1. Why would you purchase "Play ball trait" if it creates your player to go from aggressive to conservative? The damn DB's do not play the ball aggressive enough the way it is.
2. Does a pass rusher need "Awareness"? The reason I ask is because I take the Seahawks and Konz is a sack master with extremly low Awareness.
3. Why do some players regress after a year? Young and Old.
4. Consistent trait makes you a consistent at what? Making good plays? Making bad plays? Keeps "overall" consistent from year to year? And what are the 6 small boxes with check marks supposed to represent?
5. I read that a RB either does an Elusive move or a Trucking move based on which rating is higher. So if I have Marshawn Lynch at 99 Truck and build his Elusiveness up to 98. Did I just waste XP because a Truck move over-rides an elusive move?
6. Is "play recognition" the ability to recognize a play-action play from non play-action? Or recognize the play on the ball in the air? Recognize the route of the receiver?
7. The "Awareness" icon shows a radar with blips on it. I assume that the player knows where the opposing players are around him. But, does this include the ball in the air? Would high "Awareness" make the defender "Aware" of where the ball is in the air such as a deep pass.
8. As a player regresses due to age, will he lose points in ratings that are not affected by Age? Examples include "Awareness" "Toughness" and "Accuracy".
9. Why do 3-4 pass rushing Linebackers who are usually at least 6-3 and at least 250 always have higher finesse move ratings then Power moves?
10. Do high power move Pass Rushers usually beat the smaller finesse O lineman? And do high Finesse move pass rushers have a tendency to beat more of the Big Mauler O-lineman? I would think that this would be the chess match/strategy that would make sense, but with EA you never know.
11. Anyone with a half a brain knows that the practice that gives you 1800 XP for 3 quarters makes the most sense from anyway you look at it. So, why would you even practice any of the other scenarios?
12. EA advertises that "weight" and physics now matter. Why then don't rookies gain weight? Why couldn't you purchase a gain weight attribute? Or even have your player gain muscle weight as you increase their strength attribute?

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