Most Needed Gameplay Improvements

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  • DarthLeon
    Rookie
    • Apr 2008
    • 78

    #1

    Most Needed Gameplay Improvements

    Before I start, I feel I should say that, conceptually, the game does very well in regards to on-court gameplay. In that vein, any improvements I pine for are more of the refinement variety.

    We all know the defense needs help; there's already been a million threads on that. However, I'd like to get more specific on 3 separate issues.

    1. Transition Defense: This needs an upgrade, badly. In particular, guys don't go up court on defense nearly quickly enough, especially after a basket. As soon as we score, guys need to be booking it to get back into half court defense, not slowly making their way up court as they do now.

    2. Defense on long passes: The way defenders currently react to long passes down-court is abysmal. They usually make some sort of half-assed interception animation that almost never works, and it usually leaves the player they're supposed to be defending wide open for an easy dunk or 3 pointer.

    3. Player contact in general: We've all seen it. Our defenders are in great position, but then the ball handler triggers an animation that makes the defender irrelevant. Unstoppable dunks are obviously the most blatant offense, but this issue crops up on nearly every possession. Pg's can run right through a center in the paint, up and under animations go right through a defender, and Shot contest often doesn't register. As it stands right now, the majority of online players strategies revolve around abusing this lack of player contact. All in all, I think that player contact, and in general, the lack of it, is the largest problem facing this game.

    Personally, I actually enjoyed 2k12 more in that respect. That game obviously had it's own problems, but I could usually count on my defenders actually having an impact on shooters. You couldn't be nearly as sloppy with the ball handler either, a problem that plagues this game, again, because of how the contact works. Imo, that needs to be the focus for 2k14. Contact, contact, contact!
  • thedream2k13
    MVP
    • Jan 2013
    • 1507

    #2
    Re: Most Needed Gameplay Improvements

    They need to stop with hidden ratings that make superhuman dunkers regardless of defenders crowding the paint.... iggy lbj blake
    #SIMNATION

    fighting for truth, justice and SIMULATION gameplay

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    • bigtreydawg
      Pro
      • Dec 2008
      • 598

      #3
      Re: Most Needed Gameplay Improvements

      I would like to see more ball handlers with their back to the basket past the three point line. If you look at Kobe in real life he skips backwards to the low block while dribbling the ball. In fact I feel like the point guards should be a little more active in general while waiting for a play to develop.

      Comment

      • knight13951
        Rookie
        • Nov 2012
        • 78

        #4
        Re: Most Needed Gameplay Improvements

        How about 3 point percentage? even on hall of fame, when playing a user its pretty much impossible to completely stop the three ball since they go in at such a high rate even when heavily defended.
        Washington Wizards
        Washington Nationals
        Washington Capitals

        Comment

        • MCblast_23
          Rookie
          • Dec 2008
          • 162

          #5
          Re: Most Needed Gameplay Improvements

          Better ball awareness. Too many times in this game do I see a player literally go for a board, miss the rebound and get a kicked ball violation. I also hate how when a ball is going out, there is very little hustle, no putting the ball back into play whatsoever. Dribbling off the foot is the worst as well, I mean honestly, how many kicked ball violations are there in a real life game?

          My biggest gripe though, is having a group of my players just watching the ball roll past them and then the CPU just comes and picks it up. Like I said, ball awareness needs to be implemented in 2k14 because it's so annoying in 2k13 losing possesions because of dumb AI.

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