1. please play with these exactly how they are for a full game, do not tweak anything after 1 qt or a half etc.
2. if you try these on pro and they are too easy, try them exactly how they are on all star before you go and make changes and so on.
3. i tried as hard as i could to get these play as realistic as possible. but somethings are really goin to be based off the user. example. a person who shoots three's and mid range all day isnt going to see the foul number he things should be real. if you post up and drive to the hoop on occasion, you will see fouls.
4. turnovers and steals are another. some guys are better at reading passes and making better decisions, and others are better at stealing the ball. please understand if one of these is too easy for you and you arent seeing the realism, either turn up the difficulty. or follow some adjustments given below.
So here was my issue, I love Beds edits, but no matter what i did with sliders. I could never get a team to go to their post players ever. I ran so many test games against the magic and dwight howard would have only 6 shot attempts. in my effort to figure it out....i checked out "touches" in player tendency, what i found was a really low number for psot players. dwight has a 33 touch rating. this resulted in gameplay where his team would throw him the ball but he would pass it right back to them. I found a roster set very similiar to beds in 2kshare for Ps3 called "nba season" (I highly recommend giving it a try) they have post players with higher tendency ratings. this makes a huge difference!! so what i am doing is posting my sliders for beds roster and then a 2nd set for this different roster.
Camera:Broadcast
Difficulty level- Pro
Game speed: 44
Player Speed: 47
quarter length:11 min
fatigue: on
injuries: on
clutch factor: OFF
shooting type: shock stick timing
free throw: real free throw %
defensive assist: 60
OFFENSE: HUM/CPU
ISS:43/49
CSS:44/48
MRS:45/47
3ps:48/50
lay up:48/49
dunk:60/60
dunk in traffic:40/40
pass accuracy:49/47
alley oop success:49/49
contact shot success:20/20
DEFENSE
DCSF: 55/55
ICSF:70/70
HDS:60/70
SS:60/60
ATTRIBUTES
QUICKNESS:0/0
VERTICAL:0/0
STRENGTH:100/100
STAMINA: 46/46
DURABILITY:55/55
HUSTLE:0/0
BALL HANDLING:0/0
HANDS:0/0
DUNKING ABILITY:35/35
ON BALL DEFENSE:0/0
STEALING:0/0
BLOCKING:99/99
OFFENSIVE AWARENESS:30/70
DEFENSIVE AWARENESS:70/30
OFFENSIVE REBOUNDING:90/10
DEFENSIVE REBOUNDING:10/90
CLUTCH FACTOR:0/0
CONSISTENCY:0/0
FATGUE RATE:60/60
INJURY FREQUENCY:35/35
INJURY SEVERITY:35/35
TENDENCIES these are CPU only unless their is one posted for HUM
TIS:93
TCS:75
TMS:75
T3S:52
ATB:83
LPP:97
TAO:80
AD:70/70
AP:100/100
PPL:80/80
GOBS:75/75
CS:81/81
BC:70/80
FOULS these are the same for both!
OBFF:85
CFF:99
BFF:23
RFF:78
SFF:85
LBFF:85
Now I know you may think that the fouls are set really high. They are but there still arent that many fouls called. at least not many shooting fouls. my issue is rebounding numbers are too high. this is a direct results of teams taking too many shots in a game. the field goal percentage is right. but because shots arent getting taken off the stats because of free throws. it gives this issue. my goals is to have teams AVERAGE 24 free throws a game. that is roughly 12 shots per game off the total. so instead of seeing teams always have 50 rebounds. should be down to around 38-40 which is more realistic.
Okay for the other roster. (which if you cant find it just ask me i'll tell you which one) everything is the exact same from top to bottom except for tendencies...
here are my tendencies for this other roster.
TIS:23
TCS:26
TMS:26
T3S:25
ATB:35
LPP:40
TAO:40
AD:70/70
AP:100/100
PPL:80/80
GOBS:72/72
CS:81/81
BC:75/85
FOULS these are the same for both!
OBFF:85
CFF:99
BFF:23
RFF:78
SFF:85
LBFF:85
please give feedback including stats, and which roster you used. its much appreciated!! cheers!!

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