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-   -   #1Nnamdi21fan's shot at madden 11 sliders (/forums/showthread.php?t=470703)

#1Nnamdi21fan 02-27-2011 02:45 AM

#1Nnamdi21fan's shot at madden 11 sliders
 
New Sliders
I decided I'm gonna go with Jarrod and Stellcity's idea of 75 sliders.


Game Options

Playcall Style - Conventional or Gameflow
Quarter Lenth - 13-15 Minutes
Accelerated Clock Runoff - 25 seconds
Injuries - 41
Fatigue - 56
Game Speed - Slow
Player min Speed Threshold - 0 (previously 31)

Penalties

Offside - 92 - I actually got an offsides call from the cpu for once.
False Start - 66
Holding - 53
Facemask - 52
Defensive Pass Interference - 91
Offensive Pass Interference - 88
KR/PR Interference - 80
Clipping - 52
Int Grounding - 80
Roughing the Passer - 77
Roughing the Kicker - 76

Player Skill/Cpu Skill

QB Accuracy - 15/40
Pass Blocking - 20/0
WR Catching - 40/25

Broken Tackles - 10/20
Run Blocking - 30/25
Fumbles - 35/50

Pass Reaction Time - 35/50
Interceptions - 10/25
Pass Rushing - 30/15

Rush Reaction Time - 10/45
Block Shedding - 10/20
Tackling - 55/40

Special Teams

FG Power - 36
FG Accuracy - 54
Punt Power - 50
Punt Accuracy - 77
Kickoff Length - 42

Auto Sub Sliders

QB Subs - 50/55
RB Subs - 79/83
WR Subs - 78/83
FB/TE Subs - 74/79
OL Subs - 35/39

DT Subs - 79/84
DE Subs - 79/84
LB Subs - 72/77
CB Subs - 67/72
S Subs - 58/63

Only rule is try to avoid the money plays as much as possible.

Ok first game i lost to the jets with the Ravens (mainly cuz i accidentally used the Raiders playbooks). Anyway the score was 36-21, they returned an interception 90 yards for a TD.

J.Flacco - 88.2 rating, 26-37 70%, 285 yards, 2 TD 2 Int
J.Sanchez - 127.4 rating, 18-25 72%, 232 yards, 2 TD

R.Rice - 16 att for 40 yards 2.5 YPC, 1 TD
L.T. - 23 att for 150 yards 6.5 YPC, 1 TD (72 yard TD run)

S.Holmes - 4 cth for 78 yds, 1 TD
B.Edwards - 5 cth for 62 yds
A.Boldin - 5 cth for 62 yds, 1 TD
T.Heap - 6 cth for 59 yds

D.Landry 8 solo tck
D.Revis 9 tck (6 solo)

Thanks goes out to Steelcity and Jarrod. These are based highly off of Steelcity's sliders.
May need to adjust cpu defense sliders a bit.


Send some feedback please

steelcityjames 02-27-2011 03:46 AM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
Quote:

Originally Posted by #1Nnamdi21fan (Post 2042157097)
Game Options

Playcall Style - Conventional
Quarter Lenth - 15 minutes
Accelerated Clock Runoff - 25 seconds
Auto Sprint - On
Injuries - 41
Fatigue - 54
Game Speed - Slow
Player min Speed Threshold - 31

Penalties

Offside - 92
False Start - 66
Holding - 53
Facemask - 52
Defensive Pass Interference - 91
Offensive Pass Interference - 88
KR/PR Interference - 80
Clipping - 52
Int Grounding - 80
Roughing the Passer - 77
Roughing the Kicker - 76

Player Skill/Cpu Skill

QB Accuracy - 17/63
Pass Blocking - 35/52
WR Catching - 41/53

Broken Tackles - 29/60
Run Blocking - 32/62
Fumbles - 41/57

Pass Reaction Time - 35/75
Interceptions - 24/47
Pass Rushing - 36/64

Rush Reaction Time - 13/58
Block Shedding - 19/48
Tackling - 60/59

Special Teams

FG Power - 36
FG Accuracy - 54
Punt Power - 50
Punt Accuracy - 77
Kickoff Length - 42

Auto Sub Sliders

QB Subs - 49/54
RB Subs - 80/83
WR Subs - 78/83
FB/TE Subs - 73/78
OL Subs - 32/36

DT Subs - 79/84
DE Subs - 79/84
LB Subs - 71/76
CB Subs - 64/69
S Subs - 55/60

Rules

1.Don't user catch or intercept unless you play as the secondary.
2. Try to avoid the money plays as much as possible.
3. Once you choose a player on defense stick with him, don't change in the middle of the play.
4. I always ask madden unless he chooses a 4-3 set againt 4 WR, it gives you a variety of plays.

I wanna just say i believe these sliders are very fun and challenging. I've played a game and it was Raiders(me)37-Buccaneers(cpu)14. Was closer than the score shows. Buccaneers had 5 turnovers from bad luck fumbles. And three of my scores were from a KR and a 53 yard burst from McFadden, also Nnamdi Asomugha made a great jump and picked it off 20 yards out for a TD(the TE was running towards the side line and aso wasn't on him yet but read the QB perfectly and jumped the route, it looked like real life) , so they are more challenging than they look and the DB's play like real life. Just give them a chance and you will probably like them.

Send some feedback please


these are cool if you're just starting out. but these would be way too easy for all-madden caliber players..... keep the user sliders at a total of 75 or less for each category , otherwise the cpu gets dummed down..... for practice these are cool though :)

Jarodd21 02-27-2011 04:04 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
Quote:

Originally Posted by #1Nnamdi21fan (Post 2042157616)
Actually I think it makes more sense that all 4 of the Player skill settings are at least 75 points lower than all 4 of the cpu skill settings. That's just my opinion. And I'm not just starting out I've been playing madden since 98 was out.

Default all-madden settings are 25-25-25 with a custom set at 15 for each USER category which totals out to 75.. If you put any of the USER categories higher then that it is an all-pro settings(10-14 custom set and total categories 76 and higher). Do you notice how slow your kicking meter is going during your game? It goes slow on an all-pro setting. When you have all the categories totaling at 75 for the USER the kicking meter goes fast because they wanted to make it harder for you to kick the ball and give you a harder game play against the CPU. It goes slow on all-pro to make it easier to kick the ball and give you and easier game play against the CPU.. I got a full break down on my slider page explaining this.

Now I'm not knocking your sliders. If it provides you with a challenge thats cool. But like Steelcity said this won't be a challenge at all to us all-madden caliber players. I'm suprised you didn't notice this since you say you been playing the game since 98.. But there's still alot of people on here that likes to play all-pro sliders so you might get some people to try them out..

TheDelta 02-27-2011 04:17 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
Quote:

Originally Posted by Jarodd21 (Post 2042158135)
Do you notice how slow your kicking meter is going during your game?

Yeah I actually missed the XP after scoring my first TD when trying out the sliders because I wasn't used to them moving so slowly ;)

#1Nnamdi21fan 02-27-2011 04:33 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
I actually decided that I'm gonna change my sliders, but I think theres something wrong with my game cuz the kicking meter goes just as fast with my sliders as they do with steelcity's sliders... so I don't know what's up with that.

#1Nnamdi21fan 02-27-2011 05:06 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
And about playing since 98, I only just got into using slider adjustments last year so maybe that's why I haven't noticed that Jarodd.

Jarodd21 02-27-2011 05:29 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
Quote:

Originally Posted by #1Nnamdi21fan (Post 2042158333)
And about playing since 98, I only just got into using slider adjustments last year so maybe that's why I haven't noticed that Jarodd.

I just started messing with the Custom slider adjustment this year myself but I've always had it on all-madden and cranked up the CPU sliders.. Wasn't trying to offend you I was talking about I was suprised you didn't noticed the difference in the way the CPU was playing with it like that.. By the way the new updates look good..

steelcityjames 02-27-2011 09:21 PM

Re: #1Nnamdi21fan's shot at madden 11 sliders
 
New updates look good. are you getting good games? post stats sometime. it would be cool to check them out :cheers:


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