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Pulling OL & FB don't hit second level
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Pulling OL & FB don't hit second level
Its a some timing thing with this. Sometimes they pull all the way and hit the second level and sometimes they just stop right in the middle of a hole that you can drive a truck through. It was like this in NCAA 11 as well. Anyone else having this problem?Xbox live: CHIEFxxROCKEMTags: None -
Re: Pulling OL & FB don't hit second level
This really bothers me. I will have a pulling guard stop right in front of me and watch a linebacker demolish me. It just seems like computer-controlled players lose track of where they are or what's going on rather frequently. Just earlier, I through a pass to a receiver running a post route in the endzone and the ball hit him in the helmet. He never bothered to turn and attempt a catch. If the entire defense can react to the ball being thrown, you would figure one offense player could react, too. -
Re: Pulling OL & FB don't hit second level
Using MKHarsh33's slider set I run a run heavy playbook (option, marylandI, powerI, etc.) and I do get some OL/FB second level blocking. The key for me is to stay patient and it is awesome to be following one of your big boys right toward a CB! This is my experience.Playing:
NBA2K11- Historic Seasons (PB/MK ROCK!)Comment
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Re: Pulling OL & FB don't hit second level
You can only be so patient when your blocker literally stops and doesn't bother engaging a defender. I don't think this is because of a lack of awareness because I had a guard with awareness in the 90s think a cloud was more interesting that the play that would going on.Comment
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Exactly and it's a HUGE problem for me because the line doesn't get up to the next level as is and against users I use lead option plays but the FB just runs past the DB he should be blocking.You can only be so patient when your blocker literally stops and doesn't bother engaging a defender. I don't think this is because of a lack of awareness because I had a guard with awareness in the 90s think a cloud was more interesting that the play that would going on.CFB: Ohio State, FSU
CBB: DUKIE BLUE DEVILS!!!!!!!
NBA: Cleveland Cavaliers
If you can't tell I LOVE DUKE!!!!!!!!Comment
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Re: Pulling OL & FB don't hit second level
Yea it is very annoying. I like that they added the blocking assignments, but they really need to be working to make it better each year instead of keeping it the same like they did this year.
Also, on combo blocks a lot of the time the wrong lineman will release to the second level. So instead of the playside guy taking the MLB, the backside guy takes on the backside backer or nobody and leaves the RB to fend for himself. It really hurts in singleback formations where there is no FB to take on the first guy.
My other issue is that the OL never tries to get their backs to the hole which makes it easy for DL to get off of blocks and get to the RB. Its really obvious on outside runs where the DL can pretty much just disengage and sprint at the ballcarrier instead of being sealed off by the linemen. Also it shows up when the backside DE is able to make plays when the T should be able to wall him off and keep him out of the play.Comment
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Re: Pulling OL & FB don't hit second level
To the OP, what gamespeed are you playing on, also threshold?
I've found that on slow speed at a threshold of around 45 this does not happen as often as on normal speed 50 threshold. Also, increasing run block eliminates this issue. Strange but true.
Definitely an annoyance and hopefully this aspect is tuned in the future.Christian McLeod--EA Sports NBA Live/Madden NFL Producer
Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA
www.EASports.comComment
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Re: Pulling OL & FB don't hit second level
In the past the blocker would have just sucked the defender into the block but now they have to touch. I think brings out other problems with blocking.You can only be so patient when your blocker literally stops and doesn't bother engaging a defender. I don't think this is because of a lack of awareness because I had a guard with awareness in the 90s think a cloud was more interesting that the play that would going on.
Check out this video. http://www.youtube.com/watch?v=jsCqg6STgqE&NR=1 Just a 3 man rush on a pass play and same thing, 2 of my blockers just stand and watch as the guy rushes right around them. I even had the pass blocking slider up to 65 and pass rush down to 45.
In past years that rushing DE would have been sucked right into one of those 2 linemen but since they didn't make any contact it seems they don't know what to do.Go Lions, Tigers, Pistons, Red Wings, Wolverines!Comment
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I have watched my FB bump the guy he should be blocking and block someone else.In the past the blocker would have just sucked the defender into the block but now they have to touch. I think brings out other problems with blocking.
Check out this video. http://www.youtube.com/watch?v=jsCqg6STgqE&NR=1 Just a 3 man rush on a pass play and same thing, 2 of my blockers just stand and watch as the guy rushes right around them. I even had the pass blocking slider up to 65 and pass rush down to 45.
In past years that rushing DE would have been sucked right into one of those 2 linemen but since they didn't make any contact it seems they don't know what to do.CFB: Ohio State, FSU
CBB: DUKIE BLUE DEVILS!!!!!!!
NBA: Cleveland Cavaliers
If you can't tell I LOVE DUKE!!!!!!!!Comment
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Re: Pulling OL & FB don't hit second level
On the rare, rare occurrences that this has happened for me, it truly is an awesome sight to behold. Seeing your FB lay that last block on a CB and then juking away from the Safety and into the open field is an amazing experience.
Problem is though that this almost never happens. Either the FB or OL run off to go get a hotdog in the stands and leave my QB/HB to get crushed by the DE, CB, or OLB.
Go Orange, Go Big Blue, Fight, Fight, BSU!Comment
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Re: Pulling OL & FB don't hit second level
The impact blocking as well as the run blocking rating has a huge effect on whether or not the player will block into the second level.
A way to "get" them to do it if they have poor ratings is to put Impact Blocking to Aggressive in the adjustments. You take the risk of getting some clipping calls, but you will start to see the FB and pulling OL get out there.Comment
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Re: Pulling OL & FB don't hit second level
I play with primarily SC right now, and at first Coffee (FB) was sucking balls into the secondary... since I started doing Aggressive IB every once in a while (to reduce the risk) he starts to get into the secondary, and then he will usually get yellow as well as the lineman start to get yellow (on fire) and then it makes running that much easier.Comment
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Re: Pulling OL & FB don't hit second level
Online dynasties its a normal gamespeed with 30 threshold and oflline dynasty its slow with 0 thresholdTo the OP, what gamespeed are you playing on, also threshold?
I've found that on slow speed at a threshold of around 45 this does not happen as often as on normal speed 50 threshold. Also, increasing run block eliminates this issue. Strange but true.
Definitely an annoyance and hopefully this aspect is tuned in the future.Xbox live: CHIEFxxROCKEMComment
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Re: Pulling OL & FB don't hit second level
I seem to have more of a problem with my lineman getting to the second (sometimes third) level and ignoring unblocked defenders on the first (or second) level. It happens 3-4 times per game where my blocker charges right past a blitzing linebacker with the intention of blocking a safety who's still falling into coverage. Very frustrating.
Also, I have to set my slide adjustment to aggressive on almost every running play just to get my lineman to consider blocking in the second level. Otherwise I'll have 6 blockers (OL and TE) blocking 3 D-Line, leaving 4 LBs (running 3-4 here) to crash the run and only one FB to protect me.Comment
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Re: Pulling OL & FB don't hit second level
I was deadly with lead/load option plays last year, but this year your FB doesn't block AT ALL on those plays. Also like you said blkrp, I've seen my fb brush right past a blitzing lb only to stop running 3 feet later. OP if you're still reading, a bit of friendly advice from one option player to another; use toss plays. It's the best way to get outside runs, and for me has a similar affect as the lead option last year. I-Form Twins toss has the FB blocking much better than on any lead option. Let me know if that helps.
As for inside runs and offset runs, I don't usually have a problem with the FB not blocking. Sometimes the pulling OL will miss an obvious block, but the game isn't perfect. I'll break a 20+ yd inside run almost ever game.
Lastly, run blocking online seems to be better, not sure if it's user error on their part, or the slower (lag) gamespeed, or the fact that i've mostly been playing ranked quickmatch (b/c roster glitch). I could be imagining this.Comment

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