Draft picks ratings?

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  • mikey3324
    Rookie
    • Sep 2012
    • 9

    #1

    Draft picks ratings?

    Hi

    If the overall rating of a player you've just drafted comes out in the 60s when you look at them in rookie signings are they a guaranteed bust and had I might as well just treat them as a third string player?

    What do the rest of you do with draft picks in the 60s?
    Last edited by mikey3324; 09-18-2012, 03:53 PM.
  • SloeyEZ
    MVP
    • Aug 2008
    • 1363

    #2
    Re: Draft picks ratings?

    There are definitely no guaranteedbusts because there is no longer a visible potential rating. You have to decide yourself whether you're going to invest the time, money, and roster spot on seeing how far this player develops.

    Pretty interesting eh?

    Comment

    • slick589
      Banned
      • Nov 2009
      • 1285

      #3
      Re: Draft picks ratings?

      If overall really means that much to you scout awareness. The higher the awareness the higher overall rating off the bat.

      Comment

      • mikey3324
        Rookie
        • Sep 2012
        • 9

        #4
        Re: Draft picks ratings?

        Yeah, love the sound of that. Will try them out and see how they perform.

        I'll check out the awareness rating now.

        Comment

        • SloeyEZ
          MVP
          • Aug 2008
          • 1363

          #5
          Re: Draft picks ratings?

          Originally posted by slick589
          If overall really means that much to you scout awareness. The higher the awareness the higher overall rating off the bat.
          NOT (like most everything else in life) true.

          I've missed out on players that were in the 80s OVR with 40 AWR and have drafted 60s and 70s with 80s AWR. I know, because I used to draft on AWR BUT remember, OVRs are tied to your player schemes also.

          In general though, a high awareness does usually translate to the player "getting it" more often than not which makes them a better player even if they do not necessarily have the tools. A 99 Spd does you no good if the player has no idea which direction/angle to run. Where an 80 speed player just might find himself in the right place more often than not

          I have abandoned my scouting AWR though because I was missing out on too many good players, and AWR is a trait that grows in the NFL as they learn the game. Much easier to change a player's awareness of the game than their speed or natural abilities.

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          • DesiKing93
            Rookie
            • Sep 2012
            • 14

            #6
            Re: Draft picks ratings?

            Actually, scouting awr has helped me pick up many gems and I havent felt like im missing out much. Initially, I only scout awr for all the players in a position of need. A B awr means I automatically start looking at important ratings for the position. A C awr also warrants some looking into, as I have come across some players with mid 80 overalls with C awr. Anything lower than that though and I have been hard-pressed to find any great players. D and F awareness sometimes lead to 70 overalls. Awareness doesn't mean much when actually playing the games, as how you play is really dependent on you awareness (maybe it does affect the non-user players on the team). But I think awareness is important for simming (especially to me, as I sim a lot).

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            • DesiKing93
              Rookie
              • Sep 2012
              • 14

              #7
              Re: Draft picks ratings?

              I remember seeing a qb named pharoah phillips with 90+ speed, 95 thp, and 80+ acc attributes but he had a killer F overall (I already had a qb though). He came out with a 74 or 75 overall. If he has superstar development, he may be worth taking.

              Comment

              • SloeyEZ
                MVP
                • Aug 2008
                • 1363

                #8
                Re: Draft picks ratings?

                Originally posted by DesiKing93
                Actually, scouting awr has helped me pick up many gems and I havent felt like im missing out much. Initially, I only scout awr for all the players in a position of need. A B awr means I automatically start looking at important ratings for the position. A C awr also warrants some looking into, as I have come across some players with mid 80 overalls with C awr. Anything lower than that though and I have been hard-pressed to find any great players. D and F awareness sometimes lead to 70 overalls. Awareness doesn't mean much when actually playing the games, as how you play is really dependent on you awareness (maybe it does affect the non-user players on the team). But I think awareness is important for simming (especially to me, as I sim a lot).

                I can't disagree with you here as I also am a simmer, rather than a player, but AWR is the easiest attribute to raise, and even in a sim, is the one attribute per position that you have the most leniency on because everyone's awareness is lower when they first join the NFL and grows per year, so for scouting purposes it is not as important as it is when playing.

                I guess what I'm saying is that it is the most coachable, so it is not as crucial to be high during the draft. I did my first two years scouting AWR first, also only checking out C+ players further on, last year I scouted on most important attribute per position and ended up having a better list than when I did scouting AWR first because although, true, like you said, high awareness usually means higher overall, it does not usually mean a better player for scheme. If you scout AWR first, you may be getting an average higher overall player, but you will be missing out on the superstar players for your scheme. In other words, you will get the safer overall picks scouting awareness, but you will miss out on a lot of superstar specialists.

                P.S. Also remember AWR is more important generally for Defensive players than it is for Offensive players. Really the only position on O where AWR is even a concern is FB. OL some but not as much as FB
                Last edited by SloeyEZ; 09-19-2012, 01:07 AM.

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                • Arrow218
                  Banned
                  • Dec 2011
                  • 348

                  #9
                  Re: Draft picks ratings?

                  Originally posted by DesiKing93
                  I remember seeing a qb named pharoah phillips with 90+ speed, 95 thp, and 80+ acc attributes but he had a killer F overall (I already had a qb though). He came out with a 74 or 75 overall. If he has superstar development, he may be worth taking.
                  Label spoilers please, no need to ruin drafting for others.

                  Comment

                  • jknott10
                    MVP
                    • Apr 2012
                    • 1612

                    #10
                    Has anybody seen a high 70's low 80's OVR, come out of the late rounds?

                    Comment

                    • ggsimmonds
                      Hall Of Fame
                      • Jan 2009
                      • 11235

                      #11
                      Re: Draft picks ratings?

                      Originally posted by jknott10
                      Has anybody seen a high 70's low 80's OVR, come out of the late rounds?
                      Happens fairly often. Last draft I had there was a QB taken in the 6th round who had a 76 ovr. I suspect his ovr would be much higher in different schemes though. Mine is set to strong arm QB. This guy had a THP of 92 but his accuracy ratings were excellent. If my scheme was set to pocket passer or field general I would expect his Ovr to be above 80.

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                      • thebizarrojerry
                        Banned
                        • Aug 2012
                        • 506

                        #12
                        Re: Draft picks ratings?

                        A helpful poster mentioned a few days ago that you should scout Intangibles. If you get a B or above, they're going to be a superstar.

                        Comment

                        • jknott10
                          MVP
                          • Apr 2012
                          • 1612

                          #13
                          Originally posted by thebizarrojerry
                          A helpful poster mentioned a few days ago that you should scout Intangibles. If you get a B or above, they're going to be a superstar.
                          But what exactly is the Intangibles rating? Sorry for the noob question lol

                          Comment

                          • ggsimmonds
                            Hall Of Fame
                            • Jan 2009
                            • 11235

                            #14
                            Re: Draft picks ratings?

                            Originally posted by thebizarrojerry
                            A helpful poster mentioned a few days ago that you should scout Intangibles. If you get a B or above, they're going to be a superstar.
                            True but for some positions their physical ratings matter more.

                            intangible -- determined by the skill ratings. For a WR this would be catch, route running, release, etc

                            physical -- the player's athleticism. For a WR this would be speed, acceleration, agility, jumping, etc

                            For progression, it is much easier to improve intangibles than it is to improve physical ratings. Generally, I don't draft a WR unless their physical rating is an A. I'll make exceptions if it is a B (if intangible is a A for example) but below a B I don't even consider them.

                            Edit -- jknott hopefully this answered your question. Intangible is basically the average skill rating for that player. Think of it as football IQ or how polished a player is
                            Last edited by ggsimmonds; 09-19-2012, 03:49 AM.

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                            • thebizarrojerry
                              Banned
                              • Aug 2012
                              • 506

                              #15
                              Re: Draft picks ratings?

                              Originally posted by ggsimmonds
                              True but for some positions their physical ratings matter more.

                              intangible -- determined by the skill ratings. For a WR this would be catch, route running, release, etc

                              physical -- the player's athleticism. For a WR this would be speed, acceleration, agility, jumping, etc

                              For progression, it is much easier to improve intangibles than it is to improve physical ratings. Generally, I don't draft a WR unless their physical rating is an A. I'll make exceptions if it is a B (if intangible is a A for example) but below a B I don't even consider them.

                              Edit -- jknott hopefully this answered your question. Intangible is basically the average skill rating for that player. Think of it as football IQ or how polished a player is
                              Interesting, thanks. I drafted a center in the 3rd round who was way underrated. I found him by seeing his intangible level at B.

                              Now that he's starting center for me in my 2nd season of online ccm, I saved up 50,000 points and he's now ranked as superstar with only an 80 overall rating. Not bad for a 20 year old!

                              I'm almost finished with my 2nd year, I'll make sure to also look at physical ratings too.

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