Let me see if I can explain this: Imagine you were a designer and you had all the player models running around "ground" in your test software and this ground was just blue space. No yard lines, so you wouldn't know the distance gained on the play.
In that scenario, pick any given play. In your minds eye, the pass feels like it covered a distance of 7 yards (based on total length/time of the throw, and total time of the play), say a slant route...but when you put the football field under it, you see that the game thinks that's a 12 yard play. This is what Madden feels like. In my view, there'd be a much more sim feeling if the space between the yard lines was lengthened.
To me the field feels like it's too short by about a third. Drives are ending with scores much too quickly, 8 play 80 yard drives have been the norm so far , and they should be IMO 12 to 15 play drives. I just don't have that "fight for every yard" feeling from last year, and it's something the game is sorely lacking.

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