Chibears2k13 rosters

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  • chibears96
    Pro
    • Oct 2010
    • 584

    #1

    Chibears2k13 rosters

    Things to know.
    No stats issue or freeze ups as far as I know.
    The Franchise and roster file are not the same file. Which means I have edited some things to get sim stats near perfect for franchise. Draft class not included yet probably sometime this week for that release.

    Thanks for downloading

    Sliders-recommended
    Radja default sliders
    Rspencer
    DavonBrown
    Bills sliders
    AJcanoBatiz

    Anyone of these sliders get the job done and though I have tested and graded 30+ slider sets these 5 just stand out.

    Franchise Rules
    1. Max out the salary slider, pay 10% more in bonus than the player requests, and nothing longer than 6-year deals.
    2. Max out the trade slider. Don’t trade away guys in the last year of their contracts, and don’t trade for rookies. If a guy is rated below 70, you can release him but not trade him.
    3. You can’t trade for a team’s starting QB or trade for/away kickers/punters.
    4. No more than 10 draft choices a draft and no more than 2 per round.
    5.Only draft HB,QB,OT,DE in first round.

    Gameplay Rules
    1.No charging when blitzing QB
    2.No using Right analog when running
    3.Do not press square or X when being blocked.
    Attached Files
    Last edited by chibears96; 01-15-2013, 03:29 AM.
  • dj123456705
    Rookie
    • Sep 2010
    • 196

    #2
    Re: Chibears2k13 rosters

    Thanks bro

    Comment

    • chibears96
      Pro
      • Oct 2010
      • 584

      #3
      Re: Chibears2k13 rosters

      Me and my little brother just finished a game with the above set in playbook. we were the Patriots and playing the Packers on all pro. A blind man can see the difference between the pats and a great defense because of the playbook the packers ran alot. I believe 35 time for 160+ yards and A-rod threw for 140+ 62% completion percentage only threw it like 19 time). I'm going to start a franchise and import the schedule in a few.
      Last edited by chibears96; 07-10-2012, 10:28 PM.

      Comment

      • leoribas3
        Rookie
        • Jul 2011
        • 410

        #4
        Re: Chibears2k13 rosters

        whats up man, i just got the game from the mail and i want an accurate 2013 roster cause its the 1st roster ill import to the game since i just got it, what i want to know is:

        whats the difference between franchise file and roster file ? isnt it like Backbreaker where you download one roster and use it any way you want ?
        can i play with this roster in quick games AND franchise as well ? i really dont understand why yall keep separating into franchise file and roster file, please help me understand this guys!

        Comment

        • chibears96
          Pro
          • Oct 2010
          • 584

          #5
          Re: Chibears2k13 rosters

          Originally posted by leoribas3
          whats up man, i just got the game from the mail and i want an accurate 2013 roster cause its the 1st roster ill import to the game since i just got it, what i want to know is:

          whats the difference between franchise file and roster file ? isnt it like Backbreaker where you download one roster and use it any way you want ?
          can i play with this roster in quick games AND franchise as well ? i really dont understand why yall keep separating into franchise file and roster file, please help me understand this guys!
          Roster files are files for exhibition games but can be taken into franchise mode, but you more than likely won't have the years schedule settings etc. This is a roster file with a base playbook to show you guys how I will make my playbooks as these progress. You can use these in franchise mode, but won't have new schedules and won't be able to advance pass one year.
          I will fix these issues and release a stable franchise whenever I can until then chill back and play some football.

          Comment

          • chibears96
            Pro
            • Oct 2010
            • 584

            #6
            Re: Chibears2k13 rosters

            CPU vs CPU
            All-Pro Default
            Base playbook both teams
            Bucs vs Saints
            Weird game stats wise to tell the truth.
            Bucs 48
            Saints 3
            Freeman 14-19 254 yards 1td 0int
            Brees 19-38 148 yards 0td 4int
            Blount 22 rushes 62 yards 3tds
            Doug Martin 15 rushes 159 yards 2tds
            Ivory 10 catches 46 yards
            Graham 3 catches 85 yards
            VJax 9 catches 146 yards
            6 passes defended in total
            saints rush for a combine 29 yards Bucs D was way too much. Maybe I should boost the saints offense a little bit.

            Comment

            • Rickster101
              MVP
              • Sep 2003
              • 4203

              #7
              Re: Chibears2k13 rosters

              Originally posted by chibears96
              CPU vs CPU
              All-Pro Default
              Base playbook both teams
              Bucs vs Saints
              Weird game stats wise to tell the truth.
              Bucs 48
              Saints 3
              Freeman 14-19 254 yards 1td 0int
              Brees 19-38 148 yards 0td 4int
              Blount 22 rushes 62 yards 3tds
              Doug Martin 15 rushes 159 yards 2tds
              Ivory 10 catches 46 yards
              Graham 3 catches 85 yards
              VJax 9 catches 146 yards
              6 passes defended in total
              saints rush for a combine 29 yards Bucs D was way too much. Maybe I should boost the saints offense a little bit.



              Took a quick look and if Sproles is your starting back you might wanna check his strength out because he appears to be a bit weak at 37 actually quite a bit low imo being as versitale as he is used personally I'd have him rated higher there just my opinion of course also check his consistency and break tackle as you should check all you backs especially starters and back-ups in the rotation.

              Just a few observations Chibears2k13 I didn't mean to get to picky but do recall a decent running game complimenting Brees in the right way.



              The Boss...Lead Man
              Rickster101
              Rickster101
              The One and Only
              "Class is now in session"
              ____________________
              Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

              Comment

              • chibears96
                Pro
                • Oct 2010
                • 584

                #8
                Re: Chibears2k13 rosters

                Originally posted by Rickster101
                Took a quick look and if Sproles is your starting back you might wanna check his strength out because he appears to be a bit weak at 37 actually quite a bit low imo being as versitale as he is used personally I'd have him rated higher there just my opinion of course also check his consistency and break tackle as you should check all you backs especially starters and back-ups in the rotation.

                Just a few observations Chibears2k13 I didn't mean to get to picky but do recall a decent running game complimenting Brees in the right way.



                The Boss...Lead Man
                Rickster101
                thanks for the comment Rickster Sproles strength is that low to keep his ovr rating from being to high. Also I plan on making a Saints playbook that feature all there RB's Ingram, Sproles, Ivory, and Thomas this was with the base playbook and none of my latest edits. Lately I have dove into the bad animations and aggression thread for keys to animations, and wow my new edits are very successful to show the difference between a scrub and a good player. DB's playing great Ray Lewis and Urlacher leading there teams and tackles, and I've tried my new sliders (credit to Twism23) and aggression edits. I had a test today were I lined up Jared Allen against a scrub 62 ovr Tackle. 9 times out of 10 he easily got passed him and made the sack under 3 seconds. Then lined him up against Jake Long and he was only successful 2 out of 10 time. Which was so nice to see, combined with my QB edits and great sim stats I'm having the most fun ive ever had in any football game!
                I will post my sliders and new rosters later on I hope you guys will try them and post sim stats and any other complaints or likings.

                Comment

                • chibears96
                  Pro
                  • Oct 2010
                  • 584

                  #9
                  Re: Chibears2k13 rosters

                  CPU vs CPU using the above rosters and sliders
                  49ers 9 vs Eagles 27
                  A.Smith 16-28 158yards 1td 0int sacked 3 times
                  M.Vick 15-24 292yards 3td 0int sacked 5 times
                  Gore 23-61
                  McCoy 13-42
                  D.Jackson 8catches 225 yards
                  R.Moss 6catches 48yards
                  J.Smith 2sacks 4tackles
                  D.Ryans 8tackles 1 sack
                  Without using my playbook I got great stats I'm definently posting my rosters and sliders. Hopefully you guys have as much fun as i'm having.

                  Comment

                  • willyboy
                    Rookie
                    • Aug 2009
                    • 19

                    #10
                    Re: Chibears2k13 rosters

                    When will you be posting your rosters. I am anxious already! I t sounds like your having fun and I want in on it, so when?

                    Comment

                    • chibears96
                      Pro
                      • Oct 2010
                      • 584

                      #11
                      Re: Chibears2k13 rosters

                      Originally posted by willyboy
                      When will you be posting your rosters. I am anxious already! I t sounds like your having fun and I want in on it, so when?
                      Well the rosters posted and the first post are my latest and I will continue to update. Right now all I have done is re rating players and getting correct sim stats. I also uploaded a playbook named base you can use it's also in the file in the first post.

                      Comment

                      • pantherfan_forever17
                        Rookie
                        • May 2011
                        • 31

                        #12
                        Re: Chibears2k13 rosters

                        Originally posted by chibears96
                        CPU vs CPU using the above rosters and sliders
                        49ers 9 vs Eagles 27
                        A.Smith 16-28 158yards 1td 0int sacked 3 times
                        M.Vick 15-24 292yards 3td 0int sacked 5 times
                        Gore 23-61
                        McCoy 13-42
                        D.Jackson 8catches 225 yards
                        R.Moss 6catches 48yards
                        J.Smith 2sacks 4tackles
                        D.Ryans 8tackles 1 sack
                        Without using my playbook I got great stats I'm definently posting my rosters and sliders. Hopefully you guys have as much fun as i'm having.
                        Fantastic roster file, you the man! What sliders are you using with these? is it the zero for everything but 40 for int, 10/40 for human/cpu fatigue, mid 20s for injure?

                        Comment

                        • leoribas3
                          Rookie
                          • Jul 2011
                          • 410

                          #13
                          Re: Chibears2k13 rosters

                          if i tweak some of the player ratings to my likelyness will it have an impact on franchise mode ? it seems this game has a lot of problems with freezing on franchise mode

                          Comment

                          • chibears96
                            Pro
                            • Oct 2010
                            • 584

                            #14
                            Re: Chibears2k13 rosters

                            Originally posted by pantherfan_forever17
                            Fantastic roster file, you the man! What sliders are you using with these? is it the zero for everything but 40 for int, 10/40 for human/cpu fatigue, mid 20s for injure?
                            I'm trying my best to get a good game on default all-pro all the games i've posted about are on all-pro interception at 0. I don't know what sliders I want to use maybe I will just keep it at all-pro.

                            Comment

                            • chibears96
                              Pro
                              • Oct 2010
                              • 584

                              #15
                              Re: Chibears2k13 rosters

                              Originally posted by leoribas3
                              if i tweak some of the player ratings to my likelyness will it have an impact on franchise mode ? it seems this game has a lot of problems with freezing on franchise mode
                              I was in a hurry when I made these rosters so the ratings are off, so if you want you can. Just remember some things. If you haven't realized most wideouts catch and run route are pretty low so tweaking it to high makes them have monster seasons some times. Same thing with Tight ends but I gave them some low ratings which I need to change. When I release my actually franchise file you will be able to play with no freezing slow downs etc.

                              Comment

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