nba 2k11 needs new backboard and rim sounds and physics
in nba 2k11 when you dunk the rim should be breakway slam meaning when dunk the springs should bend like in real life and the way the ball hits off the backboard doesn't seem and feel realistic this needs to be improved. sound: when i shoot in nba 2k10 and hit the rim it sound like the rim is from the 60's also the rim the sounds make when dunking are very fake.
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Re: nba 2k11 needs new backboard and rim sounds and physics
In 2K10 the rim do "breakaway" it binds when you dunk, and I don't have a problem with the physics, but I hate the way the rim sounds when you dunk and brick, I don't like the way the rim looks either the color doesn't look right but idk that might just be me.
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Re: nba 2k11 needs new backboard and rim sounds and physics
Ball physics is actually quite realistic. That's something I'm very happy with. The rim also "bend" when dunk hard, which is also realistic. I guess, if they wanted to improve on it, they should make it bend from 3 angles, like it does nowadays.
The sounds of the of rim are also adequate, nothing to nitpick about. |
Re: nba 2k11 needs new backboard and rim sounds and physics
I'm probably the only one, but I want some new net physics.
I'm tired of the nets looking and reacting like twine. Be awesome if there was some resistance to the ball on the softer shots, cuz shots from 3 feet away don't make the nets snap like they do in the game. And I also wish the shots would play off the rim more on shots, a lot of shots catch the bottom of the back iron on the way in. |
Re: nba 2k11 needs new backboard and rim sounds and physics
You dudes are way to anal about things you probably don't pay much attention to.
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Re: nba 2k11 needs new backboard and rim sounds and physics
We've all got our nerd 2K detail tendencies so I guess dunking is mine. I feel the breakaway rims are getting better and better in 2K. Initially on next-gen, it really was tough to adjust to what looked like rims that hardly ever broke away, even on two-hand hangs from the front (very minimal bend). I still think they could bend just a little bit further to closer mimic real life.
I'm kind of bummed I forgot about this (I might have mentioned it in the wishlist in October) but I totally support introducing the rims that breakaway from three angles now (like Kyoto mentioned). That clearly won't make or break whether I buy the game, but I think that's a more than worthwhile improvement. Finally, totally agree on the rim sounds. There's always other more "worthy" fixes that it feels like this is always pushed down the list. I've grown accustomed to the dirty clunk we get with each finish, but I'm still not a fan of it. Further, it seems 99% of the slams in 2K have that same clunking when in reality, there's definitely a fair share of "quiet" dunks - even when they're authoritative. Quiet (except for Stacey King), no breakaway: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/tcjklEnqmto&hl=en_US&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tcjklEnqmto&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> When the rim breaks away, the sound is often a lot more suppressed during a game. Even on the road, dunks are not usually super clanky loud. Here's an example using a Shaq dunk (which also illustrates how far the rim bends when it breaks away). <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/TaKLmrmAg84&hl=en_US&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TaKLmrmAg84&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> |
Re: nba 2k11 needs new backboard and rim sounds and physics
shot physics should be addressed too:
LONG SHOTS usually have long rebounds |
Re: nba 2k11 needs new backboard and rim sounds and physics
I totally agree. The rim sounds are definitely weird sounding. The "other" game has a more realistic sound and it's better syncronised when it snaps back aftr a dunk...
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