Hard Hitting Sliders by Bounty_This (Slow)

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  • bounty_this
    Rookie
    • Sep 2012
    • 10

    #1

    Hard Hitting Sliders by Bounty_This (Slow)

    Having great stats with these in play now. Geared towards a realistic running game, for example, goal line vs goal line situations will be positive yardage 50% of the time and 50% negative yardage. Runners should average around 4.5 a carry. When CPU blitzes, QB will usually have 3 seconds to throw if the blitz is an overload… possibly fewer. Haven’t had many 5 or 6 second drop back throws. Please try these out and let me know what you think!!! (I began at a base set of all 0’s)

    13 Minutes 15 second runoff
    Slow Speed
    Min. Threshold 30
    Auto subs- (I use Charter’s)
    Player/CPU
    Passing
    9/50
    23/55
    36/50
    Rushing
    4/60
    0/38
    10/20
    Pass Defense
    50/59
    15/50 (Be careful with your throws!!! Really adds to the challenge!!)
    45/88
    Rush Defense
    80/41
    48/41
    6/23

    I like slider sets that actually see me losing a game here and there… and a set that see your offense go in slumps at times throughout the game. While these are a work in progress… please try these out if you are like me!! Thanks I’m looking forward to your results!
  • bounty_this
    Rookie
    • Sep 2012
    • 10

    #2
    Re: Hard Hitting Sliders by Bounty_This (Slow)

    tried this in an online CCM and had a GREAT game. I was the Chiefs VS the Bills and won 21-20. CPU had about a 1:1 run pass ratio and were able to move the ball effectively. I was able to pass effectively only when the defense respected the run. I def. recommend trying these. Let me know your stats and/or adjustments needed. Thanks

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