Usual disclaimer i.e. they obviously arent perfect, its simply the name they have been known by for years. Right, now thats out of the way...
I didnt think this years game would require big changes and on the whole it doesnt, however it absolutely DOES require some tweaking, many of them will be the same as other sets but with my own interpretation. The more ive played the more ive definately realised there are some things that need tweaking (and i mean only slight tweaking, not big changes generally).
Anyway, i really, really, really wanted to roll with default HOF this year but alas, as i say, its become painfully obvious that i cant ignore it any longer and that some things do require tuning to give the right balance of offense/defense and fielding.
Im off work today so plan to get a few more games in this morning/afternoon to just be certain in my own head about what really needs moving slider wise, and the adjustments really dont need to be big. These added to the data and stats ive already recorded should give us a good base to work with and have "perfected" if you will around or before OSFM, which is the aim for obvious reasons.
Ill get them up very soon, should be sometime later today, and id also just like to thank everyone who has fired PM's to me for their kind words and well, yes, im back in the game!
**********************************************
UPDATED March 26
Perfect Sliders v1.1
Human Contact - Default
Human Power - Default
Human Timing - Default
Stride Difficulty - Default
Human Foul Frequency - 6
Human Solid Hits - 4
Human Starter Stamina - Default
Human Reliever Stamina - 2
Human Pitcher Control - 4
Human Pitcher Consistency - 4
CPU Contact - Default
CPU Power - Default
CPU Timing - Default
CPU Foul Frequency - 6
CPU Solid Hits - 4
CPU Starter Stamina - Default
CPU Reliever Stamina - 2
CPU Pitcher Control - 4
CPU Pitcher Consistency - 4
CPU Strike Frequency - 3
CPU Manager Hook - Default
CPU Pickoffs - Default
Pitch Speed - 8
Fielding Errors - Default
Throwing Errors - Default
Fielder Run Speed - 2
Fielder Reaction - 6
Fielder Arm Strength - 4
Baserunner Speed - 6
Baserunner Steal Ability - 7
Baserunner Steal Frequency - Default
Wind - Default
Injury Frequency - 4
**********************************************
No need for the "Timeout" workaround anymore since the patch
I didnt think this years game would require big changes and on the whole it doesnt, however it absolutely DOES require some tweaking, many of them will be the same as other sets but with my own interpretation. The more ive played the more ive definately realised there are some things that need tweaking (and i mean only slight tweaking, not big changes generally).
Anyway, i really, really, really wanted to roll with default HOF this year but alas, as i say, its become painfully obvious that i cant ignore it any longer and that some things do require tuning to give the right balance of offense/defense and fielding.
Im off work today so plan to get a few more games in this morning/afternoon to just be certain in my own head about what really needs moving slider wise, and the adjustments really dont need to be big. These added to the data and stats ive already recorded should give us a good base to work with and have "perfected" if you will around or before OSFM, which is the aim for obvious reasons.
Ill get them up very soon, should be sometime later today, and id also just like to thank everyone who has fired PM's to me for their kind words and well, yes, im back in the game!

**********************************************
UPDATED March 26
Perfect Sliders v1.1
Human Contact - Default
Human Power - Default
Human Timing - Default
Stride Difficulty - Default
Human Foul Frequency - 6
Human Solid Hits - 4
Human Starter Stamina - Default
Human Reliever Stamina - 2
Human Pitcher Control - 4
Human Pitcher Consistency - 4
CPU Contact - Default
CPU Power - Default
CPU Timing - Default
CPU Foul Frequency - 6
CPU Solid Hits - 4
CPU Starter Stamina - Default
CPU Reliever Stamina - 2
CPU Pitcher Control - 4
CPU Pitcher Consistency - 4
CPU Strike Frequency - 3
CPU Manager Hook - Default
CPU Pickoffs - Default
Pitch Speed - 8
Fielding Errors - Default
Throwing Errors - Default
Fielder Run Speed - 2
Fielder Reaction - 6
Fielder Arm Strength - 4
Baserunner Speed - 6
Baserunner Steal Ability - 7
Baserunner Steal Frequency - Default
Wind - Default
Injury Frequency - 4
**********************************************
No need for the "Timeout" workaround anymore since the patch
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