Re: Sim-World NBA 2k13 Roster Project (for 360)
I'm sorry for being so naive, but what is it that you guys do with hex editing and such? I'm always for anything that improves the overall presentation, gameplay, or realism of 2K,but I was wondering what is it that you do and what effects it has on the game.
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Re: Sim-World NBA 2k13 Roster Project (for 360)
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we are already at work & have been for the past week Bro... hyper did that but he is on the team sir... lol SO MUCH more to come! |
Re: Sim-World NBA 2k13 Roster Project (for 360)
I heard it's going to be a good halloween.
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Re: Sim-World NBA 2k13 Roster Project (for 360)
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Re: Sim-World NBA 2k13 Roster Project (for 360)
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ahh... building that anticipation huh... not a full confirmation on this but, looking good! progress is phenominal this year! |
How much longer do you guys think until it is released?
Sent from my Galaxy Nexus using Tapatalk 2 |
Re: Sim-World NBA 2k13 Roster Project (for 360)
Big fan of the work you guys do. Can't wait to get the Association file. Keep up the good work!
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Re: Sim-World NBA 2k13 Roster Project (for 360)
BTW, could you guys (whenever you do this and get the time to post), tell us what colors you will have as Team 1 and Team 2 for each team. Also, are you able to edit the colors on jerseys? Because some teams could definitely use some work (which I'm sure you already know).
Also, for AS games, could you guys have team color socks? That'd be kind of cool. Again, thanks for all of the work you guys do. You should be working at 2k, for real... |
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