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-   -   CPU vs CPU Sliders (/forums/showthread.php?t=425695)

zwief 07-13-2010 06:23 PM

CPU vs CPU Sliders
 
Just got the game today and the first order of business will be creating good cpu vs. cpu sliders. I am on my first game colorado vs. colorado st. I have it on very slow speed and 10 minute quarters. I dont think 10 minutes is going to work (too long), but we will see. No broadcast cam, but presentation is awesome so far. I am trying to figure out why the dynasties are all a week off on the dates. Week 1 is starting a week earlier than the real season.
Anyways I know several people will be creating sliders so hopefully in a few weeks we will have a good set so we can start our seasons.

claystone 07-13-2010 07:00 PM

Re: CPU vs CPU Sliders
 
Good to know. I'm a CPU vs CPU player.

Right now i'm trying to figure what is the best tru minutes per quarter. I'm using two "Pro" style teams so the no-huddle doesn't twist the play counts or stats.

claystone 07-13-2010 07:08 PM

Re: CPU vs CPU Sliders
 
It seems 8 min might be the way to go. In my game after the first quarter both teams combine has a total of 31 plays which is on track for 120 plays.

MI88 07-13-2010 07:10 PM

Re: CPU vs CPU Sliders
 
Cpu vs cpu player here, I don't have the game yet but how does it play on default setting cpu vs cpu wise?

LHaze30 07-13-2010 07:18 PM

Re: CPU vs CPU Sliders
 
cpu vs cpu here as well. What level are you testing your sliders on? All-American?

joejccva71 07-13-2010 07:21 PM

Re: CPU vs CPU Sliders
 
Quote:

Originally Posted by claystone (Post 2041312551)
It seems 8 min might be the way to go. In my game after the first quarter both teams combine has a total of 31 plays which is on track for 120 plays.

I just finished a game clay on cpu vs cpu. I was Navy playing against Minnesota and I lost 38-35. Played on All-American with 8 min quarters.

Minnesota play count: 74
Navy play count: 62

Total play count: 136

I think 7 min quarters would be perfect.

zwief 07-13-2010 07:26 PM

Re: CPU vs CPU Sliders
 
I have started on Varsity right now which is Default. Things I have noticed so far that will be adjusted in my second game. I think the 38-35 game seems high for Navy/Minnesota. I wonder if Varsity will keep the score lower:
1. Running game needs to have longer runs...too many tackles for loss.
2. Turnovers are too high. More fumbles than interceptions.
3. Very slow is the way to go.
4. I think 8 or 7 minute quarters will be the norm
5. Overall, game play is as good as Madden last year, but the pace of the game is a lot better. The plays are not 2 seconds after each other.
6. Will start second game with new sliders in a bit. Will post 1st game stats soon.

claystone 07-13-2010 07:30 PM

Re: CPU vs CPU Sliders
 
Quote:

Originally Posted by MI88 (Post 2041312561)
Cpu vs cpu player here, I don't have the game yet but how does it play on default setting cpu vs cpu wise?

I'm using Default on AA with with game play on slow. I also have speed threshold at 100. 8 min quarters.

So far the game is playing fine. I haven't got into sliders yet, because i want to get the time down first.

But right now in the 2nd quarter with 4:00 left to half time.


Maryland: 10 - Colorado: 7

Colorado Passing:
QB #9: 6 FOR 13 / 69yds / 1 TD / 1 INT / 46% Comp

Maryland Passing:
QB #11: 8 FOR 15 / 66yds / 0 TD / 1 INT / 53% Comp
__________________________________________________ ____________
Colorado Rushing:
HB #5: 5 Carries for 12yds / 0 TD / 2.4 Avg.

Maryland Rushing:
HB #23: 15 Carries for 81yds / 1 TD / 5.4 Avg.
HB #8: 2 Carries for 14yds / 0 TD / 7.0 Avg.
__________________________________________________ ____________
Colorado Defense:
Sacks: 0
INT: 1

Maryland Defense:
Sacks: 0
INT: 1


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