Passing Diifferences

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  • Austin_Ben
    Rookie
    • Jul 2011
    • 125

    #1

    Passing Diifferences

    <iframe width="560" height="315" src="http://www.youtube.com/embed/h5DI-8r73fI" frameborder="0" allowfullscreen></iframe> (sorry for the voice, have a cold)

    If you watched the video you can see the passing ability differences between human and CPU. If you pass the CPU automatically reacts correctly right when you press the pass button. That's why I feel the only effective pass I can consistently do in the paint area is that wraparound pass.

    The CPU on the other hand can do Steve Nash bounce passes from half court right on the money. They either need to let us do those passes or slow down the CPUs reaction time or even better both.

    What are your guys thoughts? Or do you guys have any slider solutions for this?
  • TUSS11
    MVP
    • Nov 2007
    • 1483

    #2
    Re: Passing Diifferences

    A = chest pass
    LT + A = bounce pass
    LT + RT = lob pass

    And eliminate the psychic CPU defense.

    Comment

    • sword1986
      Banned
      • Nov 2011
      • 1041

      #3
      Re: Passing Diifferences

      Originally posted by TUSS11
      A = chest pass
      LT + A = bounce pass
      LT + RT = lob pass

      And eliminate the psychic CPU defense.
      Wow I did not know that, I thought the passes were random. What are the controls for the PS3?

      Comment

      • jusman97
        Rookie
        • Oct 2011
        • 181

        #4
        Re: Passing Diifferences

        Originally posted by sword1986
        Wow I did not know that, I thought the passes were random. What are the controls for the PS3?
        Those aren't real controls, those are controls that should happen in 2k13.
        Pound The Rock

        Comment

        • davis420
          MVP
          • Jan 2010
          • 1073

          #5
          Re: Passing Diifferences

          This is by far my BIGGEST problem in the game. They need to bring back the passing controls from CH 2K8 to let the user control the pass they want to throw.
          PS3, we had a good run! (7/18/09-10/5/14)

          Comment

          • Austin_Ben
            Rookie
            • Jul 2011
            • 125

            #6
            Re: Passing Diifferences

            Not only does it force uncaused turnovers it also takes all the fun and excitement out of a fastbreak. Completely agree with Tuss on those controls, either that or pressure sensitive passes like football games

            Comment

            • westwood
              Rookie
              • Jun 2005
              • 325

              #7
              Re: Passing Diifferences

              i definitely like tuss's suggestion. they gotta do something though.

              Comment

              • itchyroll_51
                Pro
                • Jan 2012
                • 797

                #8
                Re: Passing Diifferences

                To slow down the CPUs reaction time just fake pass everytime before you pass. The fake pass animation throws the CPU off its incredible reaction.

                The down side is of course you lose your dribble with a fake pass and you can't do it on the run. For those instances you must create proper spacing before attempting a pass.

                I suggest fake pass first for anything close to a risky passing lane.

                Comment

                • foo55
                  Rookie
                  • Jul 2004
                  • 304

                  #9
                  The spacing is all wrong on that play to get an oop. If an oop is what you wanted you should have gone down the left side of the court and passed the ball much sooner.

                  On top of that if you would have icon lead passed gay towards the hoop after receiving the pass you probably coulda dunked all over the guy.

                  Comment

                  • foo55
                    Rookie
                    • Jul 2004
                    • 304

                    #10
                    Originally posted by Austin_Ben
                    Not only does it force uncaused turnovers it also takes all the fun and excitement out of a fastbreak. Completely agree with Tuss on those controls, either that or pressure sensitive passes like football games
                    Passing is pressure sensitive

                    Comment

                    • Austin_Ben
                      Rookie
                      • Jul 2011
                      • 125

                      #11
                      Re: Passing Diifferences

                      Originally posted by foo55
                      The spacing is all wrong on that play to get an oop. If an oop is what you wanted you should have gone down the left side of the court and passed the ball much sooner.

                      On top of that if you would have icon lead passed gay towards the hoop after receiving the pass you probably coulda dunked all over the guy.
                      Yeah I know but I just got traded in my player so I get a little over excited on the break now that I finally have a nasty finisher (he did a 360 oop dunk in the previous game!). The main point of the video was to show how right when I clicked the pass button the defense automatically backed up and swatted it down. But in reality he would've had to either come up and focus on me or stay back predicting the oop. But in this game defenders can magically do both.

                      Comment

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