I always like to start out with out of the box settings and go from there. I'm not particularly awesome at stick skills. For example, I never user catch with my WR's or switch defenders on defense.
So out of the box, I've tweaked the sliders pretty hard to get realistic results. I traded for my all Texas Tech team and passing seems realistic (through week 12, Graham Harrell has 2500 yards, 15 TD, 17 int) but Baron Batch has over 1000 yards. Not realistic.
Are the sliders just toned down versions of the difficulty settings? I don't want the game to be unplayable. I want to grind out wins if possible while my players develop.
My WR's are awesome (AJ Green, Crabtree, Amendola) so that is my team strength.
My question is: What mathematically are sliders/difficulty doing? Does anyone know? Have the devs ever discussed this in detail?
I don't want to ruin other aspects of the game by negating a rating. For example, I don't want to decrease my run blocking so much (due to Batch's overperformance) that it negates the $$$ I spend on a good, run blocking OL.
I guess I need to see what the math is doing in order to decided how to proceed. Thanks OS.
Sorry for the ramble.

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