What happened to run animations?

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  • Tengo Juego
    MVP
    • Dec 2007
    • 2524

    #1

    What happened to run animations?

    I remember, pre-NCAA 11 release, watching this trailer and being content with the progress on the run animation EA-Tiburon had mo-capped for. And since then, we've gotten a little more variety, but not nearly matched in quality. In seeing a good hour or two of the early release of NCAA 13, it's regressed even more. I don't have video footage of the animations, specifically, but I haven't even seen the animation from that NCAA 11 video. So, what happened? Locomotion was a huge requested feature. But since it being a focal feature, in 11, it's gone virtually untouched, and where it has been adjusted, it's been for the worse. i.e. jukes, running animations, and defensive sliding.

    I'll embed the locomotion trailer, in case anyone misses the jump. *Note the video goes on a bit longer than it actually is. Not sure why Machinima did that.

    <iframe src="http://www.youtube.com/embed/zQYD5TVCGlY" allowfullscreen="" frameborder="0" height="360" width="640"></iframe>
    Last edited by Tengo Juego; 07-07-2012, 01:50 AM.

  • BigDofBA
    B**m*r S**n*r!
    • Aug 2002
    • 9066

    #2
    Re: What happened to run animations?

    Originally posted by Tengo Juego
    I remember, pre-NCAA 11 release, watching this trailer and being content with the progress on the run animation EA-Tiburon had mo-capped for. And since then, we've gotten a little more variety, but not nearly matched in quality. In seeing a good hour or two of the early release of NCAA 13, it's regressed even more. I don't have video footage of the animations, specifically, but I haven't even seen the animation from that NCAA 11 video. So, what happened? Locomotion was a huge requested feature. But since it being a focal feature, in 11, it's gone virtually untouched, and where it has been adjusted, it's been for the worse. i.e. jukes, running animations, and defensive sliding.

    I'll embed the locomotion trailer, in case anyone misses the jump.

    <iframe src="http://www.youtube.com/embed/zQYD5TVCGlY" allowfullscreen="" frameborder="0" height="360" width="640"></iframe>

    EA has been doing this for years. They remove things that have been in the game and then they add them again later and market them as some new feature.

    What this make it's way back into the game next year.
    ***My Teams***
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    • DerekOfferman
      Banned
      • Jun 2011
      • 54

      #3
      Re: What happened to run animations?

      To :41 on that video. This is why the running games sucks. Who cuts like that? You cut on the outside foot. Get some better athletes doing the motion caps!!

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      • Tengo Juego
        MVP
        • Dec 2007
        • 2524

        #4
        Re: What happened to run animations?

        Originally posted by DerekOfferman
        To :41 on that video. This is why the running games sucks. Who cuts like that? You cut on the outside foot. Get some better athletes doing the motion caps!!
        I remember that being a big discussion here. The guys doing mo-cap didn't look like the kind of guys you want creating life-like football moves and runs. But even so, I thought that run animation came out well.

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        • fsufan4423
          Stop the Nonsense
          • Apr 2006
          • 1071

          #5
          Re: What happened to run animations?

          The running, juke, QB throwing, interceptions, diving catches, and so on are all terrible.
          Florida State Seminoles
          Atlanta Braves

          3 national championships 3 Heisman Trophy winners 16 ACC Championships 14 straight AP top fives

          2014 BCS National Champions

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          • PUMP28
            Rookie
            • Jun 2012
            • 29

            #6
            Re: What happened to run animations?

            definitely have to agree on the dudes doing the motion capture.. Why them and not some more athletic people that have played college ball maybe?
            The Golden Era

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            • MacDiiddy
              Rookie
              • Jul 2010
              • 138

              #7
              Re: What happened to run animations?

              See I am sure these guys are college athletes. I am fine with them using D1 Bench warmers or 1AA guys. The problem is they need more athletes period. The 430 catch animations they were hyping up is all from 4 receivers. Out of the thousands of WR's out there you cant tell me using 4 people is enough.

              Comment

              • PikeJR23
                Rookie
                • Jul 2006
                • 96

                #8
                Re: What happened to run animations?

                Originally posted by DerekOfferman
                To :41 on that video. This is why the running games sucks. Who cuts like that? You cut on the outside foot. Get some better athletes doing the motion caps!!
                That video explains everything...why are a bunch of 5-10, 250 lb non-athletic, D-3 O-Lineman doing the mo-caps? Really? You can't get former or current NFL players to come do mo-cap? It's things like this that piss me off about EA. And I'm not an EA ***** at all, but they do stuff like this and wonder why the product is so underwhelming in the animation department. Now it all makes sense...good post OP.

                Instead of putting in Barry, Tebow and all those former Heisman winners, maybe they should put time, effort and money into player movement. Or maybe just grab Madden's animations, combine them with yours and build on them.
                Last edited by PikeJR23; 07-07-2012, 07:55 PM.

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                • JerseySuave4
                  Banned
                  • Mar 2006
                  • 5152

                  #9
                  Re: What happened to run animations?

                  this is something i've been complaining about for a while now. The running motions are beyond ugly. The arms swinging side to side like an ape running. They just don't look realistic.

                  But hey at least they took 2 weeks to get the USC Song Girls correct

                  Comment

                  • frod0
                    Banned
                    • Jun 2012
                    • 18

                    #10
                    Re: What happened to run animations?

                    For what its worth there are definately some new run annimations specifically on broken tackles. They look good. Motion blur is wack though. Especially on the helmets. It looks really dumb

                    Comment

                    • illadelphiaEagles
                      Rookie
                      • Mar 2010
                      • 9

                      #11
                      Re: What happened to run animations?

                      Originally posted by JerseySuave4
                      But hey at least they took 2 weeks to get the USC Song Girls correct
                      indeed.

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