Some slider logic questions
What is the logic behind 0 speed threshold? Is the assumption that at 0 the players speed is representative of their ratings without a boost or nerf?
Is the pass coverage slider really inverted? Is there a definitive answer on this? And does it apply to AA as well as heisman. Is it true that the game boosts the human in varsity, boosts cpu in heisman, and neither in AA? If that is true, would setting all the sliders at 0 cause the players to behave only according to their ratings on AA? Thanks |
Re: Some slider logic questions
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Re: Some slider logic questions
well i tried this yesterday and found interesting results. mainly that catching and tackling for both teams has to be moved up and cpu rba as well. the games were competitive but lower scoring than any games i've played using other sliders.
i'm moreso interested if my theory is correct about players playing at the ratings. anyone have any idea. i don't even know if there's a way to test this. i wish ea would explain the sliders. |
Re: Some slider logic questions
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