Notes
*When one of your players is being tackled, be smart about trying to shed the tackle as your chance of fumbling significantly increases. Sometimes it's better to just go down.
*Keep knocking. Run the ball, eventually it'll start to work. Don't just audible out of every run.
*Unless you use a custom GamePlan, DO audible out of the constant streaks that the default GamePlan's give you. Use the streaks realistically because the CPU does things like play a 4-3 against a 5 wide set which makes streaks a bit too easy at times.
*Please play a full games (don't quit at half time) because like real life, the game goes in swings. So maybe at half time your up 21-0, but the second have you might get dominated. The opposite is also true.
*Please give the sliders a couple of games before making changes and evaluating their effectiveness. Every game is not the same, though these sliders bring back defense, offensive shoot outs do occasionally happen like in real life. Every game is different with these. One game maybe you throw for 300 yards, and the next you barely manage 150.
*Try to lose the habit of when your on defense, and the CPU throws the ball, of quickly switching to the defender covering the receiver and pressing Y or Triangle to intercept/swat the ball. It makes it somewhat unrealistic as you can do some freakish things using this tactic.
Now, on to the sliders themselves. Sorry for the long introduction.
Version 1.0
Game Options
Playcall Style: GameFlow
Quarter Length: 7 Minutes (8-9 Minutes may produce more realistic stats, I play with 7 for time reasons)
Accelerated Clock: On
Accelerated Clock Runoff: 15 Seconds
Injuries: 39
Fatigue: 65
Game Speed: Slow
Player Min Speed Threshold: 60
Fight For The Fumble: Off (Personal Preference)
Penalties
Offside: 90
False Start: 95 (Not sure if it's coincidence, but I have found road teams getting flagged for this more than home teams. Which is very nice and realistic.
Holding: 50
Facemask: 53
Defensive Pass Interference: 72
Offensive Pass Interference: 76
KR/PR Interference: 81
Clipping: 48
Int Grounding: 92
Roughing the Passer: 50
Roughing the Kicker: 50
Player Skill
Passing:
QB Accuracy: 30
Pass Blocking: 46
WR Catching: 40
Rushing:
Broken Tackles: 18
Run Blocking: 50
Fumbles: 39
Pass Defense:
Reaction Time: 58
Interceptions: 10
Pass Rushing: 49
Rush Defense:
Reaction Time: 34
Block Shedding: 41
Tackling: 64
CPU Skill
Passing:
QB Accuracy: 61
Pass Blocking: 46
WR Catching: 54
Rushing:
Broken Tackles: 14
Run Blocking: 62
Fumbles: 60
Pass Defense:
Reaction Time: 78
Interceptions: 15
Pass Rushing: 61
Rush Defense:
Reaction Time: 63
Block Shedding: 60
Tackling: 66
I don't have Special Teams sliders, sorry guys.
The really nice thing about these sliders is that you'll know who your star players are, but they won't be cheap. Teams, and players themselves, should be used to their strengths, which can be done in a realistic manner using these sliders. Also, average players aren't completely useless with these. They won't consistently put up numbers like the Pro Bowlers, but they won't be terrible either. They'll play like what they are.
I can't stress this enough, please guys, give it 2-3 games before making your final impressions and changing things in these sliders. I will be posting updates to the slider set if I see suited. Call this Version 1.0
Please guys, post your impressions and stat results.
Version 1.1 (Changes from Version 1.0 are made Bold.) Finally!
Game Options
Playcall Style: GameFlow
Quarter Length: 10-12 Minutes
Accelerated Clock: On
Accelerated Clock Runoff: 20 Seconds
Injuries: 39
Fatigue: 65
Game Speed: Slow
Player Min Speed Threshold: 60
Fight For The Fumble: Off (Personal Preference)
Penalties
Offside: 90
False Start: 95 (Not sure if it's coincidence, but I have found road teams getting flagged for this more than home teams. Which is very nice and realistic.
Holding: 48
Facemask: 53
Defensive Pass Interference: 73
Offensive Pass Interference: 76
KR/PR Interference: 81
Clipping: 48
Int Grounding: 92
Roughing the Passer: 50
Roughing the Kicker: 50
Player Skill
Passing:
QB Accuracy: 30
Pass Blocking: 46
WR Catching: 42
Rushing:
Broken Tackles: 18
Run Blocking: 50
Fumbles: 39
Pass Defense:
Reaction Time: 56
Interceptions: 10
Pass Rushing: 49
Rush Defense:
Reaction Time: 34
Block Shedding: 41
Tackling: 62
CPU Skill
Passing:
QB Accuracy: 62
Pass Blocking: 46
WR Catching: 54
Rushing:
Broken Tackles: 14
Run Blocking: 62
Fumbles: 60
Pass Defense:
Reaction Time: 78
Interceptions: 15
Pass Rushing: 61
Rush Defense:
Reaction Time: 61
Block Shedding: 59
Tackling: 66
I know the changes seem subtle, but they do make a difference. Thanks and enjoy.
Again, feel free to post your impressions, and what you think of the new version of this slider!

Comment