Game Length Discussion

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  • CreatineKasey
    MVP
    • Sep 2007
    • 4897

    #1

    Game Length Discussion

    BigFnJoe brought up the idea of shortening the length of games to help moderate the inflated stats. It's a good way to address them.

    There's 2 ways we could do it: Increase accelerated clock or decrease game clock. Both have advantages and disadvantages.

    Well Well brought up a good idea of waiting until the gameplay patch drops and then have a league vote on it once it drops.

    Discuss if you'd like.
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  • TheKingOfVa
    MVP
    • Sep 2004
    • 2218

    #2
    Re: Game Length Discussion

    Move it to 8 mins 15 accel rated clock. Or increased the accel clock. We need to do this asap before all the stats are out of wack. The longer we wait the more crazy stats we will see.

    Comment

    • sb24
      MVP
      • Dec 2008
      • 3165

      #3
      Re: Game Length Discussion

      I am fine with a shorter quarter length. FYI I have also read that the 25 second accel clock doesnt work properly. Cant confirm it but I remember reading about some guys bitching about it.

      Comment

      • primrtime
        Pro
        • May 2010
        • 559

        #4
        Re: Game Length Discussion

        How about one week we try the increased accelerated clock option and the following week we try 8 min quarters option the we compare to see which is more benficial to the league.
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        • bigfnjoe96
          Hall Of Fame
          • Feb 2004
          • 11410

          #5
          Re: Game Length Discussion

          Originally posted by sb24
          I am fine with a shorter quarter length. FYI I have also read that the 25 second accel clock doesnt work properly. Cant confirm it but I remember reading about some guys bitching about it.
          SB your correct that the Accelerated Play Clock is not working correctly. This is most evident in the last 2 minutes of each half. Maybe the PATCH that will be out shortly will address this.

          Comment

          • CreatineKasey
            MVP
            • Sep 2007
            • 4897

            #6
            Re: Game Length Discussion

            Originally posted by bigfnjoe96
            SB your correct that the Accelerated Play Clock is not working correctly. This is most evident in the last 2 minutes of each half. Maybe the PATCH that will be out shortly will address this.
            Reading this makes me want to just shorten quarter lengths. Accelerated clock has always been off in the last 2 minutes.... so it extends the game even more. Maybe that logic right there seals the deal for 8 minute quarters. The game is extended in the last 2 minutes of each half by a bunch of plays anyway...
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            • Blaise
              L*st M*n R*nn*ng
              • Jul 2002
              • 1457

              #7
              Re: Game Length Discussion

              I personally don't think your going to see a huge difference in stats. Ive played 7 min games online with 15 sec run off and put up similar numbers to what I do in the league. Guys like myself, AC, Va, Lb, Tomb, etc who r scoring 40+ ever game and having 500+ yds of Offense are still going to get that. Big plays are such a huge part of this yrs game that until that issue gets resolved your going to have crazy stats.
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              • RogueHominid
                Hall Of Fame
                • Aug 2006
                • 10903

                #8
                Re: Game Length Discussion

                I don't want either to change. If I were forced to chose I would say to increase the accelerated clock. That would have the adverse affect of making it near impossible to get off an audible. I quite like our current setup.

                I'm not having problems on defense. I have Willis, yes, but I also have several jags and several simply serviceable players. One issue is the broken tackles; that's getting fixed via patch. Another is zone integrity; that's being fixed via patch.

                And some of the problem is defensive playcalling. I'm no whiz, but I call good defensive games for the most part. I think more attention to the strengths and weaknesses of each call would improve overall defense. Working on increased pressure packages will bring down passing numbers as well.


                That's all to say that several of the defensive issues many are experiencing don't have anything to do with quarter length.


                I'm a fan of the proper number of plays per game. If we shorten the game up, we're still going to have unrealistic YPC and YPA numbers. The only thing that will change is the end of season total yardage. We're still going to have stats that are quite far from realistic (like 7 YPC HBs), so I don't think "accurate" statistics is a realistic benchmark.

                Whatever we do, I think we should implement and proposed change either at the halfway mark or the end of the season. It's not fair to simply change it one week to the next because it has an uneven effect across the league. I don't think trying one thing one week and another the next is a smart idea.

                Comment

                • RogueHominid
                  Hall Of Fame
                  • Aug 2006
                  • 10903

                  #9
                  Re: Game Length Discussion

                  Originally posted by Blaise
                  I personally don't think your going to see a huge difference in stats. Ive played 7 min games online with 15 sec run off and put up similar numbers to what I do in the league. Guys like myself, AC, Va, Lb, Tomb, etc who r scoring 40+ ever game and having 500+ yds of Offense are still going to get that. Big plays are such a huge part of this yrs game that until that issue gets resolved your going to have crazy stats.
                  +1. Agree with this 100%.

                  Comment

                  • ANDROMADA 1
                    So long to a Legend.
                    • Dec 2008
                    • 5024

                    #10
                    Re: Game Length Discussion

                    I don't think the time should be shortened. The stats for some games are crazy but that is a two fold problem. For one thing the locomotion needs some tweeking for the defense. This has nothing to do with the amount of game time and is like putting a band-aid on a patient with a fractured hip. Sure it may cover up the symptom but it will not fix the problem. Not to mention the fact that some of you guys hardly run the ball.(this inflates stats as well) Plus some of you(myself included) suck at some aspects of defense. So with that being said the game clock should remain as is.

                    Comment

                    • SuperSeahawks
                      MVP
                      • Jul 2009
                      • 1335

                      #11
                      Re: Game Length Discussion

                      I like Well Well's idea of waiting to see if the patch actually fixes the problems on defense. If it doesn't, then we reduce the game clock from 10 to 8 or 7 minutes.
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                      • TombSong
                        MVP
                        • Jul 2002
                        • 2543

                        #12
                        Re: Game Length Discussion

                        Originally posted by SuperSeahawks
                        I like Well Well's idea of waiting to see if the patch actually fixes the problems on defense. If it doesn't, then we reduce the game clock from 10 to 8 or 7 minutes.
                        I think this makes the most sense.

                        I would want the game time reduced to 8 minutes just to shorten the amount of time it takes to play the games.

                        Comment

                        • seriousluboy83
                          Pro
                          • Jan 2008
                          • 965

                          #13
                          Re: Game Length Discussion

                          Originally posted by Blaise
                          I personally don't think your going to see a huge difference in stats. Ive played 7 min games online with 15 sec run off and put up similar numbers to what I do in the league. Guys like myself, AC, Va, Lb, Tomb, etc who r scoring 40+ ever game and having 500+ yds of Offense are still going to get that. Big plays are such a huge part of this yrs game that until that issue gets resolved your going to have crazy stats.
                          -1...limiting the time in game limits the amount of "big plays" that could potentially happen...if your having 6 or 7 "big plays" a game then cut 3 minutes off each game and now you've potentially cut the "big plays" in half...it's simple logic...it's not a guarantee nothing is but it's logical
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                          • ANDROMADA 1
                            So long to a Legend.
                            • Dec 2008
                            • 5024

                            #14
                            Re: Game Length Discussion

                            I like the game lengths as is. If you are tired of giving up big plays then get better at defense. I also like the fact that the time that I spend playing gives me a chance to hang with all my "online" buddies. I don't want to limit that.

                            Comment

                            • Blaise
                              L*st M*n R*nn*ng
                              • Jul 2002
                              • 1457

                              #15
                              Re: Game Length Discussion

                              Your reasoning is logical, but not what I've experienced. I personally just don't see us seeing the results that some think they'll see. This would just be a band-aid fix, it doesn't address the real problem imho
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                              "Do you know how to catch a ball with no eyes, and stubby hands?.......You catch it with your heart"

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