HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

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  • Hyperballer21
    MVP
    • Feb 2003
    • 2040

    #1

    HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

    ***Update 6/17/12***
    Note that this is not the final release.

    New Changes:
    -Universally lowered Vertical ratings for all players 6'3" and under to limit the high amount of rebounds these players would get.
    -Small changes to Coach Profiles. Less zone and more double teams.
    -Hex edited some teams' accessory colors thanks to the suggestions from this thread.
    -Fixed Rookie Challenge crowd and arena.

    Xbox 360: Gamertag is DCALLAMERICAN
    Offline Link: http://www.sendspace.com/file/bw7d3v


    Good Morning OS,

    Recently I attempted to use the HyperDC roster set with MyPlayer Mode and I discovered a flaw in the current system. Since MyPlayer starts his career rated in the 60s he immediately would be one of the highest rated players on any team he would be drafted to. That would definitely take away from the experience of building up your character.

    We decided that it would be best if we changed the initial ratings/abilities of each MyPlayer template to ensure a challenging experience.

    So DC and I went through each Player Type and changed the starting point for each rating/ability. This will distinguish between the different player types. So as the game ships, the defensive SF will have a different skill set than the 3PT SF.

    Also included are Player Type specific animation packages. A Defensive SG will have a different ball-handling package than a Slashing SG. Again, we are looking to provide unique experiences for each type of MyPlayer. An athletic PG will have a different default dunk/layup package than a Pass-First PG.

    Also, we included a few house rules that should be applied to any MyPlayer career which uses our roster set. I know it is natural for all of us to try to progress as quickly as possible but this version of MyPlayer is more centered around paying your dues, realism, and the overall struggle of a young NBA player. Even though we feel that MyPlayer gets undeserved playing time from the start of his career we really can't control that. What we can control is the rate of progress if you decide to use the House Rules.

    We hope you enjoy the roster with MyPlayer Mode.

    Here are the Default Overall Ratings, Attributes, Abilities and House Rules.
    Please note that all abilities are 0 for the sake of competitive balance. You might ask, "Why does a Defensive C have the same Dribbling skills as a Pass-First PG." Well they wouldn't have the same Dribbling skills because they don't have the same Off-Hand Dribbling, Ball Security, or Dribble Animation Packages. So there will still be some differential present.

    This will be something that the user has to work toward much like every other thing in life. I know it is harsh but again, we want a challenging experience.

    Link to My Player spread sheet: https://docs.google.com/spreadsheet/...wbzF0d2c#gid=0

    Link to HyperBaller/DC Roster thread: http://www.operationsports.com/forum...baller-dc.html


    <center><B>My Player House Rules:</B></center>
    1. One Development Drill Per Month. We are trying to prevent accelerated development so abusing the developmental system will not provide a realistic experience.

    2. Play Sim. Many people accelerate so quickly because they don't play in the means of their MyPlayer. Remember that you are an unproven Rookie. Know your Role.

    3. Do not request a trade until after your rookie season. Again, you are not important so please know your role.

    4. Athletic Ratings should not be altered for any reason. Speed, quickness, vertical. Those are set in stone for compatibility purposes.

    4. Do not edit Hustle Rating. This is the cause for defensive FB speed. For gameplay purposes, keep this along the same scale as every other NBA player.

    6. In Create A Legend, unless you are a starter or 6th man, do not demand a trade until year 2. Let the dust settle, a spot might open up.

    7. Do not edit Potential Rating. We know that 2K has a problem with speedy progression and this rating is the culprit. Do not touch.

    8. The Off Ball Defense rating should not be touched. We have a scale in place (25, 55, 85) for the entire NBA. Only defensive perimeter players will have high marks here.

    9. Do not edit dunk or standing dunk ratings. Over-dunking is a big reason why many users are able to dominate these modes. The days of automatic dunking are over
    Last edited by Hyperballer21; 06-17-2012, 04:17 AM.
  • almostbobsaget
    2014 Dodgeball Champion.
    • Sep 2011
    • 2902

    #2
    Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

    Awesome, awesome, awesome!

    I tried using the original roster with MP mode and ran into this issue.

    Your roster project is amazing to play with and I am literally going to stop everything I was doing to jump into this right now.

    Comment

    • StraightBaylien
      MVP
      • Jan 2012
      • 2120

      #3
      Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

      You see, I'm a player that HATED My Player mode because of how easy it was to progress. I remember my first time trying the mode I had a slashing SG, I think I quit developing him at a 68 OVR, but he was already averaging well over 40 PPG for Charlotte lmao. So I tried a couple more times to a similar result and gave up on the mode.

      But this... this is going to make me jump right back in. I love the idea of making it so that you will have to work up to be at least a competitive player in the league! Downloaded and trying it now! Great work and effort HB/DC, you truly are legends of this game!

      Comment

      • Colts18
        MVP
        • Feb 2010
        • 1959

        #4
        Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

        So how will this work? How do we get this MyPlayer edit into our game? I am lost

        Comment

        • I Djm
          MVP
          • Feb 2011
          • 1297

          #5
          Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

          this sounds interesting but does it help make your teammates actually play like nba players?
          Hand Down,Man Down

          Comment

          • Colts18
            MVP
            • Feb 2010
            • 1959

            #6
            Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

            What are all of the colors in the last tab of the spreadsheet?

            Also, will it take me a while to level up? I see all of your house rules set in placer.

            Comment

            • Hyperballer21
              MVP
              • Feb 2003
              • 2040

              #7
              Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

              Originally posted by Colts18
              What are all of the colors in the last tab of the spreadsheet?

              Also, will it take me a while to level up? I see all of your house rules set in placer.
              I updated the OP with the house rules. I also added a color key to the spreadsheet to explain what they mean.

              Comment

              • Hyperballer21
                MVP
                • Feb 2003
                • 2040

                #8
                Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                Originally posted by I Djm
                this sounds interesting but does it help make your teammates actually play like nba players?
                This is based off of our roster set. So you will see players running their offenses as if it was a regular NBA game. If your MY Player has an offensive mindset, you will be involved in the offense.

                Do not expect to take over in your first few seasons. Follow the house rules and slowly develop your player. I got drafted to the Knicks and I am only averaging 3-4 ppg as a Rookie slashing SG. Melo, Amare, and Lin control most of the offense.

                Comment

                • ThePixel
                  Rookie
                  • Oct 2011
                  • 35

                  #9
                  Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                  Can I please ask how you do this on console like you did?

                  Comment

                  • Hyperballer21
                    MVP
                    • Feb 2003
                    • 2040

                    #10
                    Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                    First posted updated 6/17/12

                    Comment

                    • balldoktor81
                      Rookie
                      • Jun 2006
                      • 124

                      #11
                      Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                      so you're using the 25 55 85 scale for onball-d, right. why none of the rooks has 85? is it "legal" to upgrade up to 85 when i'm a def. minded player??? by the way the mp-mode is more enjoyable now!!!

                      Comment

                      • balldoktor81
                        Rookie
                        • Jun 2006
                        • 124

                        #12
                        Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                        there's only one thing that i doesn't like about your roster as far as for mypmode. the scoring is low. teams avg. around 85 points (im talking about the games i play not the simulated ones) and i wanna ask you if it's possible to edit your roster so we get around 95-100. it feels like i or the cpu will never reach 100 points...

                        Comment

                        • Serra11
                          MVP
                          • Mar 2008
                          • 1127

                          #13
                          Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                          Originally posted by Hyperballer21
                          -Small changes to Coach Profiles. Less zone and more double teams.
                          Hi Hyperballer!
                          More double teams???
                          Have you find the way to make the cpu double a hot player or a mismatch???
                          I remember this is an issue of the game...
                          Boots..........To ASSES!!!!!!

                          Comment

                          • Hyperballer21
                            MVP
                            • Feb 2003
                            • 2040

                            #14
                            Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                            Originally posted by balldoktor81
                            there's only one thing that i doesn't like about your roster as far as for mypmode. the scoring is low. teams avg. around 85 points (im talking about the games i play not the simulated ones) and i wanna ask you if it's possible to edit your roster so we get around 95-100. it feels like i or the cpu will never reach 100 points...
                            Its it because MyPlayer mode uses DEFAULT sliders. I am looking into changing some things around to raise scoring during gameplay. Thanks for the feedback

                            Comment

                            • Hyperballer21
                              MVP
                              • Feb 2003
                              • 2040

                              #15
                              Re: HyperBaller/DC Roster Project: MyPlayer/Created A Legend Mode

                              Originally posted by balldoktor81
                              so you're using the 25 55 85 scale for onball-d, right. why none of the rooks has 85? is it "legal" to upgrade up to 85 when i'm a def. minded player??? by the way the mp-mode is more enjoyable now!!!
                              If you start off as a DEFENSIVE player type, you should start off at a 55. I wouldn't raise this up to 85 until your 2nd or 3rd year.

                              Comment

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