Psychic Linebackers
I've played 5 games since taking out the patch and the passing game was immediately more effective. There were far less passes batted down from linebackers out of position to make a play. This was the case in both games vs. the cpu and another user. Overall it was easier to make all throws to all parts of the field. The game still felt pretty defensive, but the fear of linebackers intercepting balls they had no business being able to play on was certainly gone.
Diving Catches
I remember seeing a lot more of these in the demo than what I have seen in the retail release. After taking out the patch I saw 5 of them in 5 games which is 4 more than I saw in about 20 games "post patch."
If I have to choose between a game too offensive or too defensive, I'll take the defensive side. However, at default the passing game is hindered by linebackers swatting and intercepting too many balls that they are not in position to. This pre-patch gameplay may turn out to be too easy to move the ball, it's just odd that there was such a huge difference. I recommend anyone that has had issues with the passing game to try it out.
Obviously playing like this will eliminate online modes, so don't bother if you are involved in that portion of the game. Since this was a release day patch, most player will have never even experienced this..or seen the sparkling tOSU helmets.

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