Doubling the ball-handler on screens

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  • mike8813
    Rookie
    • Sep 2008
    • 53

    #1

    Doubling the ball-handler on screens

    I've noticed that whenever I initiate a pick from one of my big men, whether it's a straight screen or pick-and-roll, the computer almost always doubles my ball-handler. They just leave their man completely, oftentimes leading to an easy dunk or alley-oop finish for the screener. It's especially bad on Rondo's 15 pin option play. Perkins/Shaq/J. O'neal sets a screen near the baseline, I go around it, get doubled, the C sprints free to the basket. I try to not call it too much to avoid having a "money play".

    It's a bit frustrating. It'd be a bit more fun if occasionally a screen would actually let my PG get into the paint, you know? I still have a blast playing, and this is really my only problem (if you can call it that) with the game.

    Noticed this on both pro and all-star difficulty. Anyone else take issue with this? Or is this the way it should be and I'm griping over nothing?
  • RipCity71252
    PDX
    • Aug 2009
    • 1295

    #2
    Re: Doubling the ball-handler on screens

    Hopefully we get some sort of Pick and Roll defense options next year with the ability to assign them to individual players.

    They're sorely needed.
    Last edited by RipCity71252; 10-26-2010, 01:06 PM.
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    • algeron04
      Rookie
      • Sep 2008
      • 204

      #3
      Its good pick and roll defense. I play on allstar and the cpu plays good defense. Sometimes they stop by ball handler and the biff man will roll to the basket for an easy dunk and then sometime the defender will get back on the bug man and deflect the ball as o try to pass it and other times another defender will switch and cover my big man. I don't get doubler teamed every time. It send pretty realistic to me.

      Sent from my T-Mobile myTouch 3G using Tapatalk

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