For me, I expect the following:
Physics 2.0 -- Updated tackling physics. All new ball physics and Line-play physics. DB/WR interaction goes untouched.
Coaching Carousel 2.0 -- Updates logic, hiring and firing of assistant coaches and new coach ratings.
Gameplay -- Playcallng AI is revamped (was biggest complain last year for most) and some new gameplay gimmick (something like a control stick for the ground game would be great). Special teams will get looked at as being fixed but it won't be.
Dynasty -- Recruiting remains similar, with new coach ratings playing some kind of role. Coaching schemes will play a bigger role on games and sim engine. No weekly college game day show and no playoff mode (probably will just wait for next gen for both, considering the memory they would take up).
Presentation -- More of the same with mascots, pre-game rituals, etc. Post game will get a little bit of love, and so will the in game updates. Commentary will be "enanced" but not revamped. More overlays.
RTG -- Will probably move to a more standard progression that other games use. If dynasty doesn't receive the big boost I hope it will, than RTG probably will. I also expect us to finally get custom quarter length.
Considering the updates other games have gotten this year, and the fact that no one played Heisman Mode, I expect EA to focus

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