I've already severely lowered the Aggressiveness of teams I play to try and limit the blitzing, but even with an Aggressiveness of 30 (originally 75) they still blitz on every running play without fail. Is there any way to counter this?
Any way to reduce CPU "psychic" blitzing?
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Any way to reduce CPU "psychic" blitzing?
I'm currently in year 4 of an offline Dynasty mode, and I'm getting really fed up with the CPU's ability to know whether you are passing or running. I can come out in a 4-wide Shotgun set and call a HB Sweep, and the CPU will come out in their base formation with 9 in the box and blitz 8 guys. Conversely, I can come out in a 2 TE, 2 RB set and call a pass and the CPU calls the perfect defense to counter whatever pass I try to make.
I've already severely lowered the Aggressiveness of teams I play to try and limit the blitzing, but even with an Aggressiveness of 30 (originally 75) they still blitz on every running play without fail. Is there any way to counter this?Tags: None -
Re: Any way to reduce CPU "psychic" blitzing?
Not that I know of. EA's way of making the CPU "better". They cant make them smarter, so its this bs. Ive done the same. Heavy run formation 2 or 3 tights a RB/and or FB. Run the whole damn drive. The very first play go play action pass out of the exact same formation you have gouged them for 60+ yards on the ground? CPU comes out w/ 3 down lineman.
Please EA just make the damn CPU play basic defense based on YOUR PERSONNEL on the field, and of course down and distance to a certain degree. But 90% of the time it should be base D. That can include nickel or sometimes dime based on WRs. -
Re: Any way to reduce CPU "psychic" blitzing?
Ya i know what you mean its the way the Cpu makes the game seem harder. Because they know your plays and it makes running with a spread team worthless on harder levels.
All you have to do is pick a run first with a 3-4 WR formation then audible to a pass and you can burn the cpu because most of the time there will be a LB covering a WR.... Same with the pass but vise versa.
We shouldnt have to do that but we do, I dont think any setting effects what Defense they runComment
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Re: Any way to reduce CPU "psychic" blitzing?
I've figured out that the cpu technically doesnt adjust to your play, it adjusts to the down and distance. So even if you come out 5 wide on 1st and 10, they're in a 4-3. Even if you're in goal line on 3rd and 11, they're in dime. Its dumb because many teams go 3-5 wide all game but the dumb AI still runs 4-3 every time.Originally posted by Kaiser Wilhelmthere should not be ties occurring in the NFL except when neither team wins the game.Comment
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Re: Any way to reduce CPU "psychic" blitzing?
I think its play, not down and distance. Like I said, I've ran out the exact same formation for entire drives, running, running and running all over the CPU. Then at random times just cause I feel like it should throw em for a loop, Ill call play action out of the same formation. 2nd and short, 1st and 10, 2nd and long, and obviously not 3rd and long as that would be logical for the CPU to defend the pass then.I've figured out that the cpu technically doesnt adjust to your play, it adjusts to the down and distance. So even if you come out 5 wide on 1st and 10, they're in a 4-3. Even if you're in goal line on 3rd and 11, they're in dime. Its dumb because many teams go 3-5 wide all game but the dumb AI still runs 4-3 every time.
But all those times all of the sudden the CPU comes out in a 3-2-5 or dime or 3-3-5. Complete crap.Comment
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Re: Any way to reduce CPU "psychic" blitzing?
When the CPU gets psychic, I'll go 5 wide shotgun and throw it around on them. Even when they are in pass coverage, someone gets open. I get pissed so I run up the score once in a while. It's really fun to score 60 on the CPU just by passing 55 times with your all-american QB in the game for 4 solid quarters of whoop ***.Comment
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Re: Any way to reduce CPU "psychic" blitzing?
Play calling AI should be based solely on down, distance, personnel and what you've called previously. Early in a game the AI should base it on down distance and personnel, then when you've called a few plays the list of your previous playcalls in the current down / distance combo should be used as well.Comment
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Re: Any way to reduce CPU "psychic" blitzing?
the best remedy to this situation IMO is to tweak the playbook but also you have to change their in game style of play
Take the 2nd controller and under gameplan switch them to conservative....i know people hate doing extra things to make the game play right but hey it only takes like 1-2 minutes after the kickoff to switch them to conservative and then you just put th econtroller back to single player mode.
That is how i get great game play resultsNCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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