 02:57 PM

Re: Madden 11 priorities?
 
1. Blocking: Everything about it. AI, animations... everything needs to be fixed with blocking, especially run blocking.

2. WR catching logic: If I have a WR like Larry Fitzgerald or Randy Moss I want to be able to throw a jump ball that they can go jump up above the DB and fight for the ball, not just have them try and do an over-the-shoulder catch while the DB jumps up and knocks it down.

3. Defensive playcalling AI: No defense calls press coverage 90% of the time, and no defense sends 8 blitzers 50% of the time. Also, even elite DBs can be beaten on a consistent basis by the same routes.

Poetique 09-26-2009 03:18 PM

Re: Madden 11 priorities?
 
#1, and the place where any and everything else needs to start is offensive and defensive line play, period.

If where the play starts is broken, then everything else that occurs thereafter is also broken.

TheDUB0914 09-26-2009 03:42 PM

Re: Madden 11 priorities?
 
Blocking, Cornerback and D-line play. Running motion too. I wanna feel like i'm running fast with a fast player.

Favre4 09-26-2009 03:42 PM

Re: Madden 11 priorities?
 
seriously? this years game hasnt even been out for 2 months. there are no priorities at this point and i can promise you that. they are still working out the kinks in this years game.

HuRRiiCaNe22 09-26-2009 03:53 PM

Re: Madden 11 priorities?
 
Pretty much everything but the endzone paint needs work.

Blocking (STRESSING MAJORLY)
A.I. (put the intelligence back in artificial intelligence please)
Animations (couldn't stress this enough)
Player Interactions (this bonehead engine probably can't handle anything too major)
Bring back Create A Playbook
Flats Coverage
WR Blocking
Pro-Tak (isn't that great EA)

Segagendude 09-26-2009 03:59 PM

Re: Madden 11 priorities?
 
Colored mouthguards,dang it!!!!!!!

Nyy26Bosox7 09-26-2009 04:05 PM

Re: Madden 11 priorities?
 
Quote:

Originally Posted by Segagendude (Post 2040233660)
Colored mouthguards,dang it!!!!!!!

This is the reason blocking isnt fixed. They do the little things be4 the most important thing called in gameplay and gameplay animations:boxing:


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