SLIDERS FOR ALL-MADDEN "BEGINNERS"

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  • steelcityjames
    Pro
    • Dec 2010
    • 877

    #1

    SLIDERS FOR ALL-MADDEN "BEGINNERS"

    These work great for me. these are for all-madden caliber players who have been frustrated by the all-madden level. on D i control the dt, i don't user int or catch. these sliders get rid of the cpu "cheating" and limit crazy player animations ( d-linemen don't get whipped to the ground on every play. 14 min qtrs, 25 sec runoff, inj 25, fatigue 60, game speed optional, threshold 50 ( i am now convinced this should be left alone)


    HUM/CPU

    PASSING
    qb acc 15/40
    block 15/0
    wr catch 45/25

    RUSHING
    brk tkl 25/20
    block 25/25
    fumble 25/50

    PASS D
    react 25/75
    ints 25/25
    pass rush 25/15

    RUSH D
    react 25/75
    block shed 25/23
    tackle 25/40


    these should give u challenging, realistic games if u make the tweaks needed to fit your style. i've had high-scoring games, low-scoring games, frustrating losses, and exciting wins. give them a test-run. let me know what u think. maybe we can compare notes to make the game even better....
    Last edited by steelcityjames; 03-01-2011, 04:17 PM.
  • mjhyankees
    MVP
    • Dec 2007
    • 1572

    #2
    Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

    Man I dont' know what's wrong with my playing but if I played these sliders the cpu would shred me passing the ball. I've got him as low as QB acc 10 and wr catch 15 (my pass reaction is 30, int 20 and pass rush 25) and he just keeps completing 15 yard slants and seems to have too much time to throw.
    "I'd rather lose to the cpu with realistic stats than win with ridiculous stats."

    If interested these are my Madden 12 sliders: http://www.operationsports.com/forum...dden-12-a.html

    Comment

    • steelcityjames
      Pro
      • Dec 2010
      • 877

      #3
      Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

      Originally posted by mjhyankees
      Man I dont' know what's wrong with my playing but if I played these sliders the cpu would shred me passing the ball. I've got him as low as QB acc 10 and wr catch 15 (my pass reaction is 30, int 20 and pass rush 25) and he just keeps completing 15 yard slants and seems to have too much time to throw.
      where do you have cpu pass block at now? i have it at 0 & human pass rush at 25. this works great. i get like 2-3 sacks/game. i'm often able to make the qb throw it b4 he wants to, which may prevent me from getting tore up by their passing game.

      Comment

      • OJsalier
        Rookie
        • Dec 2010
        • 22

        #4
        Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

        Originally posted by steelcityjames

        Block - 0 (this doesn't make sacks easier, it makes block animations realistic)
        How so? Why wouldnt it make sacks easier? Out of all these sliders on this site this is the first ive seen this. I was thinking that maybe turning off fatigue might make better animations also...please elaborate and share your ideas regarding this. Thabks..im using playmakers sliders right now

        Comment

        • Jarodd21
          Hall Of Fame
          • Dec 2010
          • 10556

          #5
          Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

          Originally posted by OJsalier
          How so? Why wouldnt it make sacks easier? Out of all these sliders on this site this is the first ive seen this. I was thinking that maybe turning off fatigue might make better animations also...please elaborate and share your ideas regarding this. Thabks..im using playmakers sliders right now
          On an all-madden level slider the CPU blocking at 0 isn't a huge difference.. Try it out. They still get time in the pocket but you also get your sacks(2 or 3 depending on where u have your USER pass rush). Now if you put it at 0 an an all-pro slider like playmakers you will have a sack party on the CPUs QB.
          https://forums.operationsports.com/f...n-sliders.html

          PSN: Jarodd21

          Comment

          • steelcityjames
            Pro
            • Dec 2010
            • 877

            #6
            Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

            Originally posted by OJsalier
            How so? Why wouldnt it make sacks easier? Out of all these sliders on this site this is the first ive seen this. I was thinking that maybe turning off fatigue might make better animations also...please elaborate and share your ideas regarding this. Thabks..im using playmakers sliders right now
            i believe it has something to do with my hum skill set at all-madden. i used to have the cpu pass block set the same as my pass rush (25). i would get 2-3 sacks/game, but i would still have that stupid player animation in which my d-linemen would get whipped to the ground constantly like a rag doll. jarodd21 suggested i turn cpu pass block to zero. it works beautifully! I still get the same amount of sacks, but now the animation looks more realistic. the cpu o-line and my d-line battle in the trenches without all my guys getting thrown to the ground. Give it a try and see how it looks & plays for YOU...... let me know.

            Comment

            • RavensFan2010
              Rookie
              • Aug 2010
              • 55

              #7
              Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

              Play Now Game Bal(Me)22 ARI(Cpu)20 Im only going to list imp stats.
              Passing
              J.Flacco 16 for 27 203 yds 59%comp 1 TD 2 INT 0 sacks
              J.Skelton 15 for 26 269 yds 57%comp 1 TD 0 INT 5 sacks

              Rushing
              R.Rice 21att 91 yds 4.3 avg 7 broke tackles Long of 35(Team avgd 3.8 ypc)
              T.Hightower 5att 37 yds 7.4 avg 0 broke tackles long 17 (as a team they avgd.5ypc)

              Really happy with stats and pretty happy with how game played.They only thing I saw was most of cpu yds passing would be a completed pass then my defender sitting there watching as he ran by before making a move.Dont know what to adjust for that or if its just the game.Gonna play a franchise game now and see if there is any difference.

              Comment

              • Jarodd21
                Hall Of Fame
                • Dec 2010
                • 10556

                #8
                Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                Originally posted by RavensFan2010
                Play Now Game Bal(Me)22 ARI(Cpu)20 Im only going to list imp stats.
                Passing
                J.Flacco 16 for 27 203 yds 59%comp 1 TD 2 INT 0 sacks
                J.Skelton 15 for 26 269 yds 57%comp 1 TD 0 INT 5 sacks

                Rushing
                R.Rice 21att 91 yds 4.3 avg 7 broke tackles Long of 35(Team avgd 3.8 ypc)
                T.Hightower 5att 37 yds 7.4 avg 0 broke tackles long 17 (as a team they avgd.5ypc)

                Really happy with stats and pretty happy with how game played.They only thing I saw was most of cpu yds passing would be a completed pass then my defender sitting there watching as he ran by before making a move.Dont know what to adjust for that or if its just the game.Gonna play a franchise game now and see if there is any difference.
                Its just the game.. Haha! Maybe raising the USER reaction up a little bit will help it but you would have to go into Custom then or you can probably drop the CPUs accuracy or Catching down may help it too..
                Last edited by Jarodd21; 01-21-2011, 08:12 PM.
                https://forums.operationsports.com/f...n-sliders.html

                PSN: Jarodd21

                Comment

                • steelcityjames
                  Pro
                  • Dec 2010
                  • 877

                  #9
                  Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                  Originally posted by RavensFan2010
                  Play Now Game Bal(Me)22 ARI(Cpu)20 Im only going to list imp stats.
                  Passing
                  J.Flacco 16 for 27 203 yds 59%comp 1 TD 2 INT 0 sacks
                  J.Skelton 15 for 26 269 yds 57%comp 1 TD 0 INT 5 sacks

                  Rushing
                  R.Rice 21att 91 yds 4.3 avg 7 broke tackles Long of 35(Team avgd 3.8 ypc)
                  T.Hightower 5att 37 yds 7.4 avg 0 broke tackles long 17 (as a team they avgd.5ypc)

                  Really happy with stats and pretty happy with how game played.They only thing I saw was most of cpu yds passing would be a completed pass then my defender sitting there watching as he ran by before making a move.Dont know what to adjust for that or if its just the game.Gonna play a franchise game now and see if there is any difference.
                  Stats look good. let us know how the franchise game goes. Jarodd21 is right, it's the game. u can't do anything about that on default all-madden. UNLESS you toggle to DB and "user defend" the pass.

                  Comment

                  • RavensFan2010
                    Rookie
                    • Aug 2010
                    • 55

                    #10
                    Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                    Do you guys make any adjustments to the coaching schemes and like the player priorities?If so can you post the changes that you make to them.

                    Comment

                    • steelcityjames
                      Pro
                      • Dec 2010
                      • 877

                      #11
                      Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                      Originally posted by RavensFan2010
                      Do you guys make any adjustments to the coaching schemes and like the player priorities?If so can you post the changes that you make to them.
                      I don't , but i think jarodd21 makes slight adjustments to cpu defensive aggression. take a look at his sliders thread - i believe it's discussed on page 7 and/or 8.... i'm sure he'll comment here too as soon as he sees your question...

                      Comment

                      • Jarodd21
                        Hall Of Fame
                        • Dec 2010
                        • 10556

                        #12
                        Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                        I got it all on page 1 on my slider page now.. Offense and Defense..
                        https://forums.operationsports.com/f...n-sliders.html

                        PSN: Jarodd21

                        Comment

                        • RavensFan2010
                          Rookie
                          • Aug 2010
                          • 55

                          #13
                          Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                          I dont get it.Whats the difference from play now to franchise.My stats and game were good now in franchise mode its pathetic...What I am seeing already is no run game for the cpu and as far as my run game goes no matter what I call,where I run there are four guys waiting to tackle me instantly if they all dont end up in the backfield,which is what happens most the time.(Using AP by the way).Just does not make sense to me.
                          Last edited by RavensFan2010; 01-21-2011, 08:28 PM.

                          Comment

                          • steelcityjames
                            Pro
                            • Dec 2010
                            • 877

                            #14
                            Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                            Originally posted by Jarodd21
                            I got it all on page 1 on my slider page now.. Offense and Defense..
                            if i want to try the coach schemes, do i have to start my franchise over? or will they just carry over like the "my settings" do?

                            Comment

                            • Jarodd21
                              Hall Of Fame
                              • Dec 2010
                              • 10556

                              #15
                              Re: SLIDERS FOR ALL-MADDEN "BEGINNERS"

                              Originally posted by steelcityjames
                              if i want to try the coach schemes, do i have to start my franchise over? or will they just carry over like the "my settings" do?
                              If your controlling all your teams in Franchise you can do it.. I control all the teams. CPU is too dumb to run there own Franchise. I make sure all teams get there needs..
                              https://forums.operationsports.com/f...n-sliders.html

                              PSN: Jarodd21

                              Comment

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