Tuner set 1.01 (effects all modes, except offline with V1.00)

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  • JezFranco
    Pro
    • Jan 2010
    • 725

    #1

    Tuner set 1.01 (effects all modes, except offline with V1.00)

    Welcome to EA Forums, where you can chat about games with other players, help each other out, share feedback, and report issues you’re having with EA games.

    Hi all,

    We will be doing a server restart at 1am Pacific/4am Eastern to release a new tuner update - V1.01

    V1.01 (effects all modes, except offline with V1.00)
    -Small adjustment to goalie hug post to reduce vulnerability to far side goals coming around the net
    -Small adjustment to guard the near post on shots
    -Increase skating friction while doing protect puck (pretty small amount)
    -Reduce stick lift penalties (hitting the hands is not a penalty now)


    OTP Specific Changes:
    -Disable hip checks (only in OTP/EASHL for now, but want input on this before we change it for Versus as well) The change makes hip check ineffective, but a proper fix will come in our 2nd patch

    -Call interference on medium hits more strictly (0.4 to 1.0 – NOTE: not necessarily 100% because other factors are involved)
    -Make poke check radius bigger (scale from 1.0 to 1.1)


    Please play a few games and get a feel for the changes. The most noticeable being the poke check and the disabled hip checks in OTP.

    Thank you EA - This game is officially better than sex
  • kauchy
    Pro
    • Aug 2002
    • 540

    #2
    Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

    ha "reduces penalties"?!

    wont be touching this..more is what we need not less

    pass reception ease needs the biggest fix

    Comment

    • Rogie Vachon
      Banned
      • Sep 2010
      • 775

      #3
      Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

      Played one game,offline, using it.

      So far so good,....I did drop my stick lift effectiveness to 0/0 from 1/1 because of it though.....everything looked and played good so far.

      The good thing,....v1.01 isn`t too much different from v1.00,....the stick lift is no big deal,but the short side goal scoring would be if that was now tuned out too much.
      At least with v1.00 being very similar for offline,except for these biggest changes,....if there is an issue,I can always go back to it.....I was getting great game play from it,aside from the hip checks(although not a big problem with my offline slider tuning)and the penalties needing to be called with better variety and tuning.

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      • FBeaule04
        MVP
        • Apr 2005
        • 1119

        #4
        Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

        You can have two type of reactions about the move they made with the hipckeck.

        1- EA goes Shanahan and makes a strong statement saying it's inadequate and hipcheck is a game killer. They disable it and will work on it. Good job EA, you had the balls to make the move even if some will cry a river because their only way to defend is now gone!

        2- EA shows again that Online is their prime mode and they'll do almost anything to make it work. Strong answer while some things hardcore gamers asked for years always get shoved to a corner. Another proof that this game is build toward online and the offline modes are just there as appetizer.

        As for myself, I'm between both reaction. I'm really happy with the hipcheck getting away since I wasn't using it that much and the way some used it was ruining the game. It's a proof to me that EA is listening and understood people playing their game. The fact they even ask for retroaction is wonderful.

        But, like in reaction #2, I would like EA to listen more about the offline modes and showed us a little respect. We like your game EA, but we would like to love it. Just make it easier for us liking it by giving offline players a bit of respect.
        "Ice hockey is a form of disorderly conduct in which the score is kept." - Doug Larson

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        • JezFranco
          Pro
          • Jan 2010
          • 725

          #5
          Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

          EA_HLT wrote on EA forum;
          -"You can still go into the hip check animation but you will only be able to nudge the other player and not knock him over. It's the best we can do until the patch".

          So hopefully it will be fixed properly, not to soon.

          Thank you EA - This game is officially better than sex

          Comment

          • nVschultz1325
            Rookie
            • Aug 2010
            • 125

            #6
            Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

            Gay. Stick lifts that hit the hands are not penalties? So people will be Slamming that button all the way done the ice. And They didn't adress the diving? Gay. EA is terrible.

            Comment

            • Fiddy
              Twitch/YouTube: Fiddy14
              • Jul 2002
              • 12714

              #7
              Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

              nice, hip checks removed, will be fixed in 2nd patch. so, that means a first patch eh, drops in lets say 3 to 4 weeks. thats the end of October. patch 2? sheesh, thats the end of November. i hope im wrong, but it looks like a 2 month wait to get a feature they advertise to work proper. sigh..

              also, stick lifting.. no more penalty's for slashing the hands eh? good grief..

              they didnt even touch on the diving faster than players skate..
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              • Rogie Vachon
                Banned
                • Sep 2010
                • 775

                #8
                Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                Originally posted by nVschultz1325
                Gay. Stick lifts that hit the hands are not penalties? So people will be Slamming that button all the way done the ice. And They didn't adress the diving? Gay. EA is terrible.
                You still get penalties from the stick lift,it seems like the penalty causing,stickwork animations and the ratio where they are called penalties has been adjusted.

                I still turned my stick lift slider down to 0/0,....and it`s acceptable the way it is now,IMO.
                I`m sure one won`t be able to spam it all day long without getting a penalty.

                Diving isn`t a problem area,it looks pretty realistic...(if you are skating with speed,a player in real life can slide 25-30 feet easily,and with only a little lost momentum,try it.)... with my offline sliders,and I haven`t seen too many in the defensive zone on breakaways,etc that didn`t end up with a tripping penalty or penalty shot being called...more due to me not being in the perfect postion to do it clean,....this really isn`t a problem,just as poke checking hasn`t been....yes,there`s a collision detection issue,..deal with it,...it isn`t as bad as the collision detection between puck and pads,or catching glove,or blocker.....where the puck goes through and it`s in the net......the poke checking isn`t that bad now is it?
                Sweep checking also works 100%,....you just have to know how to do it,and you have to accept it isn`t 100% effective,...just as it isn`t in real life.,nor is the normal poke check,..nothing is ever 100% effective in real hockey,..nothing....so why people expect it here in the video game,when they cry for realism in the minute details of a team`s arena,or even the stupid goal horns.

                What,realism is all fine and dandy,except when it comes to game play?

                I`d rather see a crowd full of stick figures,and uber realistic game play,if we are going to sacrifice anything...when it comes to realism.

                Comment

                • nVschultz1325
                  Rookie
                  • Aug 2010
                  • 125

                  #9
                  Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                  Diving not a problem area? It is acceptable for a player to dive faster than the player thatis skating? Nope that is not realistic at all.

                  Comment

                  • Rogie Vachon
                    Banned
                    • Sep 2010
                    • 775

                    #10
                    Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                    Originally posted by Fiddy
                    nice, hip checks removed, will be fixed in 2nd patch. so, that means a first patch eh, drops in lets say 3 to 4 weeks. thats the end of October. patch 2? sheesh, thats the end of November. i hope im wrong, but it looks like a 2 month wait to get a feature they advertise to work proper. sigh..

                    also, stick lifting.. no more penalty's for slashing the hands eh? good grief..

                    they didnt even touch on the diving faster than players skate..
                    This might be more an issue with how some of you have you game sliders set,..or how EA has their online slider settings adjusted.

                    With my offline sliders,I don`t see the diving being out of whack,.....it`s certainly not how NHL11 came out with the sliding being quite over the top.....and very similar to the adjusted version,...it`s not sliding on a sandy beach,...you`re sliding on ice.

                    Go skating for real some time and make diving plays of various types,....you will find yourself sliding very well,....carved up,snow covered ice too,although the friction is slightly increased compared to freshly flooded ice,where,with speed/momentum carrying you, you can easily travel 50+ feet.

                    If the diving forecheckers gets one into a tizzy,....there`s only one person to blame,...and it isn`t the person forechecking.
                    If you can`t beat that tactic,then you need to up your game,.....as it`s a legit move.
                    Granted,the way some players might use it can be annoying,..but then it shouldn`t be hard to beat a team that`s always lying on the ice.
                    The thing is,you can`t remove it,or limit it to the defensive zone....that isn`t right,......we didn`t remove the saucer pass because of cross crease passing for example.

                    Disabling the hips check for online is only good if they fix the problem with it,....if they don`t fix it and leave it disabled till NHL13 then you`ve removed a small part of the real game....which isn`t desirable.
                    I was able to tone it down almost to where it isn`t as severe an issue,like online was, at all,....check out my sliders if you want to see for yourself.

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                    • Steven547
                      MVP
                      • May 2004
                      • 3797

                      #11
                      Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                      "V1.01 (effects all modes, except offline with V1.00)"

                      Confused by this. Are they saying the tuner is the ONLY option for ONLINE, but you can select which you want offline? In other words, us offline gamers will also be able to use this new tuner??

                      Comment

                      • Qb
                        All Star
                        • Mar 2003
                        • 8798

                        #12
                        Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                        I'm somewhat confused about the stick lift penalty reduction, so I'll need to see how that plays out. I didn't think it was overly or inappropriately penalized to any great degree. The change I'd like to see is for the hooking animation to kick in more when the lifter is not in a good position.

                        I liked puck protect being useful again, so hopefully the "pretty small amount" of increased friction is just that. Perhaps it was a little too easy to maneuver with it engaged, so provided it doesn't completely nerf it like tuning did in '11, it might be a reasonable change.

                        Goalie tuning is always tricky, but they did seem to have trouble getting out of the post hug to cover the far side. That being said, it's a tough one... it certainly is a difficult play for a real goalie and if the D allows someone to walk out in front in that situation, they're asking for trouble. However, if the goalie is "sticking" to the post, that's not ideal. Hopefully the answer isn't increased lateral quickness across the board. As for the near post stuff, I like to see some opportunity for sniping in the game, and while I've seen a fair amount of near post top-shelf goals, I can't say our team lives in constant fear of it. I'm of the opinion the answer lies more in making it harder to pick the top corner, but what do I know...

                        Now for the big one, hipchecks... honestly, I'm not all that upset it's "disabled" at this point, provided it is properly fixed in a patch. The 2nd patch remark is odd, so perhaps they have something already prepared for 3rd party approval and don't have a handle on the hipchecking problem. Or was there a release update other than the minor PS3 one? Or maybe they consider that patch #1?

                        More interference calls should be an improvement, increased pokechecking radius I'd like to see in action before I judge, although it seems reasonable in theory. I am disappointed it appears the ease of receiving very hard passes, especially from short distances, was not adjusted. Perhaps that's one for the patch?

                        All in all, this stuff should help the online side of things, at least for now. I see where people are coming from when they mention offline getting shortchanged, but I think it's fair to say the offline gameplay is in better shape than online at this point. I have an idea to help our community outline the needs of both, so gather your thoughts and be ready to offer focused feedback in the near future.

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                        • Fiddy
                          Twitch/YouTube: Fiddy14
                          • Jul 2002
                          • 12714

                          #13
                          Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                          Originally posted by Rogie Vachon
                          If the diving forecheckers gets one into a tizzy,....there`s only one person to blame,...and it isn`t the person forechecking.
                          If you can`t beat that tactic,then you need to up your game,.....as it`s a legit move.

                          Granted,the way some players might use it can be annoying,..but then it shouldn`t be hard to beat a team that`s always lying on the ice.
                          The thing is,you can`t remove it,or limit it to the defensive zone....that isn`t right,......we didn`t remove the saucer pass because of cross crease passing for example.
                          bud, its not a legit move.. ea patched it out of their game last year, bc they even stated it wasnt realistic. how many diving attempts do you see in an actual nhl game during the year? 2 on 0, then all of a sudden a player slides in from 35 feet away and breaks the play up? never. its a gameplay flaw and from what i read (on ea boards 2 weeks ago i do believe) they are gonna fix it.. a legit move!! hahahahaha good one bud.. no need to step my game up, bc its just fine where its at..
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                          • tabulaRasa
                            Pro
                            • Aug 2005
                            • 641

                            #14
                            Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                            Hipchecks , poke, nice..... stick lift more effective? Really. I am so tired of 4-5 sticklifts in countersticklifting.

                            And the diving pokes are lame. Make them lay on the ice longer then, and up the chance of tripping someone. Also make people fall on the ice if they use the stick down BS in the offensive zone, make them fall over when they try it like half the time in the off zone.

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                            • jyoung
                              Hall Of Fame
                              • Dec 2006
                              • 11132

                              #15
                              Re: Tuner set 1.01 (effects all modes, except offline with V1.00)

                              No hip check! Wow, this will be interesting.

                              My guess is it will make the game better for now, but I'll have to get in some games to see.

                              I wish they would take out the diving poke check, too lol

                              Stick lift penalties should be going up, though, not down?
                              Last edited by jyoung; 09-27-2011, 11:55 AM.

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