nba 2k11 sliders

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  • gremlinhunter53
    Rookie
    • Oct 2008
    • 8

    #1

    nba 2k11 sliders

    i'm yet to get the game. i have several questions. for game styles, if you change the game speed/rules sliders, does it go to custom? or is that only for gameplay sliders. also, are the default rules sliders in the sim game style different than the default rules sliders for the casual game style and what not? as in, are simulations rules sliders upped from the get go to allow for more fouls as opposed to in arcade when they would be lowered to allow for less stoppages. thanks in advance
    Last edited by gremlinhunter53; 10-05-2010, 11:09 PM. Reason: typo
  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2
    Re: nba 2k11 sliders

    Originally posted by gremlinhunter53
    i'm yet to get the game. i have several questions. for game styles, if you change the game speed/rules sliders, does it go to custom?

    It doesn't change for game speed or rules. Rules have their own page and global settings, different from the gamestyle ones.

    also, are the default rules sliders in the sim game style different than the default rules sliders for the casual game style and what not? as in, are simulations rules sliders upped from the get go to allow for more fouls as opposed to in arcade when they would be lowered to allow for less stoppages. thanks in advance

    Yes, Fouls are slightly increased in the default sim setting. Charging, Blocking, and Reaching get the biggest bumps to 70, Over the back at 58, Loose ball at 50, and shooting at 55 (and believe me, with the contact shot sliders it won't need to be any higher than that - there are PLENTY of shooting fouls). Also, fouls have seperate slider sets for user and CPU this year.
    Answers in bold.

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    • gremlinhunter53
      Rookie
      • Oct 2008
      • 8

      #3
      Re: nba 2k11 sliders

      thanks for the response! does the game play well right out of the box?? i'm a little wary of gamespeed being so high with the default 50.

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