Purple's edited rosters for the 2013 season with NCAA12

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Purplepower_NC
    Pro
    • Sep 2004
    • 674

    #1

    Purple's edited rosters for the 2013 season with NCAA12

    As some of you might remember I did this last year, and plan on doing this again. The following will be changed for each player and all teams will be done. I also added a few more changes to Strength, Acc, Stamina, and Injury.

    AWARENESS:

    Each players awareness, is being put in the 70-90 range. Freshman fall between 70 - 75, Non-starter between 75-80, and Starters 80 - 85. Playmakers get a boost to 85 - 90, while AA go to 85 plus.

    This way, players just don't stand around run out of bounds, or just play dumb. Also, they take a hit if you have to put in a non-starter.

    SPEED:

    All players speed has will be adjusted using their 40 times listed on draftscout, to be used with my speed chart. If you noticed on the default roster most teams are loaded with high 80's, and lots of 90's. I have seen 300 lb DT with 80 speed but his 40 time is in the 5.27 area. I tried to give a fair ratings to those players not listed on the site. If you feel someone is way to fast, to slow...just change your roster. I don't have the time to look up players from other sites, just to change him from a 85 to an 86.

    Also, it seems that on the unedited roster, all playmakers, and AA have great speed, which is just not the case. With the correct 40's, you will still have the playmakers, AA, but their other skills make them who they are.

    PURSUIT:

    Pursuit just like speed plays a major part in the overall gameplay. Most of your DL's have very high rating. These have been adjusted down to the mid 60's and some in the 40's - 50's for those players over the 300 lbs unless they are truely an AA or playmaker. These edits help the overall run game.

    SPECIAL TEAMS BLOCKING:

    All LB's and Safetys have been given a rating to their run blocking skills to the 80's. This helps out the returns and KO, but getting the players to hold their blocks longer.

    ZONE/MAN COVERAGE, PLAY RECOGNITION:

    Each DB, Safety has been given a max of 85 and min of 60, depending on their class and being a starter. Of course the AA's and playmakers get a boost. This helps out both offensive and defensively as now the WR can get some space from the weaker DB's and tied in with the speed, the better DB's can shut down a weaker, slower WR.

    WR's BLOCKING SKILLS:

    All WR's run block skills have been raised. This help a great deal for the outside runs because now they can block the CB that keeps crashing in on sweeps, or outside runs. Sometimes they will still miss the blk, but now they at least make an attempt to block.

    WR's ROUTE, AND RELEASE RATING:

    This along with the DB's coverage adjustments, and speed will help out the passing game. Not every WR is a 90 speed, and not every CB is a 90 speed. Players get the space, if they are the better player.

    ACC for LG, C, RG:

    The acc rating for all Guards, and Centers have been put at 90 for the starters, and a very high 80 for the non-starters. This help these player to get off the ball during run plays, and along with the WR's blocking skills helps on those outside runs. All this help cut down on the DT blowing up the play in the backfield, along with the DT's pursuit ratings being dropped

    STRENGTH/HIT POWER:

    CB's & Safetys strength will be lowered to reflect how a big back/WR can break free or just run over a smaller DB. As it is now most DB's in the game can take down a much bigger WR or RB without to much of a problem. For instance...I have seen a DB - 180 lbs with a strength of 70,

    Also, the same goes for hit power. It seems like every DB in the game has a very high hit power, the higher numbers with be given to the true hard hitting DB's

    ACC Rating:

    ACC rating will be lowered for all LB's, DB's. This will be at least 10 pts lower than their speed except for the All-Conference/All-American who will get a boost. Not every DB in the game is a ball hawk, and this helps.

    STAMINA:

    This will be lower also to give a much better rotation of personnel. For instance 30 will be given to the RB's. This gives a very good starter/sub ratio.

    INJURY:

    This will also be lowered a bit, to give a much better chance of injury to key players mainly the OL/DL. In my season I did not see one injury where I lost a OL/DL for any lenght of time. Also if someone is coming off of an injury....they will be dropped more...to show the chance of re-injury.


    As you can see, it is not just one rating, but several linked together that improves the overall game play. For those who want a different feel for the game, I hope you will at least give these a try. Also, most likely you will have to adjust the sliders. The players speed along has changed greatly. I tested these with default sliders on AA, coach mode.

    Use the following ID: ddhorne

    I hope to get some feedback as how the game plays with the edits.

    I will update daily as more and more teams get done.
    Last edited by Purplepower_NC; 05-29-2012, 01:32 PM. Reason: update
  • Purplepower_NC
    Pro
    • Sep 2004
    • 674

    #2
    Re: Purple's edited rosters for the 2013 season with NCAA12

    Yukon46 gave me the speed chart that I used. The 40 times = the ratings. I used draftscout to get the players 40's. It is the only site I used, because just not enought time to go back and forth to different sites when a player was not listed. Most players are there for the bigger schools, however, if someone was not listed, I looked at the other players and mixed the player in. Most of these players where well down the depth chart.

    4.24 - 99
    4.26 - 98
    4.28 - 97
    4.30 - 96
    4.32 - 95
    4.34 - 94
    4.36 - 93
    4.38 - 92
    4.40 - 91
    4.42 - 90
    4.44 - 89
    4.46 - 88
    4.48 - 87
    4.50 - 86
    4.52 - 85
    4.54 - 84
    4.56 - 83
    4.58 - 82
    4.60 - 81
    4.62 - 80
    4.64 - 79
    4.66 - 78
    4.68 - 77
    4.70 - 76
    4.72 - 75
    4.74 - 74
    4.76 - 73
    4.78 - 72
    4.80 - 71
    4.82 - 70
    4.84 - 69
    4.86 - 68
    4.88 - 67
    4.90 - 66
    4.92 - 65
    4.94 - 64
    4.96 - 63
    4.98 - 62
    5.00 - 61
    5.02 - 60
    5.04 - 59
    5.06 - 58
    5.08 - 57
    5.10 - 56
    5.12 - 55
    5.14 - 54
    5.16 - 53
    5.18 - 52
    5.20 - 51
    5.22 - 50
    5.24 - 49
    5.26 - 48
    5.28 - 47
    5.30 - 46
    5.32 - 45
    5.34 - 44
    5.36 - 43
    5.38 - 42
    5.40 - 41
    5.42 - 40

    Comment

    • HunterTTSB
      Banned
      • Apr 2012
      • 11

      #3
      Re: Purple's edited rosters for the 2013 season with NCAA12

      Where r u on these rosters?
      Last edited by HunterTTSB; 05-30-2012, 06:39 PM.

      Comment

      • Purplepower_NC
        Pro
        • Sep 2004
        • 674

        #4
        Re: Purple's edited rosters for the 2013 season with NCAA12

        Just Started

        Comment

        • Purplepower_NC
          Pro
          • Sep 2004
          • 674

          #5
          Re: Purple's edited rosters for the 2013 season with NCAA12

          Why have u put this in my thread? Could I get the mods to delete this please.

          Comment

          • ljr050689
            Rookie
            • Jul 2009
            • 12

            #6
            Re: Purple's edited rosters for the 2013 season with NCAA12

            heyyy just wondering but where are you at on these rosters? is there an estimated release date?

            Comment

            • TheKnack
              Contributor
              • Aug 2011
              • 758

              #7
              Re: Purple's edited rosters for the 2013 season with NCAA12

              Thanks again Purple. Really pumped. When is your expected release date? Within a week of release? How can I help?

              Comment

              • TheKnack
                Contributor
                • Aug 2011
                • 758

                #8
                Re: Purple's edited rosters for the 2013 season with NCAA12

                Can we please sticky this?

                Comment

                • Scott
                  Your Go-to TV Expert
                  • Jul 2002
                  • 20032

                  #9
                  Re: Purple's edited rosters for the 2013 season with NCAA12

                  Looking forward to these as I'll most likely be skipping NCAA 13.
                  PSN-Shugarooo
                  Steam-ScottM.816
                  Twitch.tv/Shugarooo
                  Want to follow my Franchises? Join my discord: https://discord.gg/nHbNCWmmGs

                  Comment

                  • Purplepower_NC
                    Pro
                    • Sep 2004
                    • 674

                    #10
                    Re: Purple's edited rosters for the 2013 season with NCAA12

                    Working on these now. Still waiting for the offical starting lineups to be released. Have been using Steele's mag...but still unoffical.

                    Comment

                    • CrimsonCrush396
                      Rookie
                      • Mar 2012
                      • 93

                      #11
                      Re: Purple's edited rosters for the 2013 season with NCAA12

                      Hi Purp. I am looking forward to your '13 rosters. I am enjoying your '12 rosters for the PS3 with a passion. I love how detailed the stats are and it gives the players a more realistic feel. I really think your rosters hit the nail on the head as I've tried just about every other PS3 roster out there. Thanks again and I'm looking forward to these rosters!

                      Comment

                      • Purplepower_NC
                        Pro
                        • Sep 2004
                        • 674

                        #12
                        Re: Purple's edited rosters for the 2013 season with NCAA12

                        Originally posted by CrimsonCrush396
                        Hi Purp. I am looking forward to your '13 rosters. I am enjoying your '12 rosters for the PS3 with a passion. I love how detailed the stats are and it gives the players a more realistic feel. I really think your rosters hit the nail on the head as I've tried just about every other PS3 roster out there. Thanks again and I'm looking forward to these rosters!
                        Thanks for the props. I'am working on these now...but it is slow going. I get started, and then do a test, the next thing I am doing is finishing a game. The ratings I am using are looking good.

                        Comment

                        • btbessaay
                          Rookie
                          • Jul 2011
                          • 76

                          #13
                          Re: Purple's edited rosters for the 2013 season with NCAA12

                          I can help with the Utah Utes. I've been fine tuning them all year whenever i play the game and I just recently got Phil Steele's 2012 college football preview which gives alot of info for all teams. Let me know how or if you need help.

                          Comment

                          • miami01
                            Rookie
                            • Mar 2009
                            • 170

                            #14
                            Re: Purple's edited rosters for the 2013 season with NCAA12

                            Any updates?
                            NCAAF: Miami Hurricanes
                            NCAAB: Miami Hurricanes
                            MLB: Atlanta Braves
                            NFL: Atlanta Falcons
                            NBA: Atlanta Hawks
                            MMA: Melvin Guillard, Chael Sonnen, Dan Hardy, & Thiago Silva

                            Comment

                            • KingV2k3
                              Senior Circuit
                              • May 2003
                              • 5881

                              #15
                              Re: Purple's edited rosters for the 2013 season with NCAA12

                              Originally posted by Scott
                              Looking forward to these as I'll most likely be skipping NCAA 13.
                              I tend to agree...

                              Purple:

                              Do you have a link to that thread / post where you outline how to edit incoming recruits to match the gameplay of the guys included in your roster?

                              My bad:

                              Found it:

                              http://www.operationsports.com/forum...ter-guide.html

                              Prob outdated tho, correct?

                              Also:

                              Not sure if you want to mess with coaches, but this thread has some nice run / pass percentages that help with both played and simmed games:

                              http://www.operationsports.com/forum...er-update.html

                              Looking VERY forward to the 2012 for NCAA12 set!

                              Continued thanks!
                              Last edited by KingV2k3; 06-27-2012, 03:59 PM. Reason: Found thread / added link

                              Comment

                              Working...