Play Mode: Simulation
Difficulty: All-Conference
Half-Length: 15 minutes
Simulated Half-Length: 20 minutes
Game Speed: 50
Player Speed: 60
FT Difficulty: 85
Play Lock (optional - I use "off")
Real FT%: off
Fatigue: on
Injuries: on
Team Unity: on
6th Man: on
Clutch Factor: off
Pass Icon: on
Def Player Icon: on
Inbound Def Switch: off
Rules: everything on
one-and one: 7 fouls
double FT bonus: 10 fouls
Foul out: 5
FOULS:
Charging: 100
Blocking: 80
Reaching: 65
Shooting: 65
Loose Ball: 100
SHOOTING:
inside success: 46
mid success: 47
3 pt. success: 48
dunk success: 49
layup success: 48
close shot tendency: 50
mid-range tendency: 50
3 pt. shot tendency: 50
drive tendency: 100 (raised from 50 - thanks to PlayMakers!)
ATTRIBUTES:
Off Awareness: 50
Def Awareness: 85
Dunk: 50
Ball Handling: 40
Off Reb: 45
Def Reb: 55
Block: 50
Steal: 65
speed: user 51 / cpu 49
GAMEPLAY:
Team Unity Effects: 35
Dunks in Traffic: 85
Screen Success: 45
Screen Strength: 45
Steal Success: 65
help defense: 75
help recovery: 25
FITNESS:
Energy Fatigue Rate: 52
Energy Recover Rate: 60
Injury frequency: 52
Injury Effects: 65

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