Player Roles are just completely messed up...

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  • Beeks
    Rookie
    • Nov 2010
    • 204

    #1

    Player Roles are just completely messed up...

    I know there are tons of issues with player roles, but this is the dumbest one I've seen.

    TB franchise.

    Gerald McCoy gets 21 sacks, 1 short of an NFL record, makes the Pro Bowl, wins NFL Defensive Player of the Year, and is 3rd in NFL MVP voting.

    I'm thinkin', "Sweet, he's gonna be a Pass Rusher FO SHO next season."

    Get through the off season... Gerald McCoy is..... INJURY PRONE???? WTF? Dude played every game, never even GOT injured... led the league in sacks by 5, almost set a RECORD... and he's injury prone.

    Awesome. Top notch.
  • LivingLegend
    The Living Legend
    • Aug 2010
    • 583

    #2
    Re: Player Roles are just completely messed up...

    T.J. Lang ALWAYS gets the Trench Warrior/Injury Prone roles together.

    They pretty much cancel each other out too, I find it so pathetic it's hilarious at this point.
    Green Bay Packers
    Chicago Cubs
    Arizona Wildcats
    Chicago Blackhawks

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    • iamwubbie
      Rookie
      • Sep 2011
      • 75

      #3
      Re: Player Roles are just completely messed up...

      How are Player Roles assigned this year?

      Are they rewarded based on stats, ratings, or both? (Obviously, a WR with 80 speed shouldn't get the Deep Threat role)

      Because player progression isn't based on past performance, player roles need to have a very strong role in-game and for franchise decisions.

      Comment

      • BoisePanther
        Rookie
        • Sep 2011
        • 405

        #4
        Re: Player Roles are just completely messed up...

        Originally posted by Beeks
        I know there are tons of issues with player roles, but this is the dumbest one I've seen.

        TB franchise.

        Gerald McCoy gets 21 sacks, 1 short of an NFL record, makes the Pro Bowl, wins NFL Defensive Player of the Year, and is 3rd in NFL MVP voting.

        I'm thinkin', "Sweet, he's gonna be a Pass Rusher FO SHO next season."

        Get through the off season... Gerald McCoy is..... INJURY PRONE???? WTF? Dude played every game, never even GOT injured... led the league in sacks by 5, almost set a RECORD... and he's injury prone.

        Awesome. Top notch.
        I agree. I had a super-star in the making at MLB. 83 OVR, 90 Speed, 88 Agility, 91 ACC, 88 Tackle, 88 Hit Power, the list goes on...

        He ended up just being a stat-sheet stuffer. 160 tackles, 6 sacks, 2 picks, 1 FF, 2 FR, 1 TD...

        Never missed a down due to his 90 Stamina...never missed a down due to injury.

        Off Season comes, he progress to a 93!! And gets nothing but: Injury Prone as his Role. LOL...weird. The PS2 version had the Roles done right. Especially the nice "Blue Star" when it was a 1st Round Pick. I took this guy #4 overall. It would be cool to see those little icons just on the Roster area. I didn't like seeing the "Bull" icon on the fields and such under the players with the respective icons, etc.
        Last edited by BoisePanther; 09-29-2011, 06:22 PM.
        Boise State Broncos
        Carolina Panthers

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        • skte1ement
          Rookie
          • Jun 2005
          • 78

          #5
          Re: Player Roles are just completely messed up...

          with those numbers you don't need a role to tell you your mlb is a beast of a linebacker. so who cares, as far as injury prone goes tough it out and deal with it. there are good players that are injury prone all the time, matt stafford jumps out to me and he had never had an injury history coming into the NFL.

          Comment

          • iamwubbie
            Rookie
            • Sep 2011
            • 75

            #6
            Re: Player Roles are just completely messed up...

            Originally posted by skte1ement
            with those numbers you don't need a role to tell you your mlb is a beast of a linebacker. so who cares, as far as injury prone goes tough it out and deal with it. there are good players that are injury prone all the time, matt stafford jumps out to me and he had never had an injury history coming into the NFL.
            The roles do much more than just IDENTIFY good players, but some of them boost ratings in certain situations, and even lower the opposition's ratings.

            My question is this though:

            If a player already has a 99 in AWR, or some other rating, that gets boosted by a role, does it just cap off at 99 AWR, or does it also increase?

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            • BoisePanther
              Rookie
              • Sep 2011
              • 405

              #7
              Re: Player Roles are just completely messed up...

              Originally posted by iamwubbie
              The roles do much more than just IDENTIFY good players, but some of them boost ratings in certain situations, and even lower the opposition's ratings.

              My question is this though:

              If a player already has a 99 in AWR, or some other rating, that gets boosted by a role, does it just cap off at 99 AWR, or does it also increase?
              Exactly what I was getting at. He should've had at least 1 positive role...

              Yes, it tops out at 99 AWR or whatever it may be, despite any other "bonuses."
              Boise State Broncos
              Carolina Panthers

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              • iamwubbie
                Rookie
                • Sep 2011
                • 75

                #8
                Re: Player Roles are just completely messed up...

                Originally posted by BoisePanther
                Exactly what I was getting at. He should've had at least 1 positive role...

                Yes, it tops out at 99 AWR or whatever it may be, despite any other "bonuses."
                I see. Well, if that's the case, 2 or 3 roles could potentially be useless. For instance, assigning a Feature Back role to a player that already has 99 BCV and stamina.

                But the roles that affect the opposition or his teammates, like the Shutdown Corner or Team Mentor are extremely valuable.

                I'm just really curious as to how how the roles are assigned, and if the computer values players with Roles.

                Comment

                • KBLover
                  Hall Of Fame
                  • Aug 2009
                  • 12172

                  #9
                  Re: Player Roles are just completely messed up...

                  Originally posted by skte1ement
                  with those numbers you don't need a role to tell you your mlb is a beast of a linebacker. so who cares, as far as injury prone goes tough it out and deal with it. there are good players that are injury prone all the time, matt stafford jumps out to me and he had never had an injury history coming into the NFL.
                  They wouldn't call him injury prone if he had made all his snaps in his career either.

                  Injury prone should happen only after a *history* of injuries. Not after playing a full season and suffering no injury.

                  I know it's a video game, but that just screams "gamey", like it's not even trying to hide it.

                  I don't think a player should get many roles after just one year (good or bad), really. Let the player develop a body of work that shows whatever role/traits. About the only exceptions are the ones for young guys like Future Star or 1st Round Pick. Those, I can see going on immediately. Same with QB of the Future, etc.
                  Last edited by KBLover; 09-29-2011, 10:06 PM.
                  "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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                  • NoFear
                    Rookie
                    • Feb 2009
                    • 147

                    #10
                    Re: Player Roles are just completely messed up...

                    I drafted a rookie WR on the Lions yesterday who came in at 82 OVR. He was immediately given the Go To Guy role...and Calvin Johnson's was taken away.

                    This rookie didn't even have a pass thrown his way, and was fourth on my depth chart. Makes absolutely no sense.

                    Comment

                    • BoisePanther
                      Rookie
                      • Sep 2011
                      • 405

                      #11
                      Re: Player Roles are just completely messed up...

                      Originally posted by NoFear
                      I drafted a rookie WR on the Lions yesterday who came in at 82 OVR. He was immediately given the Go To Guy role...and Calvin Johnson's was taken away.

                      This rookie didn't even have a pass thrown his way, and was fourth on my depth chart. Makes absolutely no sense.
                      Yeah, I think Roles should only be earned/removed during the Off Season.
                      Boise State Broncos
                      Carolina Panthers

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                      • youALREADYknow
                        MVP
                        • Aug 2008
                        • 3635

                        #12
                        Re: Player Roles are just completely messed up...

                        Why am I not surprised?

                        Name the last "new" feature that actually worked as advertised in Madden. Probably have to go back to the Hit Stick or Vision Cone.

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                        • Obnoxious
                          MVP
                          • Sep 2011
                          • 1134

                          #13
                          Re: Player Roles are just completely messed up...

                          The thing I hate most is the Linebacker progression. It is IMPOSSIBLE to get 100+ tackles a year unless you sim the games which is no fun. Jonathan Vilma dropped to 77ovr by my 3rd season.

                          I've never had player role problems although Darren Sproles still had "Return Specialist" even though I NEVER put him as KR or PR.


                          But I quit. Started a new Franchise with the Eagles. Were 1-0.

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                          • Franchise408
                            Banned
                            • Feb 2010
                            • 1888

                            #14
                            Re: Player Roles are just completely messed up...

                            Yea the player roles are pretty messed up.

                            In year 1 of my franchise, I put up 1800+ yards with Michael Crabtree. I think I was like 40 yards or so shy of Jerry Rice's all time single season record.

                            The off-season comes, and for year 2, Michael Crabtree's role: Underachiever.

                            1800+ yards. 9 TD's. Almost broke Jerry Rice's all time single season receiving yards record, and Crabtree DID break a record in the last game of the season with 5 receiving touchdowns.

                            Underachiever.

                            Yea, okay.

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                            • FedExPope
                              Pro
                              • Aug 2009
                              • 900

                              #15
                              Re: Player Roles are just completely messed up...

                              Originally posted by KBLover
                              They wouldn't call him injury prone if he had made all his snaps in his career either.

                              Injury prone should happen only after a *history* of injuries. Not after playing a full season and suffering no injury.

                              I know it's a video game, but that just screams "gamey", like it's not even trying to hide it.

                              I don't think a player should get many roles after just one year (good or bad), really. Let the player develop a body of work that shows whatever role/traits. About the only exceptions are the ones for young guys like Future Star or 1st Round Pick. Those, I can see going on immediately. Same with QB of the Future, etc.
                              Or just take those particular roles out completely and improve the stupid draft AI. Also, the injury prone thing actually has an in-game impact, so your player can for no reason get injured because of his trait. So yes, not only does it scream gamey but it has an impact that it shouldn't have.

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