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moth to a flame 05-31-2013 10:19 PM

MLB 2K13 Prospects and Rosters (XBox)
 
This is a roster I created using the leagues top 100 prospects, as well as every team's top 10-15 prospects. There are roughly 450 prospects added to this roster.

GT - A Moth to Flame
2k File Name - Moth v1
7/31 edits file name - Moth v2

Offline Links
Opening Day Moth v1 - http://tinyurl.com/kcmhvse
Trade Deadline Moth v2 - http://tinyurl.com/ls69zg6

I made this in game, therefore, faces, pictures, swings, etc. are all not 100% accurate. The main thing I focused on was race, age, size, and positions. I used scouting reports and real stats to make their attributes as realistic as I knew how. Also, there are a few prospects that may seem to be at the wrong positions. However, some scouts thought that some players would not stay at certain positions, so I went ahead and moved them.

This is a rough roster and I will probably tinker with it. When I update it, I will let you guys know. I am also open to suggestions for the betterment of the file. Please share your ideas.

Also, for reference, I mainly used this website. www.fangraphs.com

Fiddy 06-01-2013 10:39 AM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
hey, the anticipation attribute thread..

http://www.operationsports.com/forum...attribute.html

basically, shogunofharlem3 was tweaking attributes, he lowered all players anticipation attribute down to 25 (thats as low as it goes). the results of his tweaking of that attribute lead to a smoother game play. animations were smoother, double plays were smoother, hits, running, pitching, fielding, etc were all smoother.

i finally had a chance to test out the 2k12 roster with that attribute edited on all teams/players.. wow! its unbelievable what a difference it makes.

i went through 2k13's 5/29 roster updated and edited the Mets and Yankees players to have that attribute at 25, boom, same results. feels so much better..

took me about 5 minutes to edit each team, so not that much time to do this small adjustment IMO. if you wanted to include this adjustment in your rosters great. if not, no big deal.

if you needed help doing the adjustments, id be willing to help you out. i could do the NL teams and you could the AL. i c ould even possibly edit all the Free Agents as well.

mkharsh33 06-01-2013 12:26 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
We also raised the catcher block plate rating to 99 for each catcher. It had no bearing on their overall rating - none whatsoever. BUT it did make the catchers play smarter on close plays at home plate. Just another thought on your work here that might be of help to consider.

Herky 06-01-2013 03:17 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
Is this up on 2K Share? I search under your gamertag but didn't see anything.

bdonenfeld 06-02-2013 08:25 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
Quote:

Originally Posted by Herky (Post 2045073299)
Is this up on 2K Share? I search under your gamertag but didn't see anything.

Yeah..not on 2Kshare, man.

moth to a flame 06-02-2013 10:32 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
I just uploaded it again. It said I had a file up there by that name already, so I am not sure what happened. Let me know if you see it.

moth to a flame 06-02-2013 10:33 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
Quote:

Originally Posted by Fiddy (Post 2045072587)
hey, the anticipation attribute thread..

I can start doing that. If you want to tag team it, that'd be cool. I will probably also do the 99 blocking fix, too. Thanks to mk for the tip.

Fiddy 06-02-2013 10:48 PM

Re: MLB 2K13 Prospects and Rosters (XBox)
 
Quote:

Originally Posted by moth to a flame (Post 2045077602)
I can start doing that. If you want to tag team it, that'd be cool. I will probably also do the 99 blocking fix, too. Thanks to mk for the tip.

let me know.. do what you can and post back when you want me to take over. when we get all the players with the 25 anticipation and 99 catcher fix you will have a perfect base to expand upon down the line. good stuff!


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