My CPU vs. CPU sliders
I am no expert at this sort..but I used a set I came up with for NCAA Football 2006. I'm using them in all my other NCAA foitball video games as well. I know there's been some trouble figuring this out, just run some games with them.
AA, 5 minutes (can be changed if desired), game speed: normal, speed threshold 50 (same for both hum and CPU) QBA: 55 Pass block: 55 WR catching: 55 rb ability: 50 run block: 55 pass coverage 20 pass rush 20 int 50 rush d 20 tackle 20 fg power 35 fga 60 punt power 55 punt accuracy maxed kickoff 55 just test them out and post what you think. |
Re: My CPU vs. CPU sliders
And by the way, I'm using ROMANCAESAR's rosters
|
All times are GMT -4. The time now is 07:10 AM. |
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.