Season/Franchise Lineup Fixes

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  • HokieB
    Pro
    • Feb 2003
    • 771

    #1

    Season/Franchise Lineup Fixes

    ***UPDATE***

    Here's an Option 3 that takes much less time than the previous two options listed below:

    ###

    Found a fix that only took me about 20 minutes!

    I downloaded the roster file LETSGOMETS89 V1 (make sure you get the one with the capital "V" in "V1"; that fake roster turdmonkey is back at it again). And yes, it's based off of OSFullMinors2010V.1

    This file only has 25 players on the 40-man roster for each team. This alleviates that lineups issue since it's caused by the CPU trimming down MLB squads from 40 to 25 after Spring Training.

    Note: You have to use Franchise mode and not Season Mode. In Season Mode you only have 25 players on your team and everyone else is a free agent instead of being in your minor league system.

    So after starting a new Franchise with this roster file, I went ahead a simmed through Spring Training (with injuries turned off for the sim) and advanced to the Regular Season. Lineups were perfect.

    Before playing any games, I went through every team's AAA squad and added 15 players to the 40-man roster (top 8 pitchers and top 7 position players, including at least 1 catcher). It took 20 minutes tops. If you want to be more meticulous than I was, it could take a little longer, but it's MUCH faster than other fixes previously posted.

    So by filling every team's 40 man roster, if the CPU has an injury on their MLB squad, they can call someone up from AAA, and everyone's also set for September Callups.

    Here's some additional notes on settings/methodology and such:

    You HAVE TO control all 30 teams. Assign your profile to the team you are playing with, and NO PROFILE to the rest of the teams.

    Make sure GLOBAL SETTINGS are set to:
    Lineups/Rotations - Manual
    Injury Management - MLB Only
    Everything else can be set to Auto if you'd like

    Start playing the games.

    As each day progresses, you will be notified of various injuries around the league. For each injury alert, choose the appropriate action to take based on how long the player will be out (place on bench, 15-day DL, 60-day DL). If the player goes on the DL, the CPU will handle the AAA call-up appropriately.

    If an injured player happens to be a starter (and therefore leaving an empty slot in the lineup) you will be prompted that such-and-such a team "Does not have 4 valid lineups". At that point, fix their lineup as you see fit.

    If a starting pitcher is injured and you get the "Does not have a valid starting rotation" alert, I just hit auto-fix and the CPU handles it okay.

    When you get an alert that a player is no longer injured, and/or off the DL, place him on the bench. Then go to the team's lineups and insert him back in.

    And there you have it. Sounds like a lot, but it's really just a couple minutes of maintenance between games. And it does keep you well informed on what's going on around the league.

    ###

    This was helpful in another thread, so I thought it may be worth its own thread. And perhaps a sticky?

    Here's the underlying problem behind the wacky lineups once the Regular Season starts:
    1. During Spring Training, there are 40 guys at the MLB Level for each team
    2. Once you advance to the Regular Season, the CPU automatically trims down the MLB rosters to 25
    3. For some reason, this process of the CPU trimming the MLB rosters down from 40 to 25 is causing all the lineups to be reordered, even if Manual Lineup Control is ON. Doesn't matter if you are controlling 1 team or 30, any Manually Controlled Lineup will still be reordered.

    There are two fixes to choose from, both of which require 30-team control and are quite tedious:

    1. Option 1: Before advancing to the Regular Season, go through each team and set their MLB 25-man roster manually. Only 25 players can be at the MLB Level; everyone else needs to be sent to either AAA, AA, or A. You can still have 40 guys on the "40-man roster" (the "40-man" column that has "yes" or "no" next to each player), but you can only have 25 at the MLB Level. OR
    2. Option 2: Advance to the Regular Season and allow the CPU to set the MLB 25-man rosters automatically. Before playing any games, go in and adjust each lineup manually.

    So for these fixes, you have to pick your poison:

    For Option 1, you have to trim down every MLB roster to 25, but the lineups will remain in the correct order when you advance to the Regular Season.

    For Option 2, you don't need to worry about the 25-man roster, but you have to fix all 4 lineups for every team (which also requires fixing some players playing in the wrong position, btw).

    I personally prefer option 1.

    Hope this helps.

    Furthermore, if someone has the time to implement one of these fixes, create and post a Season or Franchise file for others to download and start from, I'm sure the community would hold you high in their graces
    Last edited by HokieB; 04-08-2010, 11:31 AM.
  • Flightwhite24
    Hall Of Fame
    • Jul 2005
    • 12095

    #2
    Re: Season/Franchise Lineup Fixes

    At what point during option 1 due you adjust the rosters from 40 to 25?? Before ST of after simming ST?
    The poster formerly know as "FLIGHTWHITE"

    Comment

    • HokieB
      Pro
      • Feb 2003
      • 771

      #3
      Re: Season/Franchise Lineup Fixes

      Originally posted by FLIGHTWHITE
      At what point during option 1 due you adjust the rosters from 40 to 25?? Before ST of after simming ST?
      I've simmed to the last day of ST before trimming the rosters and it seems to work just fine. Just don't advance to the Regular Season until you finished trimming rosters down to 25.

      I'd also recommend turning injuries off through ST. I found that lineups will get screwed up (even with the 25 man roster fix) if someone in the originally set lineup isn't on the 25-man roster.

      Comment

      • Flightwhite24
        Hall Of Fame
        • Jul 2005
        • 12095

        #4
        Re: Season/Franchise Lineup Fixes

        Originally posted by HokieB
        I've simmed to the last day of ST before trimming the rosters and it seems to work just fine. Just don't advance to the Regular Season until you finished trimming rosters down to 25.

        I'd also recommend turning injuries off through ST. I found that lineups will get screwed up (even with the 25 man roster fix) if someone in the originally set lineup isn't on the 25-man roster.
        For those who are currently injured how do we send them to the DL??? I can't find an option anywhere??? Thanks
        The poster formerly know as "FLIGHTWHITE"

        Comment

        • HustlinOwl
          All Star
          • Mar 2004
          • 9713

          #5
          Re: Season/Franchise Lineup Fixes

          Originally posted by FLIGHTWHITE
          For those who are currently injured how do we send them to the DL??? I can't find an option anywhere??? Thanks
          Make it stop!!!

          Originally posted by Dmrepsuga5
          go to the Disabled list in your season, and click one of the triggers, i think RI to "Manage Injuries", then click the player and injure him to your liking. each injury has it's own type of duration that you can tinker with
          here you go

          http://www.operationsports.com/forums/scea-sports-mlb-rosters/401548-how-open-season-players-dl.html#post2040834766

          Comment

          • Flightwhite24
            Hall Of Fame
            • Jul 2005
            • 12095

            #6
            Re: Season/Franchise Lineup Fixes

            Originally posted by HustlinOwl
            Thanks appreciate it.
            The poster formerly know as "FLIGHTWHITE"

            Comment

            • DaTwolves21
              Banned
              • Dec 2004
              • 1895

              #7
              Re: Season/Franchise Lineup Fixes

              Aye, i'm going thru each team and updating the 40 man roster and 25 man rosters. I've done the NL EAST,CENTRAL and about to start on the WEST. Basically, I'm taking down notes and putting it into the game. I am doing lineups for LHP AND RHP pitchers. Anybody missing I will putting on my list to the roster makers and so forth. My understanding is that at the end of spring training, you downsize the rosters then go to the season and the lineups stay intact well as far as the 25 man rosters. Help would be appreciated, I will do the WHOLE ROSTER and somebody can show me how to upload it on here so nobody has to go thru what i'm doing. I'll take 1 for the team.

              Comment

              • Rump
                Rookie
                • Sep 2008
                • 35

                #8
                Re: Season/Franchise Lineup Fixes

                Nice, you for sure its possible to upload a franchise file? That would be extremely helpful!

                Comment

                • Jesse2444
                  Rookie
                  • Mar 2010
                  • 41

                  #9
                  Re: Season/Franchise Lineup Fixes

                  So how would I set up my franchise if I want this:

                  -Knight's rosters and lineups sticking so guys like Austin Jackson and Scott Sizemore are in the everyday lineup rather than benched by CPU after ST
                  -Don't care about injured players. I'm fine having injuries as ON and having Nathan and Bedard etc. in the game
                  -CPU to CPU trades and waivers but no trading of my players
                  -Everything else on the CPU (banking/40 man rosters/roster moves/etc) being done for the other 29 CPU teams


                  I would obviously do 30 team roster control and know I have to trim to 25 in ST. But does it matter if I assume a seperate profile to the other 29 teams as mentioned before or not? And what is auto for CPU on CPU profiles/global settings? Would it just be lineups, waivers and trades manual (since I believe manual trades on global still enables CPU-CPU trades just stops CPU from trading my players)

                  Thanks

                  Comment

                  • HokieB
                    Pro
                    • Feb 2003
                    • 771

                    #10
                    Re: Season/Franchise Lineup Fixes

                    Originally posted by Jesse2444
                    So how would I set up my franchise if I want this:

                    -Knight's rosters and lineups sticking so guys like Austin Jackson and Scott Sizemore are in the everyday lineup rather than benched by CPU after ST
                    -Don't care about injured players. I'm fine having injuries as ON and having Nathan and Bedard etc. in the game
                    -CPU to CPU trades and waivers but no trading of my players
                    -Everything else on the CPU (banking/40 man rosters/roster moves/etc) being done for the other 29 CPU teams


                    I would obviously do 30 team roster control and know I have to trim to 25 in ST. But does it matter if I assume a seperate profile to the other 29 teams as mentioned before or not? And what is auto for CPU on CPU profiles/global settings? Would it just be lineups, waivers and trades manual (since I believe manual trades on global still enables CPU-CPU trades just stops CPU from trading my players)

                    Thanks
                    Only the team you want full control of needs a profile. The rest can be set to NO PROFILE, and are adjusted by the GLOBAL SETTINGS.

                    So PROFILE SETTINGS adjust the settings for your team, and GLOBAL SETTINGS adjust the settings for every other team.

                    Concerning trades, set trades to MANAUL under PROFILE SETTINGS and set trades to AUTO under GLOBAL SETTINGS to accomplish what you describe.

                    Regarding lineups, once you get past the Spring Training hickup, you can set lineups however you'd like and they will stick. And here's a link to a brand new fix that will take less time that the other two fixes previously mentioned:

                    http://www.operationsports.com/forum...post2040936930

                    Comment

                    • AgentQ16
                      Rookie
                      • Jul 2006
                      • 246

                      #11
                      Re: Season/Franchise Lineup Fixes

                      Wouldn't it make sense to have someone just post the fixed/final roster file? hokie can you post your's since you know all the details?

                      I've read so many "fixes" posts I'm getting them all mixed up with each other.

                      and I'm lost on who's using what roster... I have Knight's v1 but I don't know what roster u or letsGoMets used...

                      very confusing....

                      Comment

                      • HokieB
                        Pro
                        • Feb 2003
                        • 771

                        #12
                        Re: Season/Franchise Lineup Fixes

                        Originally posted by AgentQ16
                        Wouldn't it make sense to have someone just post the fixed/final roster file? hokie can you post your's since you know all the details?

                        I've read so many "fixes" posts I'm getting them all mixed up with each other.

                        and I'm lost on who's using what roster... I have Knight's v1 but I don't know what roster u or letsGoMets used...

                        very confusing....
                        I hear ya, but hang in there

                        I updated my original post in this thread:

                        http://www.operationsports.com/forum...post2040934263

                        Just follow the new Option 3 and you should be good to go - I swear

                        I finally started my franchise last night and there's no going back, so you've seen the last "fix" from me

                        Comment

                        • dlavia28
                          Rookie
                          • Feb 2010
                          • 19

                          #13
                          Re: Season/Franchise Lineup Fixes

                          I get that you have to control all 30 teams. There is also an option in global settings (I believe) "30 Roster Control". Do you say Yes or no to that? I assume no because if you say yes, injuries go off right?

                          Comment

                          • redsoxfan25
                            Rookie
                            • Apr 2010
                            • 383

                            #14
                            Re: Season/Franchise Lineup Fixes

                            Originally posted by dlavia28
                            I get that you have to control all 30 teams. There is also an option in global settings (I believe) "30 Roster Control". Do you say Yes or no to that? I assume no because if you say yes, injuries go off right?
                            I'm controlling all 30 teams and I have injuries on.
                            World Series Champions: 2004, 2007, 2013

                            Comment

                            • jerwol
                              Rookie
                              • Aug 2008
                              • 7

                              #15
                              Re: Season/Franchise Lineup Fixes

                              I decided to go with Hokie's fix #3. However I noticed the LetGoMets roster file was using the actually Active rosters. This means that he demoted players on the DL to AAA, players like Cliff Lee, Jose Reyes, and Lance Berkman.

                              To fix this I added some steps. When I started my season I set Injuries to Manual. Then AFTER ending Spring Training I added all the injured players back to the 40 man and MLB rosters. Then I went to the Disabled List menu and manually gave injuries to everyone on the DL in real life, then added these players to their team's 15 and 60 day DLs as appropriate. After completing this I changed my settings back to Injuries On.

                              On a side note, I also took the time to add the correct players back to each teams 40 man roster. It took about 4 hours to get this done, but I knew I wouldn't be happy with selecting random players for each teams 40 man roster. I was able to do most of it while listening to my Twins spank the Angels so it didn't really seem that time consuming.

                              I haven't advanced my Franchise yet to ensure that everything I did worked, but I don't foresee any problems.

                              Comment

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