Connected Careers Player Progression is broken
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Connected Careers Player Progression is broken
Player progression in Madden 13 is simply broken. This does not only apply to user control teams, but mainly for cpu control teams. I'm in the 3rd season of my Connected Careers Mode as a coach of the Oakland Raiders, and player progression is simply non existent especially for the cpu. The new xp system lets you manually progress your own players. That mean the days of players automatically progressing are basically over(minor rating improvements). That's all cool and dandy, but the same progression logic happens to the cpu control teams as well. That means that the cpu is having a tough time catching up. I simulated three season, and it's currently hard to find a quarterback in the 90's overall. Players are not being rewarded for there good performances, which is basically the purpose of the mode. Andrew Luck in my franchise had two season where he threw for over 4,000 yrds and his overall is an 84. Try simulating a couple seasons yourself, and see if you want to continue a mode where player progression is non existent! -
I agree. I took on Terrelle Pryor as my player CC. I played through 3 seasons and couldn't even manage to get any game time during the pre season. I spent every week in practice and only managed to improve his overall rating by about 3 points over the 3 seasons. -
Re: Connected Careers Player Progression is broken
It really does not seem like an improvement so far. I'm only in my 2nd season as coach but from the look of it, the players that are already great get significant XP. None of my young talent has really received a decent amount of XP. I was leery about a lot of things in this new CCM and this was one of them, hopefully I'm just missing something. This is all kind of a test run CCM until (hopefully) a patch comes in.
Also, do I have to practice to get non-starters some XP???Last edited by Jimi XIII; 08-31-2012, 12:20 AM.Comment
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Re: Connected Careers Player Progression is broken
We'll probably get a patch or tuner on how much more xp we will recieve, but my prediction is that there will be no improvements at all about how badly the cpu control teams are progressing. There simply is not enough people realizing this issue. By the time people see that the cpu control team's rating suck it will be too late to get a patch. The big question is why the developers missed this obvious problem?It really does not seem like an improvement so far. I'm only in my 2nd season as coach but from the look of it, the players that are already great get significant XP. None of my young talent has really received a decent amount of XP. I was leery about a lot of things in this new CCM and this was one of them, hopefully I'm just missing something. This is all kind of a test run CCM until (hopefully) a patch comes in.Comment
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Re: Connected Careers Player Progression is broken
Man, I thought about that myself. Plus, when I have a back up that does well in place of my starter for a few weeks and he gets enough XP to boost awareness one or two points, it that it once my starter is back? Is there really no other way for him to continue getting XP even though he's done well? I just don't know if this was the answer to any issues with progression.We'll probably get a patch or tuner on how much more xp we will recieve, but my prediction is that there will be no improvements at all about how badly the cpu control teams are progressing. There simply is not enough people realizing this issue. By the time people see that the cpu control team's rating suck it will be too late to get a patch. The big question is why the developers missed this obvious problem?Comment
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Re: Connected Careers Player Progression is broken
If you look at other rosters thats not there REAL overall. It's there overall if they was in your scheme. If you have the same scheme you will have the same rating. Thats why they want you to get players that fit YOUR scheme.Comment
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Re: Connected Careers Player Progression is broken
Well, that's a whole other problem within itself since schemes aren't saving once changed yet. But I don't think that's the issue here. The issue is that XP is only gained by starters basically, so the back-ups stay stagnant. Backups playing only a few games maybe due to injury or something isn't nearly enough to gain decent ratings.
This is still new to all of us and maybe we're missing something, but right now into my second year, it's definitely not looking good right now. I didn't really see any non-starters grow since they don't see enough action on the field.Comment
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Re: Connected Careers Player Progression is broken
How far are you into your season? How much progression have you seen honestly seen from this?
My slot receiver made a good handful of great plays, but didn't progress his overall. I'd sub in Audie Cole and even when he got his tackles, it didn't equal to hardly any XP. It doesn't seem practical to have to swap in and out a QB in a game just to get him some XP/progression. This system has to have something we're missing, I'd hope.Comment
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Re: Connected Careers Player Progression is broken
Well I had a few that went through the 2020 season and the ratings will equal out and not be inflated like the ones out the box. I hate starting off and having a lot of players in the 90's. I do wish some players progress a little better but not all be in the 90's like other years of madden. I just couldn't tell with some players cause of my scheme doesn't match up with the other teams schemes.Comment
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Re: Connected Careers Player Progression is broken
i dont like it....it must be broken......got to love this boardComment
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Re: Connected Careers Player Progression is broken
What's your point?
If you play as the 49ers and Luck (CPU team) appears as an 84 in "your scheme" in 2012, he is only a couple points higher several years later still looking at it from "your scheme" when he should have progressed more. If his true overall rises, his perceived overall will rise too. The issue is that he isn't progressing much, despite what perspective you look from.Comment
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Re: Connected Careers Player Progression is broken
Not necessarily, I mean if you are in a scheme that values elite arm strength (field general maybe?) and Luck is in one that values short accuracy and mobility (west coast) logically the CPU will raise the attributes most relevant to that scheme (short accuracy etc.) and as such his overall in your scheme may not rise even though he is potentially a 90+ in his team's scheme.What's your point?
If you play as the 49ers and Luck (CPU team) appears as an 84 in "your scheme" in 2012, he is only a couple points higher several years later still looking at it from "your scheme" when he should have progressed more. If his true overall rises, his perceived overall will rise too. The issue is that he isn't progressing much, despite what perspective you look from.Comment
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Re: Connected Careers Player Progression is broken
I understand your point (and it's a good point you make), but for every Luck who doesn't progress as much in the eyes of your scheme, there would probably be a similarly talented player (although more tailored to your scheme) that won't progress much either. It seems that as time goes on progression is down throughout the league, no matter what team/scheme you are. Young players on CPU teams don't seem to progress a whole lot no matter who they are or what scheme they are in, which I think is what the OP was referring to.Not necessarily, I mean if you are in a scheme that values elite arm strength (field general maybe?) and Luck is in one that values short accuracy and mobility (west coast) logically the CPU will raise the attributes most relevant to that scheme (short accuracy etc.) and as such his overall in your scheme may not rise even though he is potentially a 90+ in his team's scheme.Comment

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