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How did this get past the development cycle?

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  • Indian Joe
    Banned
    • Jul 2010
    • 275

    #1

    How did this get past the development cycle?

    There are just a few things that piss me off whilst playing this otherwise great game. I've played 20 games and this stuff happens every single time.

    1. You CAN NOT play pass defense against the CPU.
    Let me elaborate: Pass coverage DOESN'T WORK. I've played countless games and have yet to hold the CPU to under 300 yards passing. I play dime or quarters the whole game, use man and zone, changed the sliders. NOTHING WORKS. It's ridiculous.

    2. D-Line deflecting the pass. It's ********. Every single time.

    3. CPU running. This happens when the CPU runs the ball, primarily up the middle and on QB scrambles. It's like there's a forcefield around their guy. He'll literally bounce off my defenders OR they won't make an attempt to reach out and grab him. I can't put it in words how mad this makes me.

    4. Kick/punt returns. I have yet to return a punt more than 5 yards or a kickoff past the 25 yard line. I've even put my fastest player (98 spd) in and I get the same results.

    That's my rant. Surely you've noticed the same things.
  • coachk75
    Rookie
    • Jul 2004
    • 46

    #2
    Re: How did this get past the development cycle?

    No I haven't. Have not noticed any of these problems actually. I play my dynasty with the worst team on the game, Eastern Michigan, and have held teams under 250 yards passing. I don't have the problem with tackles and punt & kick returns actually seem easier to return in this year's game to me.

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    • superjew887
      Pro
      • Jan 2005
      • 534

      #3
      Re: How did this get past the development cycle?

      I completely disagree with your rant. You have two options, and use them well: (1) SLIDERS (2) CHANGE DIFFICULTY

      I've played a few full games on Varsity and AA level and have fallen in love with the CPU passing game. They miss throws, not deflected or dead ducks but legit missed throws, and have held them to under 200 yards in several games. I have had no problem with AI passing or AI pass defense.

      CPU running I have a problem with, but not for your reasons. In my experience the CPU runners just don't get enough yards or break enough tackles. I've held the CPU consistantly under 100 yards rushing.

      As for punting and KR keep practicing. There are several threads of people with lots of success returning.

      In all, just change up the difficulty or sliders. Post in Playmakers slider thread for suggestions on making things more difficult or easier for you. In my opinion though, it is NOT the game that's at fault here. Although I do agree some things need to be patched.
      #1 Rule of Sliders: Realism is Relative

      Comment

      • NaptownMVP
        Banned
        • May 2008
        • 292

        #4
        Re: How did this get past the development cycle?

        The only one of the problems you listed that I have is the kickoff returns. And I'm pretty terrible.

        Oh, one thing that does piss me off about this game is the RIDICULOUS return of comeback AI, but to all new highs. Comeback AI in this game is the worst part of this game.
        Last edited by NaptownMVP; 07-16-2010, 11:13 AM.

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        • thaima1shu
          Robot
          • Feb 2004
          • 5598

          #5
          Re: How did this get past the development cycle?

          Numbers 1 through 3 I have not experienced. Who are you playing as and which teams are you playing against? I mean I've only played two games and both games I have done great against the pass. I have also never seen the defensive line tip a single pass yet. So it's not really a rampant issue. Same with number 3. If he's a good RB, then he'll break tackles. Otherwise, no real issues yet.

          Punt returns have been a little rough, but after I upped the CPU punt power a little bit, it gave me some breathing room and I've been able to get some punt returns going back.

          Comment

          • Indian Joe
            Banned
            • Jul 2010
            • 275

            #6
            Re: How did this get past the development cycle?

            You haven't noticed the opposing QB with a stat line similar to 29/30 350 yds 4 TDs? I've been playing with a slightly better team (OU) and I have literally not been able to stop the pass. I'm not a n00b at the game, but it's ridiculous.

            Comment

            • seasprite
              Phenom
              • Jul 2008
              • 8984

              #7
              Re: How did this get past the development cycle?

              I would have to disagree with your rant as well. I have been able to hold offenses to under 150 yards passing on a number of occasions. I am playing on AA by the way.






              Comment

              • ACardAttack
                Pro
                • Jul 2005
                • 711

                #8
                Re: How did this get past the development cycle?

                I have seen issue #3; its like the parting of the red sea sometimes.

                Comment

                • seasprite
                  Phenom
                  • Jul 2008
                  • 8984

                  #9
                  Re: How did this get past the development cycle?

                  Originally posted by Indian Joe
                  You haven't noticed the opposing QB with a stat line similar to 29/30 350 yds 4 TDs? I've been playing with a slightly better team (OU) and I have literally not been able to stop the pass. I'm not a n00b at the game, but it's ridiculous.
                  No I havent noticed that.






                  Comment

                  • Indian Joe
                    Banned
                    • Jul 2010
                    • 275

                    #10
                    Re: How did this get past the development cycle?

                    I'm playing a dynasty with OU on Heisman with my pass coverage slider at 100. I'll drop all of my linemen into pass coverage and it still doesn't work.

                    Comment

                    • Skyboxer
                      Donny Baseball!
                      • Jul 2002
                      • 20302

                      #11
                      Re: How did this get past the development cycle?

                      Originally posted by Indian Joe
                      There are just a few things that piss me off whilst playing this otherwise great game. I've played 20 games and this stuff happens every single time.

                      1. You CAN NOT play pass defense against the CPU.
                      Let me elaborate: Pass coverage DOESN'T WORK. I've played countless games and have yet to hold the CPU to under 300 yards passing. I play dime or quarters the whole game, use man and zone, changed the sliders. NOTHING WORKS. It's ridiculous.

                      I think I've only given up 1 300 yard game and I may be wrong there as it may be none yet CPU or Human. Have to know your personel and strategy- mix up the D calls etc....

                      2. D-Line deflecting the pass. It's ********. Every single time.

                      This does happen a tad more than I like too but it's not that bad.

                      3. CPU running. This happens when the CPU runs the ball, primarily up the middle and on QB scrambles. It's like there's a forcefield around their guy. He'll literally bounce off my defenders OR they won't make an attempt to reach out and grab him. I can't put it in words how mad this makes me.

                      Haven't seen an issue with that at all.

                      4. Kick/punt returns. I have yet to return a punt more than 5 yards or a kickoff past the 25 yard line. I've even put my fastest player (98 spd) in and I get the same results.

                      Punting: Are your end men getting blocks? If not have you tried changing them etc...
                      KO Returns: I haven't broken many longs ones yet either BUT this is far betting than last year when every 3rd return was a TD. I think it's just fine. Also it's not about the fastest BTW...


                      That's my rant. Surely you've noticed the same things.
                      With all due respect this may be one of those times where saying "Learn to play D" is actually the right thing to say. This isn't NCAA of old. I think this one one than any before relies a lot more on strategy rather than just stick skill.
                      A lot of it sounds like you are looking for the whacked out gameplay of previous years.
                      Joshua:
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                      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                      Comment

                      • Jr.
                        Playgirl Coverboy
                        • Feb 2003
                        • 19171

                        #12
                        Re: How did this get past the development cycle?

                        I haven't noticed these being a problem either. I've returned 2 KO's for TDs and I've had some decent returns on punts. I have noticed the D-Line tipping passes, but I don't think it's been overdone (I think the most I've seen is 3 in a game). The pass game has been tough for me to stop, but I've had a few good games where they've only had around 200-225.

                        Just a suggestion, I've been using Playmakers' Varsity sliders and I've had some really great games with them, if you want to give those a try.
                        My favorite teams are better than your favorite teams

                        Watch me play video games

                        Comment

                        • BadAssHskr
                          XSX
                          • Jun 2003
                          • 3543

                          #13
                          Re: How did this get past the development cycle?

                          Originally posted by Indian Joe
                          There are just a few things that piss me off whilst playing this otherwise great game. I've played 20 games and this stuff happens every single time.

                          1. You CAN NOT play pass defense against the CPU.
                          Let me elaborate: Pass coverage DOESN'T WORK. I've played countless games and have yet to hold the CPU to under 300 yards passing. I play dime or quarters the whole game, use man and zone, changed the sliders. NOTHING WORKS. It's ridiculous.

                          2. D-Line deflecting the pass. It's ********. Every single time.

                          3. CPU running. This happens when the CPU runs the ball, primarily up the middle and on QB scrambles. It's like there's a forcefield around their guy. He'll literally bounce off my defenders OR they won't make an attempt to reach out and grab him. I can't put it in words how mad this makes me.

                          4. Kick/punt returns. I have yet to return a punt more than 5 yards or a kickoff past the 25 yard line. I've even put my fastest player (98 spd) in and I get the same results.

                          That's my rant. Surely you've noticed the same things.
                          sorry man, better kick it down to varsity or what ever the next step down is called.

                          better rethink your strategy.
                          "Not the victory but the action. Not the goal but the game. In the deed the glory."

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11623

                            #14
                            Re: How did this get past the development cycle?

                            I disagree with your entire rant also.

                            1) Not true
                            2) Not true
                            3) Not true
                            4) Not true

                            Now I could say, how does the playaction run back 20 yard glitch get through development cycle. But none of the issues you are stating.

                            Comment

                            • adembroski
                              49ers
                              • Jul 2002
                              • 5829

                              #15
                              Re: How did this get past the development cycle?

                              Originally posted by Indian Joe
                              I'm playing a dynasty with OU on Heisman with my pass coverage slider at 100. I'll drop all of my linemen into pass coverage and it still doesn't work.
                              And you expect this to do what? Regularly rushing fewer than 4 is asking to having your secondary torn to shreds.
                              There are two types of people on OS: Those who disagree with me, and those who agree.

                              The first kind is wrong. The second is superfluous.

                              The only difference between reality and fiction is that fiction needs to be credible.
                              -Mark Twain.

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