The CPU's Use of Relief Pitchers

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  • Infinite202
    Rookie
    • Jul 2006
    • 417

    #1

    The CPU's Use of Relief Pitchers

    Hey guys, I was just wondering if you could give me some input on this.

    After playing a couple of seasons in my franchise (and still going strong!), I've been wondering, how exactly does the CPU decide what relief pitcher to bring in? The only reason I think about this is because midway through a season, I'll look at the number of games the different relief pitchers on another club pitch and it can vary very much. I understand that the CPU only brings in closers in 9th inning save situations, but what about everyone else? Do they use set-up guys like they're supposed to? Do they mostly bring in the relief pitchers with the best stats, or the best ratings?

    Thanks.
  • PORTUGESEPIKACHU
    Rookie
    • Sep 2009
    • 43

    #2
    Re: The CPU's Use of Relief Pitchers

    I remember in RTTS i was a closer and I played innings 11 innings of extra innings, because there was no one else to use, and the CPU never brings out starters.

    Comment

    • Rod_Carew29
      All Star
      • Apr 2004
      • 7872

      #3
      Re: The CPU's Use of Relief Pitchers

      the CPU will use pitchers based on stamina, appearance and game situation---with that said, I and a few others here will tell you with absolute certainty, that the excessive number of relievers (not counting closers) who have stamina ratings between 25 and 45 to 50, hurt the appearance totals. And it doesn't address specialist relievers (guys who may appear in 70 games, but pitch a total of like 40 innings only). Nor in most cases, are guys who pitch almost the same amount of games as appearances accurately shown in the totals

      The villian 99% of the time are the artificially high stamina attributes assigned to a majority of relievers...

      Don't even get me started on starters...LOL

      Originally posted by Infinite202
      Hey guys, I was just wondering if you could give me some input on this.

      After playing a couple of seasons in my franchise (and still going strong!), I've been wondering, how exactly does the CPU decide what relief pitcher to bring in? The only reason I think about this is because midway through a season, I'll look at the number of games the different relief pitchers on another club pitch and it can vary very much. I understand that the CPU only brings in closers in 9th inning save situations, but what about everyone else? Do they use set-up guys like they're supposed to? Do they mostly bring in the relief pitchers with the best stats, or the best ratings?

      Thanks.
      For 2017...
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      Comment

      • cnelly4
        Pro
        • Dec 2007
        • 737

        #4
        Re: The CPU's Use of Relief Pitchers

        I wish they would make reliever logic more realistic. Teams should just a lefty specialist and their bullpen should struggle if they have a righty facing a big time lefty pitcher. The commentators say they bring a lefty out of the pen to face the lefty, but then that guy stays in and pitches two innings or so.
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        • bostonsportsrule
          Banned
          • Jan 2008
          • 364

          #5
          Re: The CPU's Use of Relief Pitchers

          I've noticed sometimes, like when you have a three-game series with another team, the same RP will show up in all of the games. Maybe not the first guy out there after the starter leaves, but I'm pretty sure I've played like, Toronto, and Brandon League will come in at some point in each game, or Scott Downs.

          Comment

          • Rod_Carew29
            All Star
            • Apr 2004
            • 7872

            #6
            @ cnelly4

            funny you mention that, the ONLY time I've seen that--where I may have brought in a left-handed batter to face the opposition's right-hander--only to have the CPU bring in a lefty--was with MVP 2005. Havent seen it since.


            Originally posted by cnelly4
            I wish they would make reliever logic more realistic. Teams should just a lefty specialist and their bullpen should struggle if they have a righty facing a big time lefty pitcher. The commentators say they bring a lefty out of the pen to face the lefty, but then that guy stays in and pitches two innings or so.
            For 2017...
            Don't Call It a Comeback

            Comment

            • rudyjuly2
              Cade Cunningham
              • Aug 2002
              • 14816

              #7
              Re: The CPU's Use of Relief Pitchers

              I'd like to see the fatigue done better for relievers. They can pitch too long on default. They need to find a way to let relievers stamina drain faster during a game but also let them heal quicker between games so you can use them more. Right now it appears that starters and relievers use the same system to recover which isn't right. Maybe I'm wrong but it just seems off.

              A guy like Todd Jones for the Tigers (at least a couple years ago before he retired) couldn't even give you two innings of effective relief. He was a one inning only guy. Some closers can go two innings. But even though Jones couldn't pitch long per outing, he could still give you 2 or 3 straight days of one inning appearances before needing a rest. I do think this is something that needs tweaking.

              I'd also like to see the cpu AI improve in the NL as they rarely use the double switch when I use it all the time.

              Comment

              • Rod_Carew29
                All Star
                • Apr 2004
                • 7872

                #8
                @ Rudyjuly

                you're absolutely right in all that you say...
                at least we have the choice (if we want to invest hours upon hours) of changing all pitchers' stamina in the game...
                I know most won't do it, don't have the patience to go through hundreds of pitchers or think it's sacreligious to tamper...but sometimes ya gotta do what's neccessary



                Originally posted by rudyjuly2
                I'd like to see the fatigue done better for relievers. They can pitch too long on default. They need to find a way to let relievers stamina drain faster during a game but also let them heal quicker between games so you can use them more. Right now it appears that starters and relievers use the same system to recover which isn't right. Maybe I'm wrong but it just seems off.

                A guy like Todd Jones for the Tigers (at least a couple years ago before he retired) couldn't even give you two innings of effective relief. He was a one inning only guy. Some closers can go two innings. But even though Jones couldn't pitch long per outing, he could still give you 2 or 3 straight days of one inning appearances before needing a rest. I do think this is something that needs tweaking.

                I'd also like to see the cpu AI improve in the NL as they rarely use the double switch when I use it all the time.
                For 2017...
                Don't Call It a Comeback

                Comment

                • Knight165
                  *ll St*r
                  • Feb 2003
                  • 24964

                  #9
                  Re: @ Rudyjuly

                  Originally posted by Rod_Carew29
                  you're absolutely right in all that you say...
                  at least we have the choice (if we want to invest hours upon hours) of changing all pitchers' stamina in the game...
                  I know most won't do it, don't have the patience to go through hundreds of pitchers or think it's sacreligious to tamper...but sometimes ya gotta do what's neccessary
                  Yep.

                  ...and I agree with everything in this thread.
                  I truly wish that SCEA would add manager tendencies to either the team or directly to each manager somehow.....so that we could adjust the way the CPU uses it's pitchers. I would love it if it could be more fine tuned than just manager hook(slider)....to be able to weight whether it be a pull for fatigue or for getting hit around...and with RP....to be more or less reliant on L/R matchup or just best available RP.
                  ...and as RC and others have brought up....I would love to see some pitchers be "unavailable" due to too much usage in the past couple of days.

                  M.K.
                  Knight165
                  All gave some. Some gave all. 343

                  Comment

                  • Yanksrock08
                    Rookie
                    • Feb 2008
                    • 153

                    #10
                    Re: @ Rudyjuly

                    Originally posted by Knight165
                    Yep.

                    ...and I agree with everything in this thread.
                    I truly wish that SCEA would add manager tendencies to either the team or directly to each manager somehow.....so that we could adjust the way the CPU uses it's pitchers. I would love it if it could be more fine tuned than just manager hook(slider)....to be able to weight whether it be a pull for fatigue or for getting hit around...and with RP....to be more or less reliant on L/R matchup or just best available RP.
                    ...and as RC and others have brought up....I would love to see some pitchers be "unavailable" due to too much usage in the past couple of days.

                    M.K.
                    Knight165
                    That would be so cool.. I go to bring in Rivera and a pop up comes up saying He is too tired since he has been used too much...
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                    Comment

                    • Ronstr
                      Pro
                      • Nov 2008
                      • 581

                      #11
                      Re: The CPU's Use of Relief Pitchers

                      Maybe they can make starters come in if a game goes into extras.

                      Comment

                      • ThirdDegree5803
                        Pro
                        • May 2008
                        • 563

                        #12
                        Re: The CPU's Use of Relief Pitchers

                        I was one of those guys that RC was talking about LOL

                        V2PMPES - in the roster vault

                        all pitchers have their stamina & pitch type's edited for realism. IF you want to take this further in ensuring that the CPU will handle the pitchers better take your sliders and add 3 to manager hook and take reliever and starter stamina down 3.

                        your welcome

                        Comment

                        • rudyjuly2
                          Cade Cunningham
                          • Aug 2002
                          • 14816

                          #13
                          Re: The CPU's Use of Relief Pitchers

                          Originally posted by Ronstr
                          Maybe they can make starters come in if a game goes into extras.
                          I know the human player can do that. Not sure if the cpu does it though.

                          Comment

                          • bp4baseball
                            MVP
                            • Dec 2009
                            • 1315

                            #14
                            Re: The CPU's Use of Relief Pitchers

                            That would be cool to see or teams using position players in the rare occasion.
                            "Life is like baseball, it's the number of times you arrive home safely that counts"

                            Comment

                            • rudyjuly2
                              Cade Cunningham
                              • Aug 2002
                              • 14816

                              #15
                              Re: The CPU's Use of Relief Pitchers

                              Originally posted by bp4baseball
                              That would be cool to see or teams using position players in the rare occasion.
                              That's something I've never tried. Anybody out there actually use a position player in a blowout? How bad was it using them?

                              Comment

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