1) Suction blocking and tackling. In real life if a defender has a step on an o-lineman and is faster he is going to beat him, hands down, unless the o-lineman holds or gets lucky. I'm tired of beating the dude off the line and getting a step around him only to be sucked back in more a blocking animation. I've been robbed of so many qb sacks and hurries this year and it's getting super old.
2) Broken tackles. If I send in an elite LB on a rub blitz and he gets to the rb on the pitch, the rb is going down 9 times out of 10, but not in Madden. Most of the time the RB breaks the first tackle and it's getting old. I am calling the right plays and it should reflect, but too often it doesn't make a difference and the RB just shakes off the tackle and carries on.
3) Physics. Strength and size seem to have very little to do with anything and everything seems to be all based off animations instead of actual physics. When a player is at the goal line, stops and then jumps 8 yards deep over my d line, WTF is that?

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